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Mega-lo-Mania (Mega Drive): COMPLETED!

Posted on 24/12/2025 Written by deKay

Yes, this again. For the record, this time I played it on my Retroflag GPi, and I played as Scarlet (the red one). One rival managed to make it to the Mother of All Battles at the end, and they were quickly dispatched.

Filed Under: Gaming Diary Tagged With: completed, Diary, mega-lo-mania, retro

Mr Driller 2 (Switch): COMPLETED!

Posted on 02/10/2025 Written by deKay

It’s Mr Driller only on the Game Boy Advance, only on the Switch. It’s missing the many game types and variations from later games in the series like Drill Land, but it’s the same gameplay and just as much fun as it ever was.

But hoo is it hard. The constant worry that you should just dash for the end rather than try to grab some air, or vice versa, when you’re low on oxygen. The all-to-easy way to miscalculate the outcome of a dig, which ends up getting you squished. The sections which seem easy because there are massive chunks of the same colour you can obliterate at once, but actually, you end up making air inaccessible or something. I wouldn’t say success is random – although the levels are arranged seemingly randomly – but it certainly feels like it sometimes.

After a million attempts at the final area, I was done. Phew!

Filed Under: Gaming Diary Tagged With: completed, Diary, GBA, mr driller, retro, switch

Rohga: Armor Force (Evercade): COMPLETED!

Posted on 31/08/2025 Written by deKay

This is a bit of weird one. It’s mainly a side-scrolling shooter, only your big mech (or mecha? I can never remember the difference) can’t fly and at times you can move in and out of the screen which has a similar effect to flying because it’s all on a 2D plane. That’s not the only unusual thing though, as you can “build” your own robot from various parts for different weapons and legs and stuff before you play, and then you collect people (?!) which act as sort of drones. Then there’s the thing where if you get hit too many times you lose your robot for a bit and have to hoof it mech-less.

I played it in co-op which mainly caused the screen to be filled to an also chaotic level, but we had a good time. A bit of an oddity.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade, retro

Metal Slug (Evercade): COMPLETED!

Posted on 31/08/2025 Written by deKay

Yes, yes. We’ve all played Metal Slug before and own it on various compilations a hundred times over but that doesn’t stop it being good. And! This time I completed it in co-op with my daughter, which I’ve never done before.

It has horrible slowdown, which I don’t remember from any other version but apparently even in the arcade it did that. Not what you’d expect from what was, at the time, the most powerful gaming device in the world. Probably.

Doesn’t matter though because it’s great and silly and why isn’t Metal Slug 2 (or 3/4/5/6/7/8/9/X) on the Evercade yet, eh? Ridiculous.

Oh yeah, and I know the screenshot that accompanies this post is rubbish but – again – you can’t take screenshots on an Evercade so it’s from the Evercade website.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade, metal slug, retro

Ironclad (Evercade): COMPLETED!

Posted on 31/08/2025 Written by deKay

Ironclad is a pretty standard side-scrolling shooter, originally for the NeoGeo but I played it on the NeoGeo Arcade Evercade cartridge. I found it a lot easier than most games in the genre, which is especially odd for an arcade game, but I’m not going to complain!

It’s got a nice weapon upgrade system, a floaty drone thingy and some interesting bosses (like a big train), but the biggest draw is the graphics. Backgrounds seem to be pre-rendered, and remind me a bit of something like OverTop. Sprites are pretty decent too, and they feel a bit like Metal Slug in art style, just zoomed out.

So yeah, it’s OK, nothing incredible but perfectly playable.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade, retro

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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