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Animal Crossing (Switch) – Completed

Posted on 17/09/2020 Written by gospvg

I could play this game forever but I don't enjoy games that entice you to play daily or do not have a defined ending. So after seeing the credits and playing for a little bit longer I have decided the game is complete.

Switch focus now to Final Fantasy 7 Remake on the PS4.


Filed Under: Gaming Diary Tagged With: animal crossing, switch

Animal Crossing (Switch) – Completed

Posted on 17/09/2020 Written by gospvg

I could play this game forever but I don't enjoy games that entice you to play daily or do not have a defined ending. So after seeing the credits and playing for a little bit longer I have decided the game is complete.

Switch focus now to Final Fantasy 7 Remake on the PS4.


Filed Under: Gaming Diary Tagged With: animal crossing, switch

The Last of Us 2 (PS4) – Completed

Posted on 01/09/2020 Written by gospvg

Completed The Last of Us 2 recently, no surprise that the quality is top drawer from Naughty Dog. The game is however very violent, truthfully too violent for my liking but I very much enjoyed the story it told. The combat was a slight improvement over the first game and playing with headphones the audio was amazing.

Very impressed they managed to squeeze this much out of the PS4.

Next Animal Crossing & Final Fantasy 7 Remake.

Filed Under: Gaming Diary Tagged With: completed, Last of Us, Playstation 4

39: Landing an Airbus in the Queen’s Garden

Posted on 28/08/2020 Written by deKay Leave a Comment

Word on the street is the ugvm folk have released a new episode of their podcast. It’s also the word elsewhere because it’s true.

In episode 39 of everybody’s favourite vedayogames podcast, deKay, Kendrick, Luffer and Zo do a phat chat about the Definitely Coming Switch Pro, recent Nintendo game announcements, Apple vs Epic, your regular update on Yakuza, Oculus and Facebook, Sega ports, and some games. Games! These games:

  • Yakuza 0
  • The Walking Dead
  • Need for Speed (listen to find out which one!)
  • Animal Crossing
  • Assassin’s Creed Odyssey
  • Lego DC Super-Villains
  • Samurai Shodown V Special
  • Samurai Shodown VI
  • Nemesis
  • Darius Cozmic Collection
  • Microsoft Flight Simulator 2020
  • Fall Guys
  • Paper Mario: The Origami King
  • Colouring Luna

All those games and other game stuff. And some listener questions answered. It’s basically the best thing you can put in your ear holes.

https://ugvm.org.uk/podcasts/ugvmPodcastEpisode39.mp3

(Direct link here)

Don’t forget, if you want to contact us with questions or comments for or about the show, you can email podcast@ugvm.org.uk or publicly shame us @ugvmpodcast on the Twittors.

Planet Smashers: no planets in sight

Posted on 06/08/2020 Written by Xexyz

By 1990, the concept of scrolling shooters was well established, and the new Mega Drive had some excellent examples available at (and shortly after) launch.  There had been a number of conversions of R-Type to home computers and consoles.  People knew how to make shooters exciting.

On first impressions, Planet Smashers is not exciting.  A sparse backdrop (a few scrolling stars) is not a promising start, and the graphics are nothing special - even when considering the capabilities of the 7800.  Your ship is various shades of grey with a blue cockpit, enemy ships are mainly grey, your status bar is grey.  Grey.


The game gets a bit deeper than "BLAST ALIENS" though.  In order to progress through the stages, you have to collect warp capsules, which enemies drop at random.  These capsules are one main colour, which you can change by shooting them.  You have to collect them in the right order to complete the warp sequence, and you will only know of that order by collecting random colours and seeing if the three warp boxes at the bottom left flash.

This takes quite a bit of concentration - and it's likely that you'll be killed by a wayward shot while watching for the flashing signal.  Avoiding the bullets and the suicidal enemies takes some skill.


After collecting the three warp colours, and after the existing enemies have scrolled off the screen (creating an odd pause which I couldn't figure out for quite some time), the boss appears.  The first boss resembles a Dreamcast or original Xbox controller in some ways.

It is seemingly impossible to avoid all the bullets coming from the boss, so to get past this stage you will need a lot of luck, a lot of lives, or both.  I had both only once, and progressed on to the next part - where you start again, with different warp colours.

It's not a bad game, as such, but sitting here in 2020 there are countless other, better, games you could play instead.  Had this come out in 1986, it would be an interesting stage of evolution of the vertical shooter.  As it is, it's just a bit dull.

Filed Under: Gaming Diary Tagged With: Atari 7800

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Latest Podcast Listenbox

97: I’m Feeling A Bit Squiffy
byugvm

G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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