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Candy Box: more than it seems

Posted on 05/07/2013 Written by Xexyz

If you've not played Candy Box, then go do so now.  Don't come back until you've got a long way into it.
Right.  Great, isn't it?



I've now got all the way to the Developer's Computer, but apparently it's pretty random as to whether you can pass that.  Facing up the the devil, followed by Chuck Norris, was fun and took a while to develop strategies.  I can leave the window open in the background all day when I'm at work, so while the screen above has a fair number of candies available, my current stats are 17,748,071 candies and 23,254,000 lollipops.  I'm not going to go hungry any time soon.

Filed Under: Gaming Diary Tagged With: Mac, PC

DLC Quest: Completed!

Posted on 04/06/2013 Written by Xexyz

A quirky and charming little puzzle platform game, DLC Quest is intended as a satirical look at the way that console games have been progressing, with ever-more content locked away.  The game sees you collecting coins in order to pay the shopkeeper for items such as the ability to move left, or animation of your character.  As much of the humour is in the writing, I've hidden the rest of this post on its own page.

The only thing you can do to start with is move left, collecting four coins and reaching the shopkeeper.  The only thing you can buy for four coins is the ability to move left, which is lucky ...


I initially thought that my computer wasn't working that well, as the sound stopped working after I moved my character.  Once I looked at the rest of the DLC list, however, I found out this wasn't a mistake.


It took a bit of exploration to find enough coins to buy the audio pack, the animation pack and the pause menu.  The first achievement (or "awardment") recognised this.


After the initial stages, the game settled into a Metroid-style exploration game, where you need to collect coins in order to buy new abilities from the shopkeeper - like a map to get past the forest, a double jump, or a way to sharpen a sword.  It was here that the quality of the writing started to shine.  Meeting random characters with little to add to the game was amusing, and seeing increasing amounts of pointless DLC to buy with an excess of coins helped the satire.






I was amused that one of the DLC packs was for horse armour - one of the classic first uses of microtransactions.  I was more amused when it was needed to complete the game - at least, completing the game properly (after buying the DLC for the actual ending).





After getting the good ending, there were a couple of achievements outstanding - buying all DLC, and killing all characters and sheep.  It took me a little while to find the last sheep, and I killed the shepherd last.




After getting the good ending, there were a couple of achievements outstanding - buying all DLC, and killing all characters and sheep.  It took me a little while to find the last sheep, and I killed the shepherd last.

A short and fun game, which was very amusing.  I think I paid around 75p for it, and it may have worked better as a satire if that amount had been collected while playing in bits and pieces - though I'm not sure if I'd actually have played to the end if that were the case, no matter how small the amounts.

Filed Under: Gaming Diary Tagged With: completed, PC

Dragon Age: Origins (PC)

Posted on 10/11/2009 Written by choobs

Dragon Age: OriginsOk, so it’s been a while since I’ve done any kind of game diary post but that’s largely because I haven’t been playing anything except Left4Dead and Counterstrike and I don’t think any of you really want to read a post that just says ‘BOOM! Headshot!’.

Then Dragon Age came along and, well, it’s a bit good. It’s been tagged as the spiritual successor to Baldur’s Gate and I can see where they got that idea. It’s party-based, full of things to gank, and heaving with numerous side-quests. It’s kinda like WoW but without the tedious grinding, irritating social aspects, and monthly subscription.

It is also brimming with truly epic events that make you feel like you’re involved in a much greater storyline. Oh, and it has zombies. Who ganked me last night. Girr!

Filed Under: Gaming Diary Tagged With: Game Diary, games, PC, rpg

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92: You Do Realise You Can Take The Discs Out
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Look, March was a bad month, OK? We didn’t do an episode and we know that made you all sad but it can’t be helped. What’s done is done. Water under the bridge. A delicious chocolate river slurped up by a fat German child while a man in a silly suit watches in glee. We just can’t do anything about it. Except press on with another episode and some lickable wallpaper.

In Episode 92 dem mans deKay, Orrah and the unlikely-y named “Kendrick” have Switch 2 Real Actual Facts to tell you about, the surprise everyone expected release of Oblivion: We Made It Pretty Edition, a new Star Wars game, and one of us has bought a new console. Who and what? You have to listen to find out! While you’re listening, you should also hear words about these games and more!

92: You Do Realise You Can Take The Discs Out
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92: You Do Realise You Can Take The Discs Out
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91: Slippers Go Under Defeat
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90: One Lukewarm Pant
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