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Destiny – House of Wolves

Posted on 21/05/2015 Written by gospvg

The House of Wolves expansion has been released, it comes with story missions, a new strike, Prison of Elders new game mode, Trials of Osiris PvP event, lots of new currencies, weapons & armour.

In short I love it.

It uses some of the old locations but opens up new areas to explore & fight the fallen. New social space in the reef with new characters giving bounties & loot.

I've completed the main story & new strike mission. Upgraded my Suros, IceBreaker, Truth & Chest Armour to the max level & purchased a new legendary auto rifle in Pest Control Matrix.

I also have a treasure key waiting to open the loot found from completing the Prison of Elders.
Next time with Hakk & Gus.

Filed Under: Gaming Diary Tagged With: Destiny, Playstation 4

Forza Horizon: completed!

Posted on 19/05/2015 Written by Xexyz

As I said before, an excellent game.  So much so that it became my go-to racing game, and I've been working through it at a pretty steady pace.  About half-way through I got a little bored, and took a bit of a break (from racing games in general, apart from Mario Kart 8), but once I returned I was compelled to complete the game.

And let's be clear, there's a lot of game to complete.  As well as the overall career, where you get points from doing well in races and earn wristbands to unlock more races, you get to race against the tournament's stars, compete in street races, do PR stunts, and compete in absurd 'showcase' events where you race fighter planes and hot air balloons.  And on top of that you can get achievements for driving on every road, finding advertising signs, doing races again and competing against Xbox Live friends ...

And I've done it all.  I've actually won every race, both official and unofficial.  I've taken photos, got skill chains, increased my car collection to about 30ish, have around 4million credits in the bank.  I've even bought a Land Rover, a Mini and a Beetle so that Nicholas can play with them in free roam.

And I've just ordered Forza Horizon 2, because I've heard it's even better.

Filed Under: Gaming Diary Tagged With: completed, Xbox 360

Peggle Blast – Shooting Pegs again

Posted on 18/05/2015 Written by gospvg

I've been looking for something to play on the iPhone since completing Motorsport Manager & Xevious suggested Peggle Blast.

It's a free download with in-app purchases but I've not hit any paywalls yet. Some of the levels are tough & you will need a few attempts to get pass let alone three stars.

The screenshot to the left shows an amazing score I got on level 51, currently I'm on level 58 after being stuck on level 57 for quite a few days.

There is a health timer which controls how many times you can try a level but that does not bother me much I usually only get enough time for one attempt on a level.

Best of all is 'Ode to Joy' when completing a level.
Also thanks to Nick for the new logo on the blog.

Filed Under: Gaming Diary Tagged With: iOS, Peggle Blast

Captain Toad: Treasure Tracker (Wii U): COMPLETED!

Posted on 17/05/2015 Written by deKay

PullbloxFirst up, here’s a massive spoiler I don’t mind giving away: Captain Toad is actually the prequel to Super Mario 3D World. I mean, everyone knows it’s a spinoff based on the Captain Toad levels from 3D World, but the end sequence of Captain Toad actually shows how it’s a prequel, what with Toad returning from his adventure then setting off to the Sprixie Kingdom after green stars. Who knew?

Donkey_KongCaptain Toad is pretty much just more levels like those Toad levels in 3D World. They’re more complex, there’s a hell of a lot more of them, they’re more varied and more clever, but you can see where they come from quite clearly. Toad sets out to collect a star on each level, solving puzzles to get there and optionally collecting three (sometimes hidden) gems in each. Well, I say optionally – you need some, but not all of them, to unlock some of the levels. You don’t appear to get anything for collecting all of them in the entire game though, which was a bit odd.

ROARToad is useless in a fight, and can’t jump, so most of the enemies need to be avoided or beaten in other ways. You can throw things at them, or drop onto them from a platform, or use other baddies to take them out for you, which totally changes how you play compared to Mario games. It looks like a Mario game, sounds like a Mario game, but really doesn’t play much like one. Even some of the levels look like those Mario plays through in 3D World (in fact, some even ARE from 3D World), but with a  different set of skills, the route to the end is not the same.

Woo_woo__All_aboard_Like 3D World (and Mario 64, Mario Galaxy, and so on), there are fresh game ideas galore, and many are used just once. If only other game designers had half the skill in coming up with ideas. Even those Mario clichés seen before are used differently here.

It’s pretty easy, although each level has an additional target (such as don’t get hit, find a hidden mushroom, collect a number of coins) most of which I’ve missed so far. Part of the reason for missing them is that you don’t know what they are until after you’ve completed the level, so unless you obtain them accidentally, you have to replay the level. Not that replaying levels is a chore – you don’t need to re-collect gems, so you can avoid some of the puzzles, and each level is pretty short.

Yay_In addition to all three “episodes”, I’ve also completed everything currently unlocked in the bonus section – levels from 3D World, the Toad Brigade levels (repeated levels where you have to find the rest of your troop and take them all to the star), and the Mummy Me chase levels – although the bonus level “book” is still far from full, so I expect there are more bonus levels if I complete all the level targets.

Captain Toad is quite short, quite easy, and very, very lovely.

Filed Under: Gaming Diary Tagged With: captain toad, completed, mario, Post, wii u

The Unfinished Swan (PS3): COMPLETED!

Posted on 13/05/2015 Written by deKay

That was both different to, and shorter than, I was expecting. I’ll admit, I’d not read much about The Unfinished Swan, so knew very little outside of “you throw paint on walls”. Turns out that’s just the first ten minutes of the game and the entirely white walls/floor/everything premise is mostly ditched afterwards.

Instead, you get water to spray around, vines to grow, dark areas to brighten, blocks to build, and so on. It’s surprisingly varied with each particular skill lasting only ten or fifteen minutes before you move onto the next one. Yeah, I was done in 90 minutes. I was expecting at least another hour.

Not that there was anything wrong with that length of game, of course. It’s full of more cleverness than most 20+ hour games, and the story, which is fairytale in nature, is good. The reveal at the end was quite unexpected too.

Filed Under: Gaming Diary Tagged With: completed, Post, ps+, ps3, Unfinished Swan

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Latest Podcast Listenbox

97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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