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December 2023 Update

Posted on 01/12/2023 Written by gospvg

Playing NOW

Persona 5 Tactica (XSX)

It's got mixed reviews but I'm enjoying it. I've not played a turn based xcom like game for a while (last was in 2021 Mutant Year Zero).

Forza Motorsport (XSX)

I've played the tutorial section and first cup but have not been back to it since Persona 5 Tactica was released. I expect I'll be playing this very slowly over 2024 in small bouts.

 

 

 

Playing NEXT

Assassin's Creed Mirage (PS5)

I managed to pick this up cheap £15 on facebook. I've not touched the PS5 since I purchased the XSX late August this year. I know I'm going to miss the XSX quick resume feature already.

 

Playing FUTURE

Starfield (XSX)

I think this needs a little bit longer to cook, reports of memory leaks/crashes, I'm going to a wait a while longer.

Spiderman 2 (PS5)

Not purchased it yet, will wait now until I've completed Assassin's Creed Mirage.

Baldur's Gate 3 (PS5)

Again not purchased, with the physical version being released in 2024 I'll wait for now, also you never know Microsoft may splash the cash and make it available on gamepass

Like a Dragon Infinite Wealth (XSX)

Probably the only game I'm going to buy on day one in 2024.

Cyberpunk 2077 (XSX)

With the complete edition releasing soon will definitely be playing this in 2024!

Star Wars Jedi Survivor (XSX)

The XSX is now my preferred console for multiplatform releases because of quick resume. I was hoping for a decent Black Friday deal but will wait for the inevitable gamepass release.

Other titles on my wishlist are

Midnight Suns

Metal Gear Solid Collection 1

Shadow Gambit - Cursed Crew

Final Fantasy VII Rebirth

 

Playing Backlog

In no particular order I own the following I still want to play.

Judgment

Life is Strange

Sackboy

Persona 5 Strikers

Lost Judgment

Outer Wilds

Shadow Tactics

Disco Elysium

Empire of Sin

Bioshock Collection

Dragons Dogma Dark Arisen

Like A Dragon Ishin 

Filed Under: Gaming Diary Tagged With: Assassins Creed Series, forza, persona, Playstation 5, XSX

Tokyo Xanadu eX+ (Steam Deck): COMPLETED!

Posted on 27/11/2023 Written by deKay

Persona! There we go. I was going to try not to mention it at all but I realised that would be impossible so thought I’d just come straight out with it. Yes indeed: Tokyo Xanadu is very Persona. Perhaps that is why I enjoyed it so much.

So, stop me when you’ve heard this one before. Some school children who ordinarily wouldn’t mix with each other because one is really shy and one is perceived to be a bully and one is overly peppy and one is a nerd and one is fierce and unapproachable and one is secretly some sort of ninja, are all thrown together when another, evil, world starts to bleed into their own and they go through portals which only they can see to defeat them. All while still trying to live normal lives and go to school and have relationships and do part time jobs and one of them is a famous idol so there’s that going on too. Persona, right?

And I’m perfectly fine with that. It isn’t exactly Persona, with less emphasis on building bonds between characters (although the game does touch on that a bit) and the combat is all real-time and not turn-based, but the format and the feel of the game is just the same. The combat is fast and controls well in terms of pulling off combos and special moves, swapping characters for different elemental attacks. There’s loads of customisation you can delve into for the weapons too, with each having a number of slots to which you can apply effects and upgrade those effects. I didn’t get too deep into that but I’d imagine it’s essential on the harder difficulty settings.

One downside is that the bits of platforming in some of the “dungeons” is clunky in that way that Japanese games which aren’t platformers but have platforming sections tend to be. Imprecise and wonky. Thankfully, there’s not a lot of it although one of the final dungeons uses it a lot. You don’t die by falling off, but you do waste so much time doing it over and over.

Speaking of final dungeons, Tokyo Xanado eX+ (perhaps specifically the eX+ release, as it has more content) has multiple endings, just like Persona. There’s the normal ending, but there’s the true ending after that, and then the real_true_final_ending_(2)_FINAL_use this one.docx ending. The road to the proper real good final one actually adds about 5-6 hours to the story, which was a sizable 65-70 hours already. It’s a big game! Like Persona.

Is it as good as Persona (4 Golden specifically), though? Well, in some ways. It’s faster paced, and has better graphics. It doesn’t have the incredibly stylish UI though, and the characters in Persona 4, perhaps because you get to know them more intimately, are mostly much more memorable. There’s less of a fear that by doing the wrong thing or by missing some conversation that you’re going to lock off the best ending in Tokyo Xanadu, although I suspect that’s possible, it just seems harder to miss if you just follow everything rather than try to do specific things at specific times like in Persona.

No, that didn’t answer the question, did it. I enjoyed both games a lot. I’ll bung Tokyo Mirage Sessions #FE into the mix as well, as that was my first Persona (even though it wasn’t really Persona but sort of was a spin off of a different branch of the same series as Persona). They’re all great, and they’re all similar, but the differences don’t make any one notably better than the others. Buy them all, eh? Why not.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck, tokyo xanadu

Sketch, Share, Solve: COMPLETED! (Playdate)

Posted on 12/11/2023 Written by deKay

What is this? A Playdate game? That I purchased? With actual money? Is that even legal? It seems so!

Sketch, Share, Solve is a Picross game, and a $3 Picross game at that. It also has mostly the same (correct) controls as the Jupiter-written 3DS and Switch Picross games, which is good as that’s the only way to play them as far as I’m concerned.

As it’s on the Playdate, it’s all in black and white and the size of each puzzle is a bit restrictive because of the resolution. That said, every puzzle is 15×10, so although it doesn’t reach the 30×20 (or bigger) of the Jupiter ones, there aren’t any 5×5 or 10×10 which often only take 10 seconds to solve. There’s 250 of them too, so definitely $3 worth.

Also unlike Jupiter’s titles, the images you create are 1-bit pixel art representing exactly what you see. By that, I mean it isn’t a representation of a more complex image which is “filled in” with colour and detail when complete like the Jupiter puzzles are. That doesn’t make them any better or worse to solve, it’s just an observation.

What does make them worse to solve, however, is the fact that a handful of the puzzles require either leaps of faith because the logic suggests more than one possible location for filled squares, or they rely on the puzzle’s symmetry to solve. Neither of these are good practice in Picross titles, and although not many suffer from this it is a shame. Mind you, again, $3.

The only other negative I have isn’t the game itself but the Playdate. It’s quite obvious that the screen is Not Great when not in the right light. Natural light, at an angle, seems to give an incredible picture, but artificial light is nowhere near as good and since it’s November, the only real option. It’s the main reason mine has been a bit unloved of late.

Filed Under: Gaming Diary Tagged With: completed, Diary, picross, playdate

Trolley Delayma (Steam Deck): COMPLETED!

Posted on 01/11/2023 Written by deKay

Delayma because it’s like “dilemma”, you see. And autokerwrongt keeps changing it to that.

Trolley Delayma was an entry in a Ludum Dare game jam, where the theme was “delay”. They’ve used that, combined with the philosophical “trolley problem” to make a game which looks somewhat like, but plays very differently to, Baba Is You. “Trolley” is American for tram, in case you were confused why this isn’t set in Asda, and the associated problem is whether to run down one important person or several less important people.

The delay bit comes in to try and not run anyone over at all, as you cause the tram (or trams) to get stuck in a loop of track. Some levels are puzzles, as you try to flip bits of track correctly, and some are a race against time as you have to do them quickly enough – all while avoiding the tram yourself.

It’s a clever premise, which ends up being sort of the reverse of those slide-puzzle type train track games where you craft a route to the end before it crashes. Oh, and it’s also free.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

Stikir (Steam Deck): COMPLETED!

Posted on 01/11/2023 Written by deKay

Well this is a bloody weird game. It is, sort of, a game about making a game. Only you play the game and the game keeps changing as you do. One minute it’s a platform game, then it’s a sideways scrolling shooter, then you’re in the dark, then you have to dodge stuff while not falling in holes. Weird, as I said.

In some ways it feels a bit like a Wario Ware game, only with the microgames somewhat longer (mostly) than 3 seconds each. If any more information than this is needed, then I can only suggest you play it yourself.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

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Latest Podcast Listenbox

97: I’m Feeling A Bit Squiffy
byugvm

G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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