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Racing Fever (Evercade): COMPLETED!

Posted on 23/04/2021 Written by deKay

My new Evercade cartridges arrived! I have no idea why this is the game I played first, but I did, and because it’s very easy, I’d soon completed it too.

I’d never heard of Racing Fever before, but it’s clearly an attempt to bring a game like the Neo Geo titles Over Top and Drift Out to the Game Boy Advance (where this first appeared). I think this also marks the first Game Boy Advance title to appear on the Evercade too, actually.

There are 12 tracks, many of which feel the same despite the changes in scenery. Some of this is probably because you never actually drive down the screen, despite the fact you have several laps of each track! That is to say, you only go left, right and up (and diagonally up) on the screen and yet still somehow end up back where you started.

It’s a bit low rent, and as I said, very easy, but it was fun enough until I finished it.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade, GBA, retro

Immortals: Fenyx Rising (PS5): COMPLETED!

Posted on 20/04/2021 Written by deKay

The name change from Gods and Monsters to Fenyx Rising was enough to put me off ever buying this, and the quick price drop on release and middling reviews did nothing to convince me otherwise. What did convince me, however, was actual Real People saying it was alright actually but more than that was the dearth of things to actually play on my PS5. yes, Spider-Man, I know, but this was £21.

Also a negative was just how much like Zelda: Breath of the Wild it appeared to be. It’s all just in the graphics though, right? It’s actually more like Assassin’s Creed, right? Well, no. It’s actually much more like Breath of the Wild than I’d imagined.

Yes, adorable.

That’s not to say there’s no Assassin’s Creed here – it still feels a bit like it, albeit in a fantasy rather than realistic setting, and the voice cast is made up seemingly entirely from the same people as Assassin’s Creed Odyssey, but yeah, it’s Zelda. You climb things and have a stamina bar, just like Zelda. You can glide from high places, just like Zelda. Ride horses? Zelda. Shrines with puzzles or feats in? Zelda. Crafting buffing potions? Zelda. Four main “bosses” then a final “dungeon”? Zelda. Magnesis powers? Zelda. Bow and arrow? Zelda. Baddies that explode when you kill them? Zelda. Trees to chop down? Heart and stamina upgrades? Switch puzzles? Zelda. It’s very Zelda.

But that’s OK. Breath of the Wild was A Very Good Game, so anything which manages to be half as good – especially in the absence of Breath of the Wild 2 – is fine, really. And it’s not all Zelda!

Fenyx’s quest is to restore some of the Greek Gods back to their former selves, and defeat Typhon who has beaten all the Gods and turned almost everyone to stone. So you set off to find and return the Gods’ essences which restore them back the way they were – Ares has become a cowardly chicken (literally), Aphrodite has lost her vanity, and so on. Doing this mostly this involves climbing tall places, fighting big monsters, and solving block-on-switch puzzles and shooting arrows through a series of axe handles. Because, you know, that’s what I’d lock progression behind if I were a Big Nasty.

One of the better puzzles.

Besides the main quest, there are the usual Ubisoft plethora of side quests, things to collect, skill trees, upgrades, chests to open, and so on. I did quite a few of these, but some of the vaults (the Immortals version of BotW’s Shrines) were too fiddly, difficult, or dull for me to bother with. Turns out you don’t need to upgrade yourself anywhere near as much as I spent time doing anyway, as the final boss is a walkover and I didn’t need more than a couple of my potions or special moves I’d taken in with me.

Difficultly being all over the place aside, it’s a really enjoyable game. The mostly blue skies and great traversal and combat mechanics more than make up for the repetition and lack of variety in the enemies (there are only really about six types in the game!) and it’s much better than I was expecting.

Good as it looks, it’s not really screaming “PS5”.

Filed Under: Gaming Diary Tagged With: completed, Diary, immortals, ps5

There Is No Game: Wrong Dimension (Switch): COMPLETED!

Posted on 17/04/2021 Written by deKay

This is a strange little thing. It’s a 4th wall breaking point and click game where you interact with things like the status bars and icons as if they’re normal objects. So, for example, there’s a bit where you need to dig a hole, but you’ve nothing to dig with. You keep getting pop-up adverts for cereal, and you can grab the spoon in the advert and use that to dig the hole. There’s a section where you come across a TV and playing on the TV – once you get it working – is a Lucasarts style adventure game about Sherlock Holmes. Only you’re able to turn the TV around and operate the game from behind the scenes, changing the set, and even making the look, talk and search icons drop off the screen so you can use them elsewhere.

It means it’s very different to any other point and click game I’ve ever played, and some of the out of the box thinking needed for some of the puzzles makes you feel very clever.

It’s varied, with several different subverted game genres to play through, is packed with game references and comments on the gaming industry (there’s a particularly long rant about free to play games, for example), and there’s even a hint system if you get stuck (although I didn’t need it – it isn’t that difficult).

My only real issue with it is that you converse with the game itself, who constantly tells you whats going on, is baffled by how your logic works, and sadly, often gives the puzzle solution away with not so subtle hints before you’ve had a chance to work it out yourself.

Filed Under: Gaming Diary Tagged With: completed, Diary, switch

Cattails (Switch): COMPLETED!

Posted on 13/04/2021 Written by deKay

Sold to me as Stardew Valley Only Cats, Cattails isn’t really that. There are a lot of visual similarities, and there are shared features like a day/night cycle, improving your home, getting married, foraging and mining, but it’s much more simplistic than Stardew Valley and much shorter too. And there are more cats.

Starting the game as a pet dumped by the side of the road for reasons not explained (one minute you’re in a happy home, then literally a second later the mum of the family kicks you out), you join one of three wild cat tribes and set about surviving in nature. Which mostly involves hunting for small animals and picking berries and flowers.

Me and The Boyz are off to f some s up.

You can improve your skills so you’re able to catch prey more easily or swim further before downing, and there’s some turf warfare going on, but it’s pretty light on RPG elements really. The main storyline, such that it is, mostly requires you to collect certain dead creatures and flowers for some standing stones, as well as solve some generally simple puzzles, in order to make The Guardian return. So I did that.

Cattails could not be described as a challenging game, nor is it deep or complex, and the story is… somewhat missing. But it is a simplistic and relaxing game, and did only cost me about a quid, so I can hardly complain.

I’ll be honest – I’m only interested in you Missy because you live next door and I’m a lazy, lazy cat.

Filed Under: Gaming Diary Tagged With: cattails, completed, Diary, switch

Undertale (PS5) – Completed Review

Posted on 09/04/2021 Written by gospvg

 

Long ago, two races ruled over earth; Humans & Monsters. One day, war broke out between the two races. After a long battle the humans were victorious. They sealed the monsters underground with a magic spell. Many years had passed and Legends say that those who climb the mountain never return. Now starts your adventure in Undertale! 

An indie role-playing game with a 2D art style and top-down camera. It also has an old school soundtrack with some great tunes, definetly add the album to your spotify playlist and enjoy the 100 tracks. The humour is very funny in this game and you will enjoy many laugh-out-loud moments.

When in combat you have either the option to attack or talk to the enemies. When selecting attack you will need to ensure the attack line is pressed on the center of the bar to maximise damage. When the enemies attack, you will need to move your heart around the screen to avoid getting damage, similar to an old-school shoot em up like Gradius or Space Invaders. If you select Act you will be able to talk to the enemy and depending on your choices they may decide to either attack you or not, whilst talking sometimes you will get an option to spare their life.

The game has many surprises that I do not wish to spoil but some of the boss battles are very memorable & you will not have played anything like it before, if you are looking for something a bit different in the RPG genre then Undertale should be at the top of your list. Go enjoy this classic!

Filed Under: Gaming Diary Tagged With: completed, Playstation 5, undertale

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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