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Assassin’s Creed Revelations: a very long game

Posted on 01/04/2016 Written by Xexyz

My main complaint about Brotherhood was that there was too much to do.  Revelations gives you even more, and also takes the stuff you did in Brotherhood and complicates it.


This map only shows some of the stuff you get to distract you; shortly after this I bought a map showing the location of memoirs, and I've also now unlocked locations for data fragments which are strewn across the city.  There has been so much stuff to do it's a wonder I've made any progress with the story.

Complication: dens
In Brotherhood, you had to defeat Borgia towers before buying the shops in the area.  In Revelations, it's the same except with Templar dens.  And when you capture a den, you have to install one of your assassins as a den leader, and if you get too well known the templars may attack your den and you have to go back to it and play a tower defense type game to stop them retaking it.


Complication: international relations
In Brotherhood, you had to send some of your recruits off to far-off lands to partake in a finite number of missions which would reward you with money and materials.  You could recruit ten assassins, and allocate them effectively to make sure that success was guaranteed.  However, each mission took a certain amount of time, so it wasn't a quick win.  All of this exists in Revelations, except the templars try to take back the cities you have power in, and your influence is constantly decreasing, so you have to constantly carry out new missions.  You can also post your recruits to these cities permanently, which means that it's a little easier to make sure you have resources to defend the cities but it's a big pain to swap between local and overseas assassins when assigning tasks.

Complication: chests
There are now two types of chest: those which are not refilled, which contain money and ingredients, and those which are refilled, which contain ingredients.  Since I'm not using many bombs, my ingredients are almost permanently full, making the second type pretty useless.  It's not easy to tell from a distance which type of chest you're approaching, though.

Complication: recruitment
Due to the fact that you have dens to protect by appointing a den leader, and you can post assassins overseas, you can continue to recruit new assassins and then train them up. This turns into a balancing act - who do you send away, at what level, and who do you retain?  The first few recruitments were all quite interesting, but now it's just a case of stopping the soldiers beating up a citizen each time.


Addition: first-person Desmond
The modern-day story is odd; Desmond is stuck on an island in his head with the bloke who was leaving all the messages in the last game.  As well as entering the past, there are some other doors which are slowly being unlocked (I would guess by collecting data fragments).  Going into these starts segments where Desmond talks about his past and you solve puzzles in first-person by placing blocks in the air.  It's all a bit odd, and the general dark nature of the game makes it more difficult than it should be.


Oh, yes, the game is very dark and that's a huge pain if you play it during the day or in the evening with a light on behind you.  I've had to turn the brightness up on my TV to be able to see properly.

Addition: collecting books
There seems to be a whole other plotline going on, with a different icon on the map.  I'm not sure why this is or whether it's important (but I'm tending to do those missions before the main ones anyway).  The general format is that Sofia asks you to do something for her, you do, she tells you where a book is hidden, you go and get the book and find the location of a hidden location; going to that place lets you find a key for a memory.

The missions you do for Sofia are, at times, quite daft.


Addition: becoming Altaïr
When Ezio finds a memory, it's back into the past further.  This is one story I have been able to keep up with - it concerns Altaïr's exile from Masyuf after the first game, and in each (short) sequence you play as Altaïr as an increasingly old man.




It's fortunate that despite this abundance of distraction, the core gameplay is still great fun.  I have made a little progress with the story - up to the end of sequence six, in fact, which sees me (temporarily, I hope, given that there are still data fragments to collect) off to Cappadocia on a boat, sailing through flaming wreckage and debris caused by the templars' attempts to stop me leaving.  The action sequences, while a little on rails, are good at getting the blood flowing, although it can be a little disappointing and immersion breaking when you fail for no real reason.


The story has been complicated.  Ezio is trying to find out about his past and where the Apple of Eden has come from; he finds books buried all around the city although these are a side mission and not crucial to the story.  There's a Turk assassin who is setting up the order in Constantinople.  Other stuff is happening.  To be honest, because of the big gaps in my partaking of the story line, I've got a bit lost.  I might need to read the Wikipedia plot summary when I finish the game.

The story certainly isn't leaving me hanging there, anyway.



Filed Under: Gaming Diary Tagged With: Xbox 360

New Game – Trackmania Turbo – So much fun !!!

Posted on 01/04/2016 Written by gospvg



Tried the demo out on Wednesday & purchased the game straight away, so much fun !!

Filed Under: Gaming Diary Tagged With: Playstation 4, Trackmania Turbo

Metal Gear Solid V – Back Again

Posted on 29/03/2016 Written by gospvg

After completing Game of Thrones I've gone back to Metal Gear Solid to continue with the so called part 2.

I tried Episode 33 previously so did not bother attempting that again & instead went with Episode 34 Backup, Back Down. Grabbed a missile launcher & just destroyed lots of vehicles fairly easily.

I did miss the open world gameplay & do enjoy cleaning out camps of soldiers. I've hit the base limit of 1400 staff so I've been getting rid of any B or lower rated staff to replace with the S or A ranked that can be found or rewarded.

Completed a few more missions & some side-ops over the Easter weekend. Did not enjoy a certain Quiet interrogation cut-scene but cracking on to Episode 38 next.


Filed Under: Gaming Diary Tagged With: Metal Gear Solid, Playstation 4

Rocket League: not good for the heart

Posted on 29/03/2016 Written by Xexyz

I have tried to play a number of PS4 games, but I find it difficult since as soon as I turn on my PS4 the Rocket League icon is sitting there.  To play anything else, I have to scroll past it.  I frequently don't.

It's a tense, exciting, thrilling game, played in short ten-minute installments, and I think I'm getting better at it, albeit slowly.  Last night there were a couple of games which I was particularly pleased with - including this one.


Filed Under: Gaming Diary Tagged With: Playstation 4

Hyrule Warriors Legends (3DS): COMPLETED!

Posted on 28/03/2016 Written by deKay

Hyrule Warriors Legends
Ganon doesn’t really look like he’s built for running.

But you know this isn’t the end of Hyrule Warriors Legends, don’t you? Of course not. All I’ve done is complete Legend Mode, and even that still has Cia’s prologue yet to do – let alone track down all the hearts and skulltulas and stuff in levels I’ve already completed. Then there’s Adventure Mode, which I have given merely the briefest of touches, just to capture a fairy. I’m only 15 hours in, which is already much, much longer than many games but here I know there’s a good 100 more or so – at least – waiting.

As well as the main Legend Mode story, I’ve also played and completed all of Linkle’s missions which sort of intertwine with the main story. Not especially well, it has to be said, but the plot is totally irrelevant elsewhere in the game so it doesn’t matter. The bulk of the game is Adventure Mode anyway and there’s no plot there at all.

Hyrule Warriors Legends
Best. Warrior. Ever.

I mentioned it before, but it’s worth saying again: Linkle is superb. Her slightly ranged weapons, her speed, her aerial gunplay (crossbowplay?) all make her so much fun to play as. It felt a shame every time I had to play a level as another character after each of her missions, as although most of the other characters are great too, Linkle is best. Better than Link even. Hopefully unlocking her most powerful weapons isn’t too much of a task in Adventure Mode, as I want them as soon as possible!

Click to view slideshow.

The post Hyrule Warriors Legends (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, zelda

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95: Bother Me Anatomically
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Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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