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Donkey Kong Bananza: breaking everything

Posted on 18/07/2025 Written by Xexyz

When I first heard of Bananza, I was concerned about the way in which DK could smash pretty much everything, I was worried that it would mean you could just brute force your way through the levels, that there would be little innovation throughout the game, relying only on the destruction mechanic.

I needn’t have worried, of course – it’s a Nintendo game, and in the hour I’ve played so far I’ve come across loads of game mechanics which substantially expand the moveset and ways that the levels work. You can’t just break everything and hope; there are different strengths of materials, there are bombs to break harder ones, there are enemies that provide you with stones to throw at others, there are floating islands that you don’t want to drop off the side of.

I purposefully didn’t read too much about the game before release, but my son Edward did – he’s watched countless videos and read articles and listened to podcasts – and he was incredibly hyped to see the giant monkey king thing and water raising a bridge and the little stone companion. I don’t get to play with him watching enough.

There have been some laugh-out-loud moments. Try and hit one of the other apes, and you’ll high-five them instead. You come across an ape who’s proud of the house he’s built, and then one hit of the walls means that the next time you talk to him he’s wistful he didn’t buy insurance against you. There is a joy to the destruction, and it’s rewarding as well, uncovering hidden banana chips and even hidden crystal bananas.

I’ve finished for the evening just after DK lost his stone companion and gained a different one. More on that some other time.

Filed Under: Gaming Diary Tagged With: Switch 2

94: Secrete Yellow Ooze From Their Knees

Posted on 16/07/2025 Written by deKay Leave a Comment

Another period of time has passed, bringing with it news of both digital wonders and corporate woes! Join us as the ugvm podcast team unpacks the latest in gaming, from unexpected purchases to industry shake-ups. That was a terrible pair of inaccurate sentences brought to you by an AI analysis of our podcast and we’re very sorry.

In this episode, deKay, Toby, and Orrah are on hand to guide you through a fresh batch of discussions. We talk about the news that Everybody Is Fired At Microsoft, have a riveting and detailed Switch battery replacement chat, and someone pops their Battle Pass cherry. Plus, Subnautica 2 Drama, deKay Has A Switch 2, and these games!

  • Nintendo Switch 2 Welcome Tour
  • Mario Kart World
  • Xenoblade Chronicles X
  • Stardew Valley
  • Rune Factory: Guardians of Azuma
  • Warhammer 40K Rogue Trader
  • Grounded
  • Pikmin 3
  • South of Midnight

Plus! Gardening fun and listener interactions! It’s the full package.

https://ugvm.org.uk/podcasts/ugvmPodcastEpisode94.mp3

(Direct link here)

Intro music credits: “Two-Toed Tom” from the South of Midnight soundtrack.

Don’t forget, if you want to contact us with questions or comments for or about the show, you can email podcast@ugvm.org.uk or publicly shame us https://mas.to/@ugvmpodcast on the Mastodons.

Wreckfest: a bit squeezed

Posted on 15/07/2025 Written by Xexyz

I’m not sure I’m going to be able to get a lot from the shops in my Supervan any more.

I am stuck on an event in Wreckfest where I have to drive a Robin Reliant, and everyone else has four wheel cars which can actually take a corner. It’s a four-race series and I’ve managed to come third on the first race, and then get completely wrecked on the second. I’m sure I’m missing something; this isn’t even that far through the game.

Filed Under: Gaming Diary Tagged With: Xbox One

Flock: completed!

Posted on 11/07/2025 Written by Xexyz

I haven’t written about it for a while, but I had been playing Flock in small chunks since I started it back in December, until I reached a bit where I couldn’t quite parse the instructions. Having identified and charmed the Emperor Cosmot and the Cloaked Rustic, the forests were unveiled and I explored, including the giant mushrooms of the Skyfish Caverns. There weren’t many skyfish there, save the occasional Barbeled, but there was a large cave with ominous noises coming from within.

My aunt hinted, after a while, that the occupant of the cave needed an audience, and so I should find five crystal sprugs – but searching the nearby pools with crystals surrounding them gave me only two. Frustrated, I decided to explore the world more and try to find other species that I hadn’t yet found – leading to a male painted skyfish, a dappled baffin, and a slumbering rustic – and eventually I noticed more crystal pools in the swamp area in the middle of the map. Three more crystal pools, in fact, each holding another crystal sprug.

Sprugs collected, I went back to the cave and a giant skyfish emerged, which I named as the Encrusted Skyfish as it was covered with (what look like) barnacles. This then meant the final areas of the map opened, and I went exploring again. I found a fifth sheep, the final family of animals (the burbots hiding on the ground), and realised that I didn’t yet have the drupe whistle so started to search the meadows for it. I found it, charmed a few drupes, and then on grazing another meadow I found a burgling bewl who had stolen my aunt’s feeding bag. I had to chase it down and charm it, then on returning the feeding bag to the starting area the credits rolled. Game completed.

Not quite, though. Up to this point I had played for about 10 hours, and I hadn’t grown tired of the game mechanics, so I decided to fill out the creature guide and become a master of as many different families as I could. I’d already charmed quite a few cosmets, and that bar filled up quite quickly. I loved exploring, listening to hints from the researchers on where to find the last few creatures, and then tracking another male painted skyfish through the landscape until he met a female. The ability to fill feeding stations to attract some of the last few entries was very useful – and I’m glad I didn’t try to fill this out before rolling the credits.

At the very very end, when I was going back and forth finding the last few skyfish to charm, it started to wear a little thin. But the flowing movement still charmed me, and I was spurred on by the fact that the game is leaving Game Pass in a few days so I didn’t want to leave it incomplete. By all measures, that’s not the case now. Credits rolled, creature guide complete, mastery of everything, all achievements unlocked.

Filed Under: Gaming Diary Tagged With: completed, Xbox One

July 2025 – It’s too hot to play video games!

Posted on 09/07/2025 Written by gospvg

Play

Ghostwire Tokyo (PS5)

You can fight the supernatural with Wind, Water or Fire attacks, but I like the stealth approach with the bow. It does have mild jump scares, but overall, it's fun to explore Tokyo. I also like there are lots of pets in the game.

Like A Dragon Ishin (PS5) (Completed)

I enjoyed this very much; always a good feeling playing a RGG game, and the Wild Dancer style is so much fun.
 
Balatro (PS5) (Completed)
 
I'm done with this, I've completed as many decks as I can It's an addictive game, and I've spent enough hours with it already. 
 
Backlog

Shopping

Added more purchases to my backlog! in Atomfall, Like A Dragon Pirate Yakuza, Tiny Tina Wonderlands & Claire Obscur.

Want

I enjoyed the many not E3 showcases and added more games to my wishlist.

Bin

I need to stop buying more games, although I am at least playing on a regular basis.

Filed Under: Gaming Diary Tagged With: Balatro, completed, Ghostwire Tokyo, Like A Dragon Ishin, Playstation 5

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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