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Lego City Undercover (Switch): COMPLETED!

Posted on 02/06/2017 Written by deKay

Is it really four years since I completed this last time? It doesn’t seem that long ago at all. Not much is different in the Switch version, apart from two major things:

1) It’s two player! OK, so it’s a bodged two player, in that both people play as Chase McCain even though that makes no sense, but that doesn’t really matter. Having two players lets you, obviously, do two things at once – making going for 100% a much quicker and less daunting task.

2) The loading times! Certainly, they’re still there, but they’re so much shorter and less frequent. On the Wii U version there’d be times when you’d wait over a minute – perhaps even two minutes – for parts of the game to load. Around 30 seconds is the most I’ve come across on the Switch, but it’s usually less than that.

Other than those, though, Lego City Undercover is the same game as before. And that’s just perfect because it’s was, and still is, one of the very best Lego games. Perhaps the best, now it’s improved in those ways mentioned above. A toss-up between this and Lego Marvel Super Heroes, anyway.

Now to get everything I’ve missed. Sorry, we’ve missed. Yeah, I’ve played the whole thing through with my daughter this time round, which wasn’t possible before.

The post Lego City Undercover (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, lego, Post, switch

Monthly Update – It’s E3 season

Posted on 01/06/2017 Written by gospvg

Looking forward to the E3 conferences even though I only have a PS4 I'm still interested in what Microsoft & Nintendo have to show. I can't see my buying an Xbox One or Scorpio but I am interested in the new Mario game for the Switch.

Red Dead Redemption 2 getting delayed is a bit disappointing but on the flip side it gives me time to complete more games this year. Hoping to see more on Ni No Kuni 2, Borderlands 3 & Dragon Quest XI.

Enjoyed the Destiny 2 reveal can't wait to get stuck into that game come September. I enjoyed Shadow of Mordor but the sequel is out late August and too close to Destiny 2 so will have to pass on that for release. Pick up maybe at xmas sales or next year if a GOTY edition is released.

Not quite sure what else is due out later this year that I might be purchasing maybe the new Assassins Creed game? They have had a year off so hopefully will have revisited the game with a more fresher look. I do wan to purchase Mass Effect but not until I have finished off what is on the shelf.

I completed Horizon Zero Dawn which has been a brilliant experience, one of the best games I have played on the PS4. The open world was a joy to explore, the combat was satisfying, tough in places but you have a lot of tools and weapons at your disposal once upgraded to take on even the mighty T-Rex.



Spent a few hours playing Steamworld Dig, last boss fight was a three-stage affair in which if you died you were back at stage one. After an hour of trying I gave up on it but have still marked it as complete.

Ghost Recon Wildlands is my summer game I'm playing with the boys, it is good fun much better than The Division & Bolivia is huge !!


I picked up Prey to add to the shelf, I was getting Deus Ex/Bioshock vibes from it. So that is Final Fantasy XV, Persona 5, X Com 2, Abzu, Prey & Star Ocean on the shelf to play including a stack load of PS+ giveaways I've not touched.

On iOS nothing new just the usual games, until next month keep on gaming.


Filed Under: Gaming Diary Tagged With: completed, Horizon Zero Dawn, Playstation 4, steamworld dig

Picross e7 (3DS): COMPLETED!

Posted on 21/05/2017 Written by deKay

Maybe I miscalculated, or maybe my picross skills are now honed to the point where I complete puzzles on autopilot, but it turns out Picross e7 was actually shorter than Picross e6. Not much – 27 1/2 hours compared with about 28 hours, but it was still a surprise.

Like before, there’s some “cheating” going on by reusing the same pictures for both the picross and mega picross modes, which is a shame. Also, you don’t get many “bonus” puzzles for owning other games in the series – just 15 in total. It’s the same as before, but there are 6 previous titles now, not 3!

And that’s all there is to say, really. It’s more picross. And there’s an excellent toilet in it.

picross e7

The post Picross e7 (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, picross, Post

Assassin’s Creed Syndicate (PS4): COMPLETED!

Posted on 14/05/2017 Written by deKay

Before I started playing Assassin’s Creed Syndicate, I was reminded of how many people saw it as superior to Assassin’s Creed Unity. It seems that although in the most part Unity was a return to how the series used to be, it was overly “Ubied” up, with map icons galore and bugs a-plenty. The latter of which is par for the course in Assassin’s Creed, of course, but by the time I got round to playing it most had been patched out. I still had plenty of issues, but it was a better game than the version early adopters had despaired with.

That was Unity, however. At first, I found Syndicate a little hard to enjoy. More grimy, more violent than Unity, and with too much of a focus on trains perhaps. I instantly hated Jacob, one of Syndicate’s twin protagonists, for being too cocksure and brash. Evie, however, was pretty awesome, so I used her wherever possible in his stead.

Initially, the mission structure confused me. I didn’t understand how to do the next “story” memory, as they all seemed jumbled up with side quests and targets and other stuff. Eventually, at some point in Sequence 4 or 5, I realised you have to do the “Evie head”, “Jacob head” or “Skull” icons on the map. Until then, I’d stumbled randomly through the game and it didn’t help me like it.

assassin's creed syndicate

Soon enough, though, it clicked. I really got into it. I started liking Jacob more (he’s brilliantly sarcastic). The conquest events, which seemed tedious and dull when a few hours in became one of my favourite bits of the game. The story was simpler, less convoluted, than Unity (and most of the recent Assassin’s Creed games, actually) and I think was better for it. Evie and Jacob take over London and find a piece of Eden. Done. No treachery, no double/triple/quadruple agents (aside from one character, but you can see that from a mile away), no unexpected twists. Just good, old-fashioned Assassins vs Templars.

And I completed it. At least, I think I did. You see, I finished what was clearly the final mission: kill the main bad guy. That’s not a spoiler – it’s literally the aim of the game. After that, no credits. No end sequence. Nothing. Except for an email, as in, a real email in my real-life inbox, from Ubisoft congratulating me for completing Assassin’s Creed Syndicate. Now, I’m no fan of Ubi’s end of game credits, which are often longer than the game itself as they list every human being that has ever lived, and their pets. It just seemed odd not to have them. Or anything.

assassin's creed syndicate

I did, however, have a message with some suggestions. I should do some missions for Queen Victoria, and take over the rest of London. So I did those too. Nothing.

There are non-story missions still littering the map. Associate activities, flowers to collect, and so on. Surely I don’t need these to “finish” the game? My usual metric is to declare a game completed when I hit the credits. That hasn’t happened and I’m not sure it will. In any case, I’m taking it as done.

assassin's creed syndicate

By the end, and I mean the end I got to rather than the end which may or may not exist, I realised that I was enjoying Syndicate way more than I’d expected to. I know I declared Unity a return to form when I played that last year, but this is another step closer. A definite refinement. I may even do what I’ve not done since Brotherhood: Try to get all the collectables, because I’m enjoying it that much. Once more, it isn’t perfect. But if Ubi can take this and polish it a bit more, then I have high hopes for Origins. It has taken a long time to recover from the massive misstep that was Assassin’s Creed III. They’re there now – just don’t ruin it!

If you want to see my complete, but lengthy, playthrough, then watch this video playlist:

The post Assassin’s Creed Syndicate (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: assassin's creed, completed, Post, PS4

Monthly Update – Completing Games

Posted on 03/05/2017 Written by gospvg

I was not distracted by Destiny, in fact I did not play it at all over the Easter break. Firstly an update on Watch_Dogs 2, I like to play video games using the soundbar plugged into the TV & not a headset, Watch_Dogs 2 has a lot of adult language which made it very difficult to play with the kids around so I decided to scrap it in favour of the following, I completed Tiny Troopers & it's DLC before moving onto Costume Quest 2 which continues the fun gameplay from the first game & adds new costumes to enjoy.



Firewatch was next on the list, another walking simulator game but with a very good story & nice visuals to enjoy. Much better than the last walking simulator game I played Welcome to the Rapture.

Next it was some mech action with TitanFall 2. I have not played a FPS campaign for a long time & with the added bonus of a mech it was great fun to enjoy.



Brilliant level design, especially the time travel level & a nice short concise campaign.

I also finished off Letter Quest Remastered which is perfect for those short periods of time to complete a level or two.

My current game then is Horizon Zero Dawn, it is an open world adventure set in a future where humans have regressed back to tribal factions & robotic creatures roam the land.

 

The game reminds a bit of the recent Lara Croft games in gameplay due to the main weapon being a ow & arrow, campfires being your save points & hunting animals for skins but the setting & visuals are completely different & stunning. Especially in 4K, this is the most beautiful game I have played thus far on the PS4.

The robotic creatures are unique in each type having their own attack style & weakness. You have various weapons to use to your advantage, the tripcaster is my current favourite which you can use to lay tripwires for the creatures to walk through & shock, blast or catch fire.

I've played quite a bit of the game currently level 20, the main plot is about Aloy finding out why she was outcast from the tribe at birth? Who is her mother? What happened to the land to cause the creatures to roam? & lots more questions which the game slowly drip feeds you the answers.

There are various different tribes in the game, all having their own agenda which make the game more interesting, I am very impressed with the game thus far, this is on the same level as The Witcher 3 yes potential Game of the year material!

Nothing new on iOS, the usual &  I'm back playing Disc Drivin hoping a sequel is announced soon, a tease by developer may have hinted something.

I purchased Star Ocean & Persona 5 to add to the shelf which includes XCom 2, Final Fantasy XV & Abzu. E3 next month so we should find out what titles are coming out for the remainder of this year, Red Dead Redemption 2 please!

Until next month, keep on gaming!

Filed Under: Gaming Diary Tagged With: completed, Costume Quest, firewatch, Letter Quest, Playstation 4, TitanFall 2

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

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