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Weekly Update – 300 Games

Posted on 10/08/2016 Written by gospvg

I've been playing quite a bit of Destiny with my Titan on light level 296. Having finished the main Taken King campaign, I am now looking at the various sub-quests. Hopefully will get a UGVM team together to tackle the raid.

I'm enjoying playing the odd crucible match every day to get legendary marks, will hopefully get enough soon to purchase some year 1 exotics I love like the Suros Regime.


Played some more Lego Star Wars with my daughter (although having issues uploading the video to YouTube due to various copyrights on the sound, if I can't figure it out today I will play the levels again with the music turned off).

Not played much Pokemon Go recently got annoyed by the constant wasting of poke-balls to catch Pokemon. Hopefully this has been fixed in the latest update. Current pokedex stats are Caught 61 Seen 63 annoying Rhyhorn got away this week after using lots of raspberries & great balls.

Completed the 300th game in a row on Lost Cities with Carl recently.










Need to play the next episode in the Walking Dead game & looking forward to No Man's Sky hopefully arriving in the post today.

Filed Under: Gaming Diary Tagged With: Destiny, Lego Star Wars, Lost Cities, Playstation 4, pokemon

Pokémon X: I may have the Rumble Badge

Posted on 04/08/2016 Written by Xexyz

There was a bit of mucking about in Shalour City, running back and forth to the Tower of Mastery and the gym.  I was anticipating a long slog up the tower, similar to the ghost towers of other games, but after winning the gym badge and being told to go back up the tower, in fact it was a simple slope to the top.  There I was given a Lucario with mega evolution.  Mega evolution seems to make your pokémon change colour a bit and become stupidly overpowered.

Lucario in hand, I left the city and started to travel East, but in real life I got off the train and some time over night my 3DS ran out of battery.   I can't remember when I saved.  I hope I don't have to repeat the gym, although beating the fighting trainers only required one of my pokémon - Vivillon, who could one-hit-kill with a Psybeam.

Filed Under: Gaming Diary Tagged With: 3ds

McPixel (Mac): COMPLETED!

Posted on 03/08/2016 Written by deKay

Filling the five-minutes-here-and-there hole left by Gunpoint, is this – McPixel. It’s sort of like Warioware in that you’ve only a few seconds to complete each level, but different in that you have more seconds, and that to win you mostly just randomly click on things with little or no logic. A speed point-and-click adventure game, if you will.

McPixel 2016-08-03 at 16.43.43

McPixel is funny, and I mostly enjoyed it, but too many of the levels involve finding an almost imperceptibly different background tile, or a few indistinct pixels to click on, sometimes in combination with other unrecognisable items in order to beat them.

I can’t recommend it for anything more than novelty value, unfortunately, but since I got it for free I’m not going to complain too much. And I completed it (although didn’t stretch to the bonus and DLC levels), which counts for something, perhaps.

Click to view slideshow.

The post McPixel (Mac): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mac, Post

Weekly Update – The Force Awakens

Posted on 03/08/2016 Written by gospvg

Started playing The Force Awakens with my youngest which is a good challenge in teaching her some basic gaming skills. It's going well so far we are up to chapter 3 & only a couple of time have come unstuck on what to do next?

The biggest issue at the moment which I can't figure out is if we only have two characters to choose from how can we swap so I can be BB8 & she can be Rey?

I also purchased Telltale Walking Dead Michonne in the current sale which is a three episode series, more of the same & no surprise yet having completed episode 1.

The big news is the return of Destiny !!


Again in the recent sale, the boys wanted it & I missed it a little bit.
It's good to be back playing with Hakk, Gus & the rllmuk guys.

Pokemon Go I am finding frustrating because the game now requires me to waste so many pokeballs catching a simple pokemon, I wasted 8 catching a Pidgey & lost 6 trying to catch a Squirttle. I'm not enjoying it anymore.

Clash Royale is going well I now have my commons up to level 9 & have broken into Arena 6 !!

Can't wait till next week No Man's Sky :)



Filed Under: Gaming Diary Tagged With: Destiny, Lego Star Wars, Playstation 4, pokemon, Walking Dead

Assassin’s Creed Revelations: completed!

Posted on 01/08/2016 Written by Xexyz

I actually completed this a while ago, but it's taken me ages to get around to writing about it - and getting the screenshots off my capture box.  Plus, you know, there were some after-game parts I wanted to get around to, including an achievement for catching the taxman which occurs once in a blue moon.  I may write about those separately.

The main game first, then.  The storyline, pulling together the missing parts of Altäir's life with the later years of Ezio, was probably the most coherent yet, although the modern-day parts, with Desmond in some sort of coma, were less successful.  The story missions seemed more varied and tighter than in previous games, but the amount of extraneous guff seemed too high - the tower defence games and constant need to send assassins to the Mediterranean were not optional enough and felt entirely superfluous.

The city of Constantinople wasn't as interesting as Rome, partially due to a lack of countryside and ancient ruins.  There was possibly more variety in buildings, but I found myself constantly having the refer to the map to work out where I was, whereas navigating Brotherhood's city was second nature by the time I finished the game.  The poor draw distance from viewpoints didn't help.


Having said that, the game on the ground is stunning to look at, and I enjoyed the parkour more than before, largely due to the hookblade which allows you to make large jumps with little fear of damage. I noticed I played the game slightly differently as well - making more use of the hiding places and running from enemies, rather than simply engaging in the fight until they were all dead.



The one weak point in the story was the involvement of Sofia Sartor, who came across as naïve and hopeless at several points throughout the game.  Her kidnapping was a cliche too far.  It wasn't made clear why she was so interested in Ezio's books, and the limited involvement the two of them had didn't establish any sort of relationship.  Ezio continued to ignore her and hide away throughout, which makes the idea that there would have been any sort of romance extremely unlikely.


But she helped him find random books, so that's alright.

The end credits went on for hours, over a dull background of the destroyed animus hub.  Which was then rebuilt, so you could continue to play and find stuff.


Which I did.


Filed Under: Gaming Diary Tagged With: completed, Xbox 360

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98: There Were No Ramekins
byugvm

Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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