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SteamWorld Dig (Wii U): COMPLETED!

Posted on 30/01/2015 Written by deKay

tumblr_niyhh9yqey1svmpf2o1_1280And with just under five hours on the clock, the evil electronic consciousness was beaten and my mining days were over.

My memory had placed several other bosses in my brain from when I played the 3DS version. They weren’t in the Wii U one, so I suspect my mind was playing tricks. Or I was getting confused with something else (god knows what though). Or they were optional and I somehow avoided them? It’s a mystery.

Pretty sure I finished this in a slightly shorter time than on the 3DS too, although that was to be expected. It was still a lot of fun, and I’m glad I played it again (and it was over a year since I last did anyway), but there’s really no difference – phantom bosses notwithstanding – between the Wii U and 3DS versions.

Filed Under: Gaming Diary Tagged With: completed, Post, steamworld dig, wii u

SteamWorld Dig (Wii U): COMPLETED!

Posted on 30/01/2015 Written by deKay

tumblr_niyhh9yqey1svmpf2o1_1280And with just under five hours on the clock, the evil electronic consciousness was beaten and my mining days were over.

My memory had placed several other bosses in my brain from when I played the 3DS version. They weren’t in the Wii U one, so I suspect my mind was playing tricks. Or I was getting confused with something else (god knows what though). Or they were optional and I somehow avoided them? It’s a mystery.

Pretty sure I finished this in a slightly shorter time than on the 3DS too, although that was to be expected. It was still a lot of fun, and I’m glad I played it again (and it was over a year since I last did anyway), but there’s really no difference – phantom bosses notwithstanding – between the Wii U and 3DS versions.

Filed Under: Gaming Diary Tagged With: completed, Post, steamworld dig, wii u

Framed – Completed

Posted on 28/01/2015 Written by gospvg

iOS gaming is at it's best when it offers you that new gaming experience like the brilliant Monument Valley, addictive Game Dev Story or the simple pleasures of any of the Angry Bird games.

Framed has you re-ordering comic book style frames to decide the outcome of the story. There are some scenes that alter the game but most have you trying to get over an obstacle or make your way whilst avoiding enemies.


The lovely music plays in the background whilst you figure out the best sequence of the frames to complete the scene.

It is a short game about an hour which suits my stop/go gaming time just fine.


Filed Under: Gaming Diary Tagged With: completed, Framed, iOS

The Starship Damrey (3DS): COMPLETED!

Posted on 21/01/2015 Written by deKay

tumblr_niligxz4vg1svmpf2o1_1280Some games can’t be described in great detail otherwise you’d give away plot spoilers. I can’t really mention anything about The Starship Damrey at all for the same reason.

Even in its opening dialogue, it tells you that you’re going in blind. Nothing is explained. Not even the controls, let alone what you’re supposed to do. So I don’t want to ruin anything.

What I will say, is that this is a good story, with some light game-y sections, and a great twist at the end. And the whole game is only a couple of hours long.

And it’s a bit scary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, the starship damrey

Scribblenauts Unmasked: A DC Comics Adventure (Wii U): COMPLETED!

Posted on 20/01/2015 Written by deKay

So_Maxwell_made_a_time_machine_to_prevent_Batgirl_getting_shotThe game’s title is a bit verbose, isn’t it? I’ll be referring to it as Scribblenauts Batman instead, because that’s what it is. Sure, the rest of the Justice League are in it, but then Lego Batman 2 and 3 have them as well. Batman’s the headline act.

In fact, virtually every DC character you could ever imagine, including every variant (Earth Two, Red Son, Bizzaro, New 52, etc.) are also in it. And costumes to dress up other characters as DC characters. And all the stuff you’d expect from a Scribblenauts game usually. Lots.

Green_vs_YellowThe story (yes, there’s a story) involves Maxwell and his sister Lily being transported to the DC Universe (or one of the DC Universes, at least), and losing a load of Starites en-route. Somewhere along the way, Maxwell’s evil clone – created by Maxwell – appears and teams up with all the DC villains. Each level is a set of traditional Scribblenauts puzzles (much like in Scribblenauts Unlimited) often with DC related characters, and a “boss battle” where you and a DC hero take on Doppleganger and a DC villain. So Batman vs The Joker, Green Lantern vs Sinestro, etc. These battles are really just more puzzles, but it breaks up the game and adds something a bit different.

Thank_you_Mari-uh__Maxwell__but_our_princess_is_etc.Scribblenauts Batman, then, isn’t any sort of reinvention of the series, but if you’re a DC fan there’s some joy to be had creating an enormous airborne undead radioactive pensive spotty exploding evil Aquaman (New 52) riding a yellow glowing sentient gigantic carrot with a jetpack. Or something.

This_better_work_Like the previous game, it’s pretty short if you just rush through the main puzzles and battles, earning just enough points to spend on unlocking new locations (like Metropolis and Oa) and progress the plot to completion. There’s a load of replay value through, as each location has different puzzles each time you revisit them, and sometimes Mr Mxyzptlk pops up to challenge you to complete them all without using adjectives, or only using DC Heroes, or only with female characters, all for bonus points. You’re also penalised if you repeat words in a single level, so you can’t solve similar puzzles in the same way if you want maximum points.

Day_of_the_TentacleI’ve finished the story and unlocked, and completed, the Batman origin story (each of the main heroes has one as a sort of bonus) and quite a few of the non-story puzzles, so there’s still quite a lot to do. It seems there’s no checklist like with Unlimited though, so I’m not sure how you determine everything is properly 100% done. Unless I’m missing something.

Oh, and how am I playing this on the Wii U when it never came out in the UK on the Wii U? Because I imported it from Australia, of course! For some reason it was released there but not here, and although the Wii U is region locked, Australia is the same region so the game works fine. Phew, eh?

Filed Under: Gaming Diary Tagged With: completed, Post, scribblenauts, wii u

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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