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Bye Bye Xbox – Thanks for the memories

Posted on 07/06/2013 Written by gospvg

Filed Under: Gaming Diary

DLC Quest: Completed!

Posted on 04/06/2013 Written by Xexyz

A quirky and charming little puzzle platform game, DLC Quest is intended as a satirical look at the way that console games have been progressing, with ever-more content locked away.  The game sees you collecting coins in order to pay the shopkeeper for items such as the ability to move left, or animation of your character.  As much of the humour is in the writing, I've hidden the rest of this post on its own page.

The only thing you can do to start with is move left, collecting four coins and reaching the shopkeeper.  The only thing you can buy for four coins is the ability to move left, which is lucky ...


I initially thought that my computer wasn't working that well, as the sound stopped working after I moved my character.  Once I looked at the rest of the DLC list, however, I found out this wasn't a mistake.


It took a bit of exploration to find enough coins to buy the audio pack, the animation pack and the pause menu.  The first achievement (or "awardment") recognised this.


After the initial stages, the game settled into a Metroid-style exploration game, where you need to collect coins in order to buy new abilities from the shopkeeper - like a map to get past the forest, a double jump, or a way to sharpen a sword.  It was here that the quality of the writing started to shine.  Meeting random characters with little to add to the game was amusing, and seeing increasing amounts of pointless DLC to buy with an excess of coins helped the satire.






I was amused that one of the DLC packs was for horse armour - one of the classic first uses of microtransactions.  I was more amused when it was needed to complete the game - at least, completing the game properly (after buying the DLC for the actual ending).





After getting the good ending, there were a couple of achievements outstanding - buying all DLC, and killing all characters and sheep.  It took me a little while to find the last sheep, and I killed the shepherd last.




After getting the good ending, there were a couple of achievements outstanding - buying all DLC, and killing all characters and sheep.  It took me a little while to find the last sheep, and I killed the shepherd last.

A short and fun game, which was very amusing.  I think I paid around 75p for it, and it may have worked better as a satire if that amount had been collected while playing in bits and pieces - though I'm not sure if I'd actually have played to the end if that were the case, no matter how small the amounts.

Filed Under: Gaming Diary Tagged With: completed, PC

Guitar Hero – Streak

Posted on 04/06/2013 Written by gospvg

















I finally managed to get a 100+ streak, still playing on easy difficulty the next target is to get 100% on the notes.

But my daughter is very good at the game & has ramped up the difficulty to medium/hard already with an amazing 212 streak !!


Filed Under: Gaming Diary Tagged With: Guitar Hero, Wii

Super Mario 3D Land: depth perception

Posted on 04/06/2013 Written by Xexyz

I'm up to world 5 now, so over half-way through the standard list of eight (though I suspect, given other Mario titles, that there may be more hidden).  It has got better, but I'm still not finding it amazing to play - it just feels a bit awkward to control at times and I'm finding it tricky to see which plane Mario's actually standing on when it comes to some of the side-scrolling sections.  Even with the 3D effect on maximum, some of the platforms blend too much into the background, especially on the cloud sections.

Still, I've collected lots of star coins, have around 50 lives to spare, and have no intention of dropping this game half-way through.  It helps that I've got a nine-hour flight on Friday ...

Filed Under: Gaming Diary Tagged With: 3ds

Lego City Undercover: The Chase Begins (3DS): COMPLETED!

Posted on 03/06/2013 Written by deKay

Story done!

It is substantially smaller than the Wii U version, as I completed the story (without much in the way of wandering round) with just over 7 hours on the clock. There’s clearly a lot left to do, but I’m expecting around 25 hours to 100% it.

It’s a great game. It really is. The only reason it isn’t fantastic is that the Wii U version exists. Still, lots of fun and I’m going for the 100%. Just a shame the ending didn’t tie in with the “flashbacked” ending in the Wii U game. Bit odd that.

Filed Under: Gaming Diary Tagged With: 3ds, completed, lego, Post

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