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Luck Be A Landlord (Steam Deck): COMPLETED!

Posted on 21/08/2023 Written by deKay

You know what the perfect game for a super-powered handheld console that costs £350 and I had to wait for months for is? A free fruit machine game, obviously.

I’d played and completed Luck Be A Landlord a while back on the Mac, but I never really stopped playing it. There are later modes with harder goals that unlock and it’s just a fun thing to play for five minutes every so often. And by five minutes I mean an entire weekend.

Anyway, since putting it on my Steam Deck I found the version it installed on there was newer and so had some additional items and some tweaks here and there, plus I didn’t transfer my save so had to start again. Which I did. And then completed it again (with the landlord being devoured by wolves) before sinking a number of hours into endless mode once I’d done so.

Filed Under: Gaming Diary Tagged With: completed, Diary, itch.io, Steam

Princess Nom Nom (Steam Deck): COMPLETED!

Posted on 25/07/2023 Written by deKay

It’s been a while since I last played this, but when playing around in the itch.io client on my Steam Deck I noticed it was there, so thought I’d give it another go. And, like before it wasn’t very long or complicated, but it was very cute.

Filed Under: Gaming Diary Tagged With: completed, Diary, itch.io, steam deck

Hue Flowing (Steam Deck): COMPLETED!

Posted on 13/01/2023 Written by deKay

This is a very simple platformer concept: explore, collect icons that allow you one additional air jump, then reach the area you can only get to once you’ve collected them all.

But, it’s the way it is presented that is absolutely beautiful. The area you explore is blank, but as you move around you sort of slosh watercolour paint everywhere to colour it in. Like, if de Blob and The Unfinished Swan had a 2D platformer baby.

You can wall jump, and slide down walls, and have to get the upgrades in a particular order as each requires one more jump than the previous one. It’s not a long or difficult game, but it is incredibly well put together with slick, responsive controls and a unique aesthetic. Oh, and it’s free!

Filed Under: Gaming Diary Tagged With: completed, Diary, itch.io, steam deck

Luck Be A Landlord (Mac): COMPLETED!

Posted on 04/08/2021 Written by deKay

This game is a bit like a cross between a clicker and a fruit machine. You spin the reels, and get items appear, and then get money depending on what items and how many of each. But you also unlock more items that could appear, and there are buffs to certain items which increase their worth or a multiplier or both.

So, for example, if you get a Witch, then you get more for each Cat it is next to. Or if you get a Monkey, you get more for Banana. After so many rounds, you have to pay rent and then the rent increases for the next set of rounds. Can’t pay? Game over! So yeah, it’s partly luck based, but then it says that there in the title!

There’s an endless mode, which is obviously impossible to complete, but there’s also a mode with an actual ending, and it’s that I completed.

Filed Under: Gaming Diary Tagged With: completed, Diary, itch.io, Mac

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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