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Mega Man 6 (Wii U): COMPLETED!

Posted on 29/12/2014 Written by deKay

MASTER_OF_TOMAHAWKAfter the slight drop in quality that Mega Man 5 brought to the series, I was glad to see that things improved for the final NES Mega Man outing.

As I’ve mentioned before, each game so far has added some new move, add-on or feature to the series. Mega Man 6 sort of brings two, as Rush is removed as a rocket/trampoline and becomes a sort of exoskeleton for Mega Man, giving him two new powers – a jetpack (which works for a very short amount of time) and a power suit which allows you to break cracked blocks (much like Guts Man’s power from the original Mega Man) and destroy some otherwise invincible enemies.

Roided_Up_Mega_Man_in_Secret_Room_WorldMost of the levels also include branching paths, including two different locations for the final bosses in each of the first 8 stages. Finding the alternative location results in an extra item in addition to the power that the boss normally leaves behind. Four of these items are the letters BEAT, which provides you with, obviously, Beat from Mega Man 5. I had to redo one of the levels to get the B as I’d missed it, but it wasn’t worth doing as Beat has absolutely no use anywhere in the entire game.

Impossible (3)Once more, the difficulty of the game has been reduced, meaning that apart from Mega Man 5, the games did get progressively easier as the series went on. In 6, this was in part because of the abundance of E-Tanks, but also because of the ridiculously simple to beat final boss(es) and some of the alternate routes in the levels (almost all of which I took) seemingly miss out large sections of the game.

And that’s it. All the NES Mega Man games done. End of an era, or something. Thankfully, there are plenty more SNES titles to work through next! Final best-o-meter: 6>4>5>3>2>1.

Filed Under: Gaming Diary Tagged With: completed, mega man, Post, wii u

Knack – Katrina

Posted on 27/12/2014 Written by gospvg

With PSN & XBL under DDOS attack the past few days the online connected games like Destiny & Watch_Dogs were table mats.

It did give me the chance to continue playing Knack with my daughter on local co-op.

The last boss fight proved quite difficult with Katrina in a mech suit & took us a few attempts.

We also managed to collect enough secret chests to unlock a relic detector gadget.

It is a very colourful game & at times a tough challenge even on easy difficulty.

The relic key has been stolen by Vicktor & we have now boarded his airship track him down.

Filed Under: Gaming Diary Tagged With: Knack, Playstation 4

Titan Attacks! (Vita): COMPLETED!

Posted on 21/12/2014 Written by deKay

tumblr_ngabss4udu1svmpf2o1_1280Perhaps I was a little hard on this. I gave it another go, and found I really started to enjoy it. Yes, it’s still a Super Space Invaders clone, but the levels are more varied and the power-ups you can collect add something to the game. In fact, I not only completed Titan Attacks!, I looped the entire game twice, picking up all the trophies in the process.

Which makes it my first Playstation title where I’ve got all the trophies. Or even tried for all the trophies. It wasn’t difficult, and only took a few hours to blast through the 100 stages three times, but it was fun. First impressions can be wrong, it seems!

Filed Under: Gaming Diary Tagged With: completed, Post, psn, Vita

Titan Attacks! (Vita): COMPLETED!

Posted on 21/12/2014 Written by deKay

tumblr_ngabss4udu1svmpf2o1_1280Perhaps I was a little hard on this. I gave it another go, and found I really started to enjoy it. Yes, it’s still a Super Space Invaders clone, but the levels are more varied and the power-ups you can collect add something to the game. In fact, I not only completed Titan Attacks!, I looped the entire game twice, picking up all the trophies in the process.

Which makes it my first Playstation title where I’ve got all the trophies. Or even tried for all the trophies. It wasn’t difficult, and only took a few hours to blast through the 100 stages three times, but it was fun. First impressions can be wrong, it seems!

Filed Under: Gaming Diary Tagged With: completed, Post, psn, Vita

New Game – Watch_Dogs

Posted on 19/12/2014 Written by gospvg


This should have been my release game with the PS4 but thanks to the last minute delay from Ubisoft I ended up with Killzone Shadow Fall instead which I did not really play & sold on. I played Watch_Dogs for a few hours yesterday & very quickly got sidetracked into unlocking the area map through the ctos towers & completing side quests like Gang Hideouts & the random crime events that appear.

First few hours impression, I enjoy the hacking, hate the driving of cars stick with motorbikes instead. Still disappointed that the main character has to use guns would have been amazing to play the game with just the Baton. I was mostly distracted by the stack of icons on the world map so will get back to the main campaign when I play next.

Filed Under: Gaming Diary Tagged With: Playstation 4, Watch_Dogs

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Latest Podcast Listenbox

97: I’m Feeling A Bit Squiffy
byugvm

G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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