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The Witness (PS4): COMPLETED!

Posted on 24/04/2016 Written by deKay

The Witness
That top-right puzzle was a pain to find the solution for.

So things carried on much as before. Puzzles that were impossible were suddenly solvable if I went away somewhere else for a bit and came back. I found more lasers – seven of them, in fact – and triggered the puzzle at the top of the mountain. A puzzle that took over an hour to solve by itself, I should point out. This (spoilers!) opened the inside of the mountain, and here there were even more puzzles. Because of course there were.

The Witness
My eyes literally bled here.

A lot of the puzzles here were corrupted in some way. The screens were broken, flashed, scrolled or had incorrect colours. One of them even span round, faster and faster as I got closer to completing it. Frankly, the whole area was a bit hard on the eyes as well as the brain, but I persevered and eventually made it to the base of the mountain and even here – right at the end of the game – they devs found yet another way to reuse the same grid puzzles in a different way by wrapping them around pillars.

With those completed, I was treated to the end of game island flyby, and then was plonked back at the very start of the game again – only I noticed a secret environmental “circle and tail” which involved the sun, and activating that allowed me to enter the most bizarre end of game credit sequence since… well, The Stanley Parable, I suppose. And after that, there was a FMV sequence which I won’t describe as it really is a spoiler. It was all very odd.

The Witness
Laz0rs.

Now, I’d finished seven lasers but I’d been told there were eleven. I knew where the missing four were, and most were very close to being activated so I reloaded a save from just before completing the game, and didn’t take long to get three of them. The area in the desert, however, I’d not even started so it took a little while to work through there. With all eleven lasers pointing at the mountain (one needed tweaking with a mirror in the town, I noticed), I found The Great Glass Elevator again and triggered it only to be given the same ending. I thought I’d missed something, but it appears not. Aside from Challenge Mode, which I found and opened up. Oh god.

Challenge Mode then, is a set of puzzles you trigger by playing In The Hall of the Mountain King on a record player. Each puzzle is random, and you have until the song finishes to do them all. None are especially taxing, but you’re under pressure. Many hours passed. So many attempts. Then, finally, everything clicks and I make no mistakes (that require you to redo puzzled) and I make it to the final secret – a box! And in it, the solution for a puzzle in the theatre! And that’s it. Apparently the video it unlocks is an hour long. Ain’t nobody got time for that.

Click to view slideshow.

I went back and solved a few missed puzzles, found a handful more environmental puzzles, and wandered through the caves a bit solving all the puzzles there, but I think I’m now done with The Witness. It was beautiful, it made me feel very clever, and even though there were over 400 puzzles – all of which are essentially the same basic premise – somehow it never got too frustrating, too repetitive, or too boring. I don’t think I want to find every hidden puzzle in the game, but what I’ve done has been throughly enjoyable.

The post The Witness (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, PS4, the witness

Lara Croft Go (iOS) – Completed

Posted on 19/04/2016 Written by gospvg

Now that I have an iPad of my own that the kids cannot nick I have gone back to playing some games on it.

Lara Croft Go was my first choice, it's a turn by turn based puzzle game that has you obviously searching for treasure whilst avoiding pitfalls & either escaping or killing creatures like snakes/lizards.

I only managed to get stuck on one level for a while until I figured it out but the majority are pretty straight forward & fairly simple. There is also a Hitman Game which use's a similar play-style which I have not yet played. There is a new Monument Valley style game called Dream Machine which I will start next but for now back to Batman.

Filed Under: Gaming Diary Tagged With: completed, iOS, Lara Croft

Psycho Fox (MS): COMPLETED!

Posted on 10/04/2016 Written by deKay

Psycho FoxI’d completely forgotten how easy the bosses were in Psycho Fox. In fact, I’d completely forgotten anything about the bosses at all, and I wasn’t even 100% sure there were any! Admittedly, much of the rest of the game is quite difficult (mainly because of so many leaps of faith or baddies that appear too quickly to react to), but the bosses? Complete walkovers.

That said, because I’m awesome and somehow managed to remember the locations of two warps despite not having played the game in probably 20 years or more, I actually skipped all bar two of them – the tigery one and the end of game boss.

Click to view slideshow.

I’d also forgotten just how many lives there are to collect, finishing the game with more than twenty – and I didn’t even get any in the after level bonus game! One part of the final level actually has three lives in eggs right next to each other. It probably helped that I managed to take the highest routes in most of the levels as that’s where most of them lurk.

Psycho Fox
Winner!

It surprised me how good the game still is after all this time. The jumping takes a while to get used to (you jump very high, but not very far at all unless you take a run-up) and you’re a bit skiddy, but apart from that and the very old school rule of the game not scrolling left, it was still excellent and holds up well.

I think I’d like to give Kid Kool on the NES a go next. It’s a very similar game by the same team, and I’ve never played it.

Stairway to somewhere other than heaven You can't get through here with Fox But change to Hippo And he can smash through! A second warp! Bonus level

The post Psycho Fox (MS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Master System, Post, retro

My Nintendo Picross – The Legend of Zelda: Twilight Princess (3DS): COMPLETED!

Posted on 09/04/2016 Written by deKay

tumblr_o5dtar9lkr1svmpf2o1_400Gasp. No that really is the name of the game. It’s an eShop download that is available for free if you pick up enough Platinum points in Nintendo’s new “My Nintendo” service. If you jumped on Miitomo right away you should have enough by now so you’ve no reason not to get it.

tumblr_o54bemxz9y1svmpf2o1_400From the verbose game title, you should know what to expect. A Picross e game (it’s by Jupiter) only themed around Twilight Princess. There are 45 puzzles (repeated as Mega Picross puzzles, which is cheating a bit I suppose) and a pretty large Micross to solve in this package, which is roughly half the size of most Picross e titles in terms of content. Indeed, it took me just shy of 8 hours to complete everything.

Sure, it’s smaller, but it’s also free. And properly free as well, not like that Pokémon Picross nonsense from a while back – no game ruining IAPs here, thankfully – just lots of lovely Picross puzzles.

tumblr_o56czgnfce1svmpf2o1_400

The post My Nintendo Picross – The Legend of Zelda: Twilight Princess (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, picross, Post, zelda

Metal Gear Solid V – Completed

Posted on 08/04/2016 Written by gospvg

The final few missions have you replaying some of the earlier missions with more difficulty which seems really odd not sure why?

Anyhow in between these are some new missions to complete & a chain of Eli/Quiet missions which finish off their story-lines.

The final mission surprise surprise is a replay of the first but with some home truths thrown in to show you the real picture.

A sometimes confusing experience but overall an enjoyable open world game, not sure if we will ever see another game in the series but I for one will not miss the long cut scenes.

Goodbye Snake.
(Spoilers in the video below)

Filed Under: Gaming Diary Tagged With: completed, Metal Gear Solid, Playstation 4

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98: There Were No Ramekins
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In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

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