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The Room Two (iPad): COMPLETED!

Posted on 02/09/2021 Written by deKay

I quite enjoyed the first game when I picked it up on the Switch cheap a while back, but never saw this sequel (or rather, second half of the story) appear on there. I noticed it was on Apple Arcade and so thought I’d play it there instead what with it being essentially free.

Controlling it on a touch screen was actually more complex than perhaps it should have been, especially the zooming in and out which felt in inverse of pinch-to-zoom controls every other app ever has. Very little of the game is actually speed dependant though, so it wasn’t really a problem – I just preferred the joycon pointer waggle controls on the Switch.

The story continues on exactly from the end of the previous game, so it seems like one game cleaved in two rather than a separate instalment. It’s also more of the same thing – escape room style puzzles, with lots of key-finding and hidden drawers and arranging thing in a particular way. It did seem a bit easier than the first part, but a few parts of that were a little obtuse so maybe that’s intentional.

Filed Under: Gaming Diary Tagged With: apple arcade, completed, Diary, iOS, the room

Doodle God Universe (iPad): COMPLETED!

Posted on 29/08/2021 Written by deKay

I’ve just got myself a new iPad so I’ve been flitting around some Apple Arcade games, and landed on this one. I’m not really sure what to make of it, because it’s a mostly-nothing game, and yet I got a bit sucked in.

The aim is to create everything. Because, you know, you’re God and all. You do this by combining things you’ve already created. Many of these make sense, like fire and sand make glass, but a lot don’t – like life and stone creating egg. Since literally all you do is combine things, it rapidly deteriorates into try-everything-on-everything like one of those terrible illogical point and click adventure games.

It’s very polished, and the voiceover guy who definitely isn’t trying to be Morgan Freeman is great (if a bit repetitive), but there’s not really any game here. You just find (i.e. brute force) all the combinations and then you’re done. So I’m done.

Filed Under: Gaming Diary Tagged With: apple arcade, completed, Diary, iOS

Nuts (iPhone): COMPLETED!

Posted on 01/04/2021 Written by deKay

I discovered that, since they added an Apple app to my TV, I could actually Airplay my iPhone screen on there, and with a PS4 controller connected via Bluetooth, I basically have another console. And then, Apple gave me another free month of Apple Arcade. And then, I spotted Nuts on there, when I was about to buy it for the Switch. So here we are.

Nuts follows you, as a squirrel researcher, setting up cameras with which to watch what the squirrels get up to. You then wind through the recorded footage, print off screengrabs of important sightings, and fax them to your boss who frequently contacts you in your caravan via phone.

I caught a squiggle on the tree!

At first, you simply put a camera where you’re told, watch a squirrel appear, and then move the camera to where it runs off to. As it takes the same route each night, you can effectively follow it to its den. Later levels are more complicated, with multiple squirrels, no known starting point, or having to track them backwards.

It’s a fun little game, uncomplicated and clever, and there’s a whole overarching story as to why you’re doing this research too, which adds to it. It’s only a few hours long, but it doesn’t outstay its welcome and changes things up enough to keep things interesting for that time. Also, squirrels!

That’s my caravan.

Filed Under: Gaming Diary Tagged With: apple arcade, completed, Diary, iPhone

Lego Builder’s Journey (iOS): COMPLETED!

Posted on 21/12/2019 Written by deKay

What a lovely little game this turned out to be. It’s these tiny little Lego dioramas each with a little puzzle in – get you little lego boy to the other side of the screen, or make machinery do something, or build a thing in a certain way.

It isn’t difficult, although one of the puzzles introduced a new gimmick which I completely missed so it stumped me for a while, but it’s clever and looks incredible and if you have Apple Arcade already (as against all odds, I do) then it’s free and a wonderful thing I strongly suggest you play.

This screen involves building a path for your skateboard.

The post Lego Builder’s Journey (iOS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: apple arcade, completed, iOS, lego, Post

Pilgrims (iOS): COMPLETED!

Posted on 19/10/2019 Written by deKay

This was a very short Apple Arcade point and click adventure game from the makers of Machinarium. You have to complete little tasks for people, some of whom join you in your quest, and then when everyone is happy, you win.

There’s not a lot more to say about it without spoiling anything, but it’s a nice little thing to play for the hour or so it lasts.

The post Pilgrims (iOS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: apple arcade, completed, iOS, Post

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95: Bother Me Anatomically
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Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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