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Game of the Year 2023

Posted on 28/12/2023 Written by gospvg

God of War Ragnarok - Custom PS5 Cover Art : GodofWar

It's been a busy year for gaming, starting off with The Gardens Between & my catch up of the Yakuza games is completed with Song of Life. Then back to the open plains with Aloy before catching up with Kratos & Atreus. When I decide what to play after completing a game I like to mix genres and also play some shorter indie titles after completing a longer game. Thus next came Lego Builders Journey, Lost Words & Dodgeball Academia.

A return to form for the Final Fantasy series in 16 with some great Eikon battles & then an adventure in the potterverse with Hogwarts Legacy. Old Mans Journey & Dysmantle kept me busy during August before I picked up a XSX console and Gamepass & scrapped my own rule of one console per generation.


The PS5 then took a break whilst I went on a gamepass playing spree in Unpacking, A Short Hike, Quantum Break, Venba, Halo Guardians/Infinite, Vampire Survivors, Gears 4 & 5. Gamepass offers day one releases and not just on first party games but also selected third party & I got to enjoy Jusant & Like A Dragon Gaiden.Forager then kept me busy for a while before the storm that was brewing for December arrived & swept everything aside to announce the new Fortnite, a multiverse of games now included Rocket Racing, Festival & Lego Fortnite.

2023 GOTY - God of War Ragnarok, I love a game that has a great story & God of War Ragnarok does not disappoint. The Father/Son relationship is put to the test with the arrival of Odin. The gameplay carries over the previous game with some suttle changes but it is the story that kept me glued to the controller. God of War was released in 2018 & then 2022 for Ragnarok, hopefully we do not have to wait too long for the next game in the series.

Special mention also to Final Fantasy 16 which had some truly epic Eikon fight sequences and is easily a showcase for this genertation. I also throughly enjoyed Quantum Break which I only started due to a GamePass weekly challenge and then could not put down. Last but not least the Indie games with Venba, Jusant, A Short Hike & Lost Words being great gaming experiences.

The Gardens Between (PS5)
Yakuza 6 Song of Life (PS5)
Horizon Forbidden West (PS5)
God of War Ragnarok (PS5)
Lego Builders Journey (PS5)
Lost Words (PS5)
Dodgeball Academia (PS5)
Final Fantasy 16 (PS5)
Hogwarts Legacy (PS5)
Old Mans Journey (PS5)
Dysmantle (PS5)
Unpacking (XSX)
A Short Hike (XSX)
Quantum Break (XSX)
Venba (XSX)
Halo Guardians (XSX)
Halo Infinite (XSX)
Vampire Survivors (XSX)
Gears of War 4 (XSX)
Gears 5 (XSX)
Jusant (XSX)
Like A Dragon Gaiden - The Man Who Erased His Name (XSX)
Forager (XSX)
Lego Fortnite (PS5)

Filed Under: Gaming Diary Tagged With: completed, Game of the Year, God of War, Playstation 5, XSX

Vivitter (Switch): COMPLETED!

Posted on 20/12/2023 Written by deKay

Sometimes I have a poke around on the Japanese eShop to see if there’s anything interesting which isn’t on the UK or US one. In the past it has given me the likes of Kamiko, Plantera and Handy Mahjongg, all before they came to the west. I’ve also played a few of the train sim demos, had a go on Phantasy Star Online, and so on. And picked up Sonic the Hedgehog from there as it came out a day early in Japan.

So this time, I found Vivitter. The screenshots and video were utterly nuts, and there was a whole WarioWare/Ichidant-R feel to it. Instant purchase. Oh wait! It’s free? Even better!

Turns out that yes, it is a combination of those two games. You have to do something with very little preparation, with the aim to be as accurate as possible. For example, one of the first games requires you to stop a guillotine blade as close to your neck as possible. Too far away, and you don’t score enough points to win. Too close, and, well. You can guess.

Are the variations on this theme, stop the thing on the line, let go of the button at the right time, stop a thing at the right distance, time, angle or speed, and so on. After every so many games, you have to do a “final” round, where three of the previous games are chosen at random to play one after the other, and you’ve a total target score to beat in order to proceed. It’s silly, stupid fun. I especially like that you create your face at the start, and then this is badly superimposed over the “hero’s” face in each scenario regardless of how ridiculous that looks. I also enjoyed the games which riff on films like The Matrix, Back to the Future and Mission Impossible.

Filed Under: Gaming Diary Tagged With: completed, Diary, switch

Castlevania Legends (Switch): COMPLETED!

Posted on 16/12/2023 Written by deKay

I always thought that Castlevania Legends was actually the same game as either of the Game Boy Castlevania Adventure games, just named differently in a other regions. So imagine my surprise when I discovered it wasn’t, and not only that, it’s better than either of them. How have I not played this before?

OK, I should clarify that it still isn’t great. It’s pretty short, has a really restrictive time limit on each level which pretty much guarantees at least one death, and is still a bit clunky. But! It is more fun, slicker, and more playable than the others.

Apparently, until the terrible Lament of Innocence on the PS2, this was chronologically the first game in the series, although when the PS2 game was released Legends became, well, a legend. Shame, as this is a better game than that. Hell, most games are a better game than Lament of Innocence.

There’s not much else to say here. It’s a reasonable Castlevania with nothing really new for anyone who has played any of the original non-Metroidvania style ones before. And it’s free to play if you have the Nintendo Online subscription.

Filed Under: Gaming Diary Tagged With: castlevania, completed, Diary, game boy, retro, switch

Koa and the Five Pirates of Mara (Switch): COMPLETED!

Posted on 13/12/2023 Written by deKay

There’s a whole series of games set in the “Mara” universe, by Chibig, most of which I’ve played and completed and enjoyed. They’re not the same, although most are of the “chop chop, dig dig” genre. A couple of years ago I played Summer in Mara, which was that and also a boating, exploration game with missions and stuff. This game, takes Koa – the main character from Summer in Mara – and puts her in the same world but now it’s a platformer. And a sequel. Sort of.

There’s a plot about pirates setting you challenges, but ultimately it’s a pretty standard 3D jump and run game with a nice setting, some silly characters, and slightly clunky physics in that way that nobody who isn’t Nintendo can make a platformer that feels great like a Nintendo platformer. It doesn’t do anything new or adventurous with the genre, and isn’t outstanding in any way, but that’s OK – it’s all happy fun stuff to the end.

Filed Under: Gaming Diary Tagged With: completed, Diary, mara, switch

SteamWorld Build (Switch): COMPLETED!

Posted on 07/12/2023 Written by deKay

I do love the SteamWorld series of games. And the world they’re all set in. Of course I was going to get this, although my interest was slightly tempered by the fact it’s the first SteamWorld game not made by the core staff of the previous ones. Would that be OK?

I’m pleased to reveal, that yes. The style, humour and world have all come out unscathed. The references to other events in the series – particularly SteamWorld Dig 2 which this is a sort of side-story to – fit in and you wouldn’t actually know it wasn’t the same team unless you’d been told. Like I just did there.

Build is a two part game. Initially, it’s a city builder. You make houses and shops and facilities, and Steambots move in and populate the place. It’s very much SimCity 2000 only with robots and fewer things to take care of. Soon, you have to get into the second bit of the game, which is mining. Under the city are three layers of mine, each more dangerous than the last, where you send miners, engineers and guards to strip the area of resources and stop the evil creatures that lurk from destroying your robots and machinery.

The mining is further split into two sorts of game. There’s the expansion 4X-lite stuff, digging out more mine and developing new machines to gather different resources (as well as devices to shuttle those back to the surface more efficiently), but then there’s also a number of “hives”, which frequently spew out a stream of baddies and these bits are almost Tower Defence in nature. You have to make sure you’ve plenty of weapons set up to target them, and some engineers to repair the turrets (and your guard bots) if they get a bit eaten.

There’s a lot to juggle, nipping back and forth between the surface (to expand your population and unlock and develop new tools and buildings) and the mine, as well as keeping an eye on the needs of the residents and ensuring your factories don’t run out of the resources they need in order to make such mission-critical things as burgers and casinos.

The aim of the game is to build a spaceship then fill it with fuel. Parts for the ship are buried in the mine, digging them up triggers a wave of attacking baddiebots, and fuel – once you have enough scientists and the right buildings – can be refined from a resource. Complete this, and the ending of Dig 2 happens as you all escape into space.

It’s bloody great. So great, that I immediately started what is essentially New Game +, where I was rewarded with a buff from completing the game on one of the starter maps to use on another playthrough. Which I then also completed. And then, started a New Game ++. Yes, it’s that good.

Filed Under: Gaming Diary Tagged With: completed, Diary, steamworld, switch

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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