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We Love Katamari Reroll + Royal Reverie (Switch): COMPLETED!

Posted on 16/08/2023 Written by deKay

I’m a bit torn on this game. On the one hand, it’s Katamari so is automatically fantastic and fun and relaxing and nonsensical. But on the other hand, it could have been so much better.

A few years ago, the original Katamari Damacy got a Reroll remake on modern consoles, and with it they fixed some of the niggles of the original, like loading times (and mid-level loading), slowdown, and made it all smoother and higher resolution and prettier. Then they “rerolled” the sequel and you’d expect the same care and polish this time around, right? Well, no. Loading is reduced a bit (but mid-level loads are back), it doesn’t seem to be higher resolution, and the slowdown is awful – although perhaps not as bad as it was on the PS2, granted.

Then they’ve added the “Royal Reverie” extra levels, where you play as the King when he was the Prince, but they’re not really new levels, they’re just five existing levels with alterative goals.

So as I said, I’m torn. I really enjoyed it but it isn’t a patch on the polish shown in Katamari Damacy Reroll, and ends up coming out like a cheap port rather than a improved remake.

Filed Under: Gaming Diary Tagged With: completed, Diary, katamari, switch

Katamari Damacy Reroll (Switch): COMPLETED!

Posted on 09/12/2018 Written by deKay

This came out of nowhere when announced during a Nintendo Direct a while back. Not least in that we’ve not had a Katamari game on a Nintendo console before, and the series has been pretty much dead for ages.

You can start as small as a mouse but end up rolling up skyscrapers.

Reroll is a remake of the original Katamari Damacy game for the PS2, upping the resolution, reducing the slowdown, making everything look a bit prettier, and removing the loading breaks between certain size increases. The result, is pretty much just perfect Katamari. Sure, it’s more limited than later games in the series (there are only really three rolling locations, for example), and yes, it doesn’t have all the best music tracks or some of the more interesting modes (like “stay on fire” or “you’re always moving”), but that doesn’t take away from the fun there is here.

Yes, you have to collect girls in one of the levels. It was a different time!

It’s impossible to play Katamari without a massive grin, and even though it’s incredibly simple and very easy, it’s just amazing. Now I just have to go back and try and get a bigger cow. Who knew signs with cows on counted as actual cows?

The post Katamari Damacy Reroll (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, katamari, Post, switch

Touch My Katamari (Vita): COMPLETED!

Posted on 28/03/2015 Written by deKay

tumblr_nlxkxrslyp1svmpf2o1_1280In a sale a few months ago, Touch My Katamari dropped to about £18. I was very tempted to buy it but the only thing stopping me was a full Vita memory card. By the time my 64GB card arrived, it wasn’t on sale any more and I’d a billion other things to play anyway.

This week, I spotted it for £3.29 on PSN, and, with my credit I’d bought for 20% discount, nabbed it for around £2.60. Bargain!

Or so it seemed. As it happens, there’s not much more than £2.60’s worth of content there. Only 8 levels, including the tutorial, and none of them are as large or as long as those in previous Katamari titles. Sure, there’s free DLC (8 more levels, each a separate download, although numbered 1 to 9 with number 5 missing), but it isn’t really free. You can download it for free, of course, but can you play it? No. You can’t unless you then pay 10 “fan damacy” (one of the in-game currencies) to do so. Fan damacy can be obtaining in the game, appearing as a character to roll up, but after completing the game and then replaying the entire game then playing some more, I’d found three. Leaving another SEVENTY SEVEN to find.

tumblr_nlxsueovib1svmpf2o1_1280Lets just assume, that somehow, I managed to find 20 of them in total. That will take forever at the current rate, but pretend I hit my head or something and I play the entire game through another 12 to 15 times, in order to do this. That still leaves 60 fan damacy needed to play what I’ve already downloaded. Luckily for Bandai Namco, you can buy fan damacy with real money. Unfortunately for the player, 60 fan damacy will cost more than £16. So much for free DLC. It’s crap like this that made me stop playing the iOS version.

tumblr_nlxsvfrfbh1svmpf2o1_1280What about the actual game then. Is it any cop? You’ll be glad to hear that, despite the above and the shortness, yes – it is. It’s not as good as Katamari Forever or Beautiful Katamari, and it suffers from lower powered hardware as levels are smaller and prone to slowdown. The touchscreen (or back panel, if you prefer) gimmick to flatten or stretch your katamari is completely useless, and outside of the tutorial isn’t required at all. In fact, it’s sometimes a hinderance as wandering fingers on the back of the Vita sometimes reshape the ball when you don’t want it to. The Vita itself doesn’t really work well controlling it in general, as I kept finding myself tilting the console back all the time due to the way you have to hold it, to facilitate pushing up on both sticks 99% of the time, and to prevent accidental ball squashage.

The music isn’t as good as previous titles either, consisting of very quiet tracks, some of which appear to be easy listening slowjams of earlier tracks. None are catchy and some are barely audible.

There’s a lot of criticism for so many parts of the game, but ultimately it’s Katamari, and for £2.60 I can’t really complain too strongly. Short, not as good as previous games in the series, but still fun.

Filed Under: Gaming Diary Tagged With: completed, katamari, Post, Vita

Katamari Forever (PS3): COMPLETED!

Posted on 12/05/2014 Written by deKay

tumblr_n5dd6ic09d1svmpf2o1_1280I’ve completed this before, but only in one game mode – “Forever”. Randomly, my daughter asked me to play it again a few days ago (I didn’t even know she knew about it – she was two years old when I last put it on!) and I got a bit hooked again and played through it in Katamari Drive mode.

Which is basically the same game as before, only you move a lot faster.

This makes open levels with lots of things to collect a lot easier, and cramped levels (and those where you have to avoid certain objects) nigh on impossible. Still, I managed it and it was lots of fun because it is Katamari and Katamari is always fun and best and aces.

Lovely. Oh! And *PS3 GAME KLAXON*

Filed Under: Gaming Diary Tagged With: completed, katamari, Post, ps3

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92: You Do Realise You Can Take The Discs Out
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Look, March was a bad month, OK? We didn’t do an episode and we know that made you all sad but it can’t be helped. What’s done is done. Water under the bridge. A delicious chocolate river slurped up by a fat German child while a man in a silly suit watches in glee. We just can’t do anything about it. Except press on with another episode and some lickable wallpaper.

In Episode 92 dem mans deKay, Orrah and the unlikely-y named “Kendrick” have Switch 2 Real Actual Facts to tell you about, the surprise everyone expected release of Oblivion: We Made It Pretty Edition, a new Star Wars game, and one of us has bought a new console. Who and what? You have to listen to find out! While you’re listening, you should also hear words about these games and more!

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