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Wiz ‘n’ Liz (MD): COMPLETED!

Posted on 29/10/2022 Written by deKay

After a write-up in Retro Gamer magazine, I was reminded how much fun this was all those years ago, so since I already had my RetroFlag GPi out for Mega-lo-Mania purposes, it seemed rude not to have a quick go.

Which turned out to be a couple of days of play and ended up with me completing it. As you do.

Somewhere, I have a hand-written, self-worked-out list of every single fruit combination for all the magic spells you can do, but I don’t know where that is so resorted to The Internet for some interesting ones. Most important were the ones that either gave you extra lives, or gave you stars with which to buy extra lives. Because extra lives are Important.

The aim of the game is to collect wabbits. But you have a timer and this seems to get shorter, and unless you’re lucky and collect a million “time extend” pickups dropped occasionally by captured wabbits, invariably you’re going to run out, and die. Especially in later levels where the number of required wabbits increase, and they start dropping the odd time penalty pickup too. Hence the need for extra lives. Luckily, it’s pretty easy to rack up loads of them with the right fruit and stars. Phew, eh?

Filed Under: Gaming Diary Tagged With: completed, Diary, Mega Drive, retro

Rod Land (Arcade): COMPLETED!

Posted on 31/07/2022 Written by deKay

Now this game I have heard of. It’s one of those single screen, clear out all the baddies games like Parasol Stars and Snow Bros, only in this one you grab them with your rod and then bash their brains out on the floor. As you do.

I had forgotten, however, that there were bosses! But, and like most of the rest of the game actually, they were surprisingly easy to beat.

A very happy jolly platformer with cute graphics. Not as good as Parasol Stars though.

Filed Under: Gaming Diary Tagged With: Arcade, completed, Diary, retro

64th Street: A Detective Story (Evercade): COMPLETED!

Posted on 31/07/2022 Written by deKay

Despite the name, there’s no actual detectiving in 64th Street. Sure, at the end of each level a wall of text comes up to say you found a clue to, uh, whatever the thing you’re supposed to be doing is, but actually, the game is 100% punching and kicking people. Because, it’s a Final Fight type game after all.

I’d never heard of it before, and, when I came to write this I’d already forgotten what game it was. But I do remember the gameplay and it’s fine. Nothing special, it’s not up there with Streets of Rage or Final Fight, but it’s fun enough even if it does nothing new and copies pretty much everything from those two games (which, to be fair, are very similar already!).

Filed Under: Gaming Diary Tagged With: Arcade, completed, Diary, evercade, retro

Kirby’s Dream Land 3 (Switch): COMPLETED!

Posted on 17/07/2022 Written by deKay

After the travesty that was Kirby 64, I thought I’d play this on the SNES service on the Switch. It’s been ages since I last did (and even then it was in Japanese), and I’d forgotten – and been tainted by 64 – just how good it looked. In fact, it’s probably the best looking SNES game. How did they go from this to that? Unpossible.

I love the crayony style of the graphics. Kirby 64 just looks so empty and bland in comparison.

I haven’t collected everything on every level, and I’ve not done all of the “missions” each one presents you with. so I presume there’s a secret extra world yet to come for when you do, but I beat a final boss and got the credits.

Filed Under: Gaming Diary Tagged With: completed, Diary, kirby, retro, SNES, switch

Kirby 64: The Crystal Shards (Switch): COMPLETED!

Posted on 15/07/2022 Written by deKay

I had no idea there were bad Kirby games. Certainly, Kirby Air Ride and Kirby Not Smash Bros Because It’s Only Kirby in Different Colours Clash aren’t amazing, but they’re inoffensive and not really proper Kirby games. But Kirby 64 is bad. And not in a 1980s way.

Considering that it came out after Mario 64, and is a much simpler game being only 2D (well, 2.5D really), how is it that this looks terrible? It’s worse than the NES game. Hell, it’s worse than almost every game. But it was free on the Nintendo 64 thingie on the Nintendo Online doofer, so can I really complain?

Unusually for a game, it actually looks better as a static image than when moving.

It tries to make up for it by being cute and stuff and having the usual Kirby twee choons and jingles, but it’s so slow, so ugly and so impressively dull that it’s a wonder anyone can play it for more than ten minutes.

So after about three hours, I completed it. Obviously. And we shall Never Speak of This Again.

Worst boss ever.

Filed Under: Gaming Diary Tagged With: completed, Diary, kirby, N64, retro, switch

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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