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Auf Wiedersehen, Monty (Switch)

Posted on 13/10/2024 Written by deKay

Nah mate. Look, I tried. And, it looks so much better and plays so much better than the previous two Monty games, but I just couldn’t make head nor tail of the map, where I’m supposed to go, or what I’m supposed to do. Collect plane tickets, go to other countries? Then what? Why? There’s money pick up, I think? And other items?

Just utterly flummoxed by it and wandering the map with a dwindling number of tickets which are needed to get around wasn’t fun. I looked up the original game cassette inlay and that didn’t help either. Abandoned!

Filed Under: Gaming Diary Tagged With: Diary, retro, speecy, switch

Monty on the Run (Switch): COMPLETED!

Posted on 12/10/2024 Written by deKay

Another Monty game. It’s very similar to the first one, really, but with the added feature that you have to collect five specific items en-route to the exit or you can’t escape.

I think I was lucky in that I found them automatically or accidentally, because I certainly remember when I’ve played this previously a very long time ago I must have missed some. It wouldn’t surprise me if backtracking to find them again was impossible too.

The jumping physics and general collision detection seems a bit improved over the first game, and graphically it’s a bit nicer too. There is a teddy that looks like you should pick it up but it kills you, which seems a bit unfair as there’s no warning. Bloody teddy bears.

Filed Under: Gaming Diary Tagged With: completed, Diary, retro, speccy, switch

Wanted: Monty Mole (Switch): COMPLETED!

Posted on 12/10/2024 Written by deKay

The Monty Mole games were always Too Hard. You only have to look at the random nature of the instant-death Crushers to see that. I sort of liked them at the time, but not enough to struggle through with not-my-fault deaths threatening to cut my play short – it was just too frustrating. Plus on the Spectrum I had a million other games I could play instead.

So, why I bought The Monty Mole Collection, a set of three Monty and one Monty-adjacent games on the eShop, I don’t know. Madness.

But! Save states! Sure, emulators have had these for a Very Long Time but it’s just easier to play things on the Switch these days, isn’t it? And with these save states I can work around the stupid randomness and relieve some of the other frustrations that are always part of pixel-perfect platformers with slightly wonky collision detection.

And so it came to pass that I played and completed Wanted: Monty Mole. Obviously it’s a simplistic, if not exactly simple, game these days but it was fine enough. There was a bit where you have to collect items to get past a certain screen and the items I needed did nothing. Not sure if that’s a bug or I did something wrong, but I ended up starting the game again, did exactly the same thing, and it worked. Haunted.

This wall should “open”. It didn’t.

Filed Under: Gaming Diary Tagged With: completed, Diary, retro, speccy, switch

Densetsu no Stafi 3 (Switch): COMPLETED!

Posted on 26/08/2024 Written by deKay

Yes, it’s more of more of the same. Same baddies (mostly), same skills (that again need re-learning), same silly characters to interact with. But! Densetsu no Stafi 3 adds something new – a second, female, starfish. If my Japanese is correct, she’s Stafi’s sister Stapi.

At various times in the game you swap between the two starfish, sometimes at will, other times it is forced due to Events That Happen. Although similar, they have a couple of different skills. Notably, Stapi can wall-jump and crawl, so that’s one better than Metroid.

It adds quite a bit to the game, especially in a sections where you have to use each character’s skills to help the other character who in turn helps you. That said, this is really feels more of an extension of the series than a completely new game. If it ain’t broke, though. Oh! Except there is another thing which is new – WARIO. Yeah, for some reason Wario is in some of the levels and you have to guide him around. Weird.

There is a Densetsu no Stafi 4, which I own on the DS, but it’s a shame there’s no DS games on the Switch so I can carry on the series there.

Filed Under: Gaming Diary Tagged With: completed, Diary, GBA, retro, stafi, switch

Densetsu no Stafi 2 (Switch): COMPLETED!

Posted on 24/08/2024 Written by deKay

See, I told you I was going to play them all. Soon after finishing Stafi 1, it was on to Stafi 2, which takes place directly following the events of the first game.

Somehow, Stafi has lost all his skills so they have to be re-obtained, so really it’s a re-tread of the first game only with different levels. And more levels – seemingly a lot more levels. And different bosses. And some new gimmicks. OK, so not really a re-tread. It does all seem very familiar and asset reuse-y though, which would explain how it originally came out less than a year after Stafi 1.

Still fun, despite the lack of anything properly new though.

Filed Under: Gaming Diary Tagged With: completed, Diary, GBA, retro, stafi, switch

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92: You Do Realise You Can Take The Discs Out
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Look, March was a bad month, OK? We didn’t do an episode and we know that made you all sad but it can’t be helped. What’s done is done. Water under the bridge. A delicious chocolate river slurped up by a fat German child while a man in a silly suit watches in glee. We just can’t do anything about it. Except press on with another episode and some lickable wallpaper.

In Episode 92 dem mans deKay, Orrah and the unlikely-y named “Kendrick” have Switch 2 Real Actual Facts to tell you about, the surprise everyone expected release of Oblivion: We Made It Pretty Edition, a new Star Wars game, and one of us has bought a new console. Who and what? You have to listen to find out! While you’re listening, you should also hear words about these games and more!

92: You Do Realise You Can Take The Discs Out
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92: You Do Realise You Can Take The Discs Out
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91: Slippers Go Under Defeat
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90: One Lukewarm Pant
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