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There’s Poop in My Soup (Mac): COMPLETED!

Posted on 02/07/2016 Written by deKay

Yes, the game is really called that. Yes, you can defecate in someone’s soup. You can also do it on their heads. And on dogs. And everywhere. That’s the idea.

It’s a totally stupid concept but since it was just 52 pence (in fact, less than that as I had some free credit) on Steam I bought it, played it a lot, poo’d everywhere, got all the achievements, and have now classed it as completed.

Click to view slideshow.

The post There’s Poop in My Soup (Mac): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mac, Post

Shantae and the Pirate’s Curse (3DS): COMPLETED!

Posted on 02/07/2016 Written by deKay

The original Shantae on the Game Boy Colour (which I played on the 3DS VC not that long ago) was a lovely little platformer with some slight issues: it was very, very hard, and there was a lot of backtracking and wandering aimlessly. I really enjoyed it, but I was a little concerned the followups were going to have the same problems. Shantae and the Pirate’s Curse does not, I was pleased to discover.

Shantae and the Pirate's Curse
Maximum Spider

I picked the game up as part of that Nintendo Humble Bundle a while back and now I’ve played it I can say it’s a definite highlight of that pack. It looks incredible, especially in 3D, and fixes all of issues of the original game. There’s backtracking, but there’s an item that warps you to the start of each area and several upgrades and shortcuts you can use to speed around the place. It’s not exactly easy, especially the final area on the way to the end of game boss, but it is substantially more accessible than the GBC title. Baddies don’t take hundreds of hits, and those that do can be dispatched easier if you buy the available upgrades in the shop. I found that many could be defeated more easily later in the game using extra moves I’d unlocked too.

Shantae and the Pirate's Curse
Castlevania

These moves, like a dash, a triple jump and a down-attack also turn Shantae and the Pirate’s Curse into a Metroidvania type platformer, even more so than the (no longer available) animal morphs of the original, allowing access to new areas. There’s even a fill-in-all-the-squares Castlevania style map, and an dungeon filled with skeletons which apes Castlevania even more. As before, your hair is your weapon, and is basically a whip anyway!

Shantae and the Pirate's Curse
This bit was tricky

Hidden around the game, some more difficult to find and/or reach than others, are evil cacklebats, each corrupted by Dark Magic. A side quest, to unlock the “proper” ending, is to defeat all 20 of these creatures. I managed it although finding two of them took ages! There are also hidden squid which, when you collect four, gives you an extra health heart. I didn’t get them all, but they’re not important for the story.

Shantae and the Pirate's Curse
Filler boss

My only (tiny) disappointment with Shantae and the Pirate’s Curse was that each area borrows very heavily from areas in the first game, with most of the baddies from that returning. Yes, they’re redrawn and look incredible, but they’re the same as they were before. There are a few new ones, and it doesn’t really matter anyway. The bosses are all new (bar one, who literally tells you he’s a filler boss now, having returned from a previous game) and they’re all fun to beat.

Definitely one of Wayforward’s best games, although most of their output is pretty special. I’m really interested in playing their HD remake of the DSi Shantae game now too!

Click to view slideshow.

The post Shantae and the Pirate’s Curse (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, shantae

Battlefield 4 (PS4): COMPLETED!

Posted on 29/06/2016 Written by deKay

No sooner had I posted about playing Battlefield 4, did I complete it. I literally had just ten minutes of game left, and that didn’t even involve any combat. Of course, the credits were a hundred years long afterwards.

Battlefield

My thoughts on the game are this: It’s aight.

There’s nothing fundamentally wrong with it. It’s a straightforward, mostly linear shootmans with lots of swearing and some big set pieces. The voice acting is OK, the gunplay is fine, and the controls are perfectly usable (even if I do keep getting L1 and R1 mixed up and drop grenades at my feet). It even looks quite pretty.

Ultimately though, it’s not really my sort of game. I enjoyed it enough to keep playing until the end, but upon doing so I didn’t feel like I’d played anything groundbreaking or important, I’d merely been passing the time until it was over and now I’ll move onto something else.

I understand the multiplayer is fantastic. I wouldn’t know as I’ve no intention of playing it – I dislike most online shootmans more than most offline shootmans. Now the question is, should I start on Battlefield Hardline?

Click to view slideshow.

The post Battlefield 4 (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: battlefield, completed, Post, PS4

Things I’ve been playing recently

Posted on 28/06/2016 Written by deKay

I’ve not done a roundup post for a while, but I have been playing quite a lot of stuff. Regardez:

BattlefieldBattlefield 4 (PS4)

I’m not a fan of shootmans, but I am a fan of bargains, so Battlefield 4 and Battlefield Hardline together for around a fiver was a steal. Then I did an odd thing: I actually played Battlefield 4. Not only that, but I think I’m quite near the end. It’s been quite good actually, although at this point I’m finding it a little bit repetitive – enter area, snipe everyone, move on. Naturally I could mix up my play style and use some different guns but when I tried that it didn’t go well. Tanks and boats and stuff did add some variety at least. Online? No.

HYRULE WARRIORSHYRULE WARRIORS LEGENDS (3DS)

Which is still amazing. There’s more DLC this week, but in the meantime I’m nowhere near finished. I have beaten the boss on the first Adventure Map (unlocking a second) and unlocked most of the characters. It’s just so much fun – I don’t think I’ll ever tire of it.

Unravel Demo (PS4)

I’ve actually bought the full game as a result of being impressed with the demo. That and 1) it was on offer, and 2) my daughter was quite adamant I had to. She’s played the full game but I’ve only done the demo. It feels a lot like Limbo so far, albeit brighter and cuter.

Tokyo Mirage Sessions #FETokyo Mirage Sessions #FE (Wii U)

Ever since seeing this when it was announced I’ve been interested. I wasn’t entirely sure why, as I had no idea how the game mechanics would even work – some sort of cross between Akiba’s Trip, Idolmaster and Fire Emblem? Maybe? Who knows. It didn’t matter. Turns out, having bought it on release, it’s Persona. And it’s very most excellent, even if I’m only a few hours in so far. I really should get back into Persona 4 Golden, actually. Stupid Vita.

Table Top RacingTable Top Racing World Tour (PS4)

This was a free rental on PS+, and it’s not very good. Somehow, though, I’ve been playing it off and on and I’m just over halfway through the game. It makes me pine for Micro Machines and how much better that is than this, which is slow and has boring (and very few) tracks.

Assassin's Creed UnityAssassin’s Creed Unity (PS4)

I’m still playing it! I completed it not so long ago, but I’m still having fun doing side quests and mopping up all the collectables. Been a few Assassin’s Creed games since I last did that, so it’s obviously pushing the right buttons.

ShantaeShantae and the Pirate’s Curse (3DS)

So many boobladies. In eyepopping 3D! But as well as that, Shantae is a fantastic platformer with metroidvania elements. I’d enjoyed the original GBC game on the 3DS Virtual Console so when it was available as part of that frankly ludicrous Nintendo Humble Bundle I was very pleased indeed. I’m quite a way through it too, having been unable to put it down for a whole weekend, and I’ve just one main area left to clear, I think.

The post Things I’ve been playing recently appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, assassin's creed, battlefield, demo, Post, ps+, PS4, psn, shantae, tokyo mirage, unravel, wii u, zelda

The Temple of No (Mac): COMPLETED!

Posted on 28/06/2016 Written by deKay

Well, I say Mac, but in fact it’s a web browser game built in TWINE. It’s a narrative discovery game in the same sort of vein as Gone Home and Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist, the latter of which is by the same people.

Temple of No

As it’s TWINE, and therefore basically a text medium choose your own adventure, it isn’t as technically impressive as those other games. The story is fun, self referential and sarcastic. It’s short, I’m not sure it’s possible to not complete it (unless you just quit, I suppose), but it’s definitely worth a play. And it’s free, so you’ve no excuse. You can find it here.

The post The Temple of No (Mac): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mac, Post

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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95: Bother Me Anatomically
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