Silver Sable returns to New York to deal with Hammerhead nicking all her tech gear, and he’s now basically a massive robot too. But of course, I beat him and finished this last lot of DLC.
Spider-Man: Remastered: The City that Never Sleeps: Turf Wars (PS5): COMPLETED!
Although it is sort of its own story, this chapter continues on from the previous DLC. The Maggia are getting more dangerous what with Hammerhead nicking all the high tech Sable weaponry and outfitting himself with some impressive armour. There’s a new set of Screwball challenges too.
Spider-Man: Remastered: The City that Never Sleeps: The Heist (PS5): COMPLETED!
That’s more colons than a tin of cheap dog food.
I won’t go into the mechanics of this DLC chapter as they’re the same as in the main game, but the story is much more low-key than what went before. It follows the return of Black Cat and how the Maggia (definitely not the Mafia) are resurging into Manhattan to fill the void left by Kingpin’s incarceration and how one of the Maggia family dons, Hammerhead, is trying to seize power from all the other families.
It’s more of the same, but there are some additional mission types (including side missions involving Screwball which are… unusual), and any more Spider-Man is good news so that’s just fine. Oh, and I unlocked Spider-Pants.
Spider-Man: Remastered (PS5): COMPLETED!
The most important thing in any Spider-Man game is the web swinging. What’s the point of being Spider-Man without it? Sure, he could swing in some of the 2D 8 and 16-bit platformers, but when the Gamecube-era Spider-Man 2 game came out the freedom of 3D traversal round New York was a massive wow. The rest of that game… not so much.
Well, much time has passed since then and this, the PS5-improved version of the PS4 exclusive, is very much the same game as that Spider-Man 2 of yore only even more impressive and gets almost everything right.
In the same way that Arkham Asylum made you feel like you really were The Goddamn Batman, in this game you feel like you really are the, uh, Goddamn Spider-Man, in a way none of the previous games quite managed. Peter Parker is light and agile, he’s quick and flexible both physically and in his fighting style. You have a lot of control over ground, air and distance attacked, both with kicks and punches and with his webs, which can be used to both slow down enemies and grab nearby items to chuck at them. You can attack from walls and ceilings, slide between legs to attack from behind, and have a number of gadgets with which to web up, electrify or otherwise incapacitate foes, and you can even jump in the air then grab a baddie via a web shot and drag them up into the air with you. It’s so fluid and easy to mix up your attacks and dodges. Plus, of course, there’s all the swinging between buildings in Manhattan.
It does borrow more than a bit from those Batman games, however. Frequently you’re dropped in a room with patrolling guards or thugs, and you have to take out as many as you can without being seen before all hell breaks loose, and these sections are ripped straight from Rocksteady’s games. You can even grab baddies and leave them hanging from gargoyles, if that’s how you want to play it. Of course, being Spider-Man, you can do the same from walls and ceilings too, which Batman couldn’t. Also borrowed from Batman is the “detective mode” type scanner, where you can highlight objects and enemies that are behind walls, or discover clues to follow.

The plot OK but it’s played out in an uninteresting way, as it’s basically “these guys are bad”, followed by “now you’ve got rid of those guys, these guys have come in instead and they’re worse” followed by “the guys we sent in to deal with those guys are actually worse still and you’ve now got to deal with them”. All the while there’s the Kingpin in prison trying to run his empire from his cell, a load of escaped super criminals like Vulture and Rhino to take down, and the gradual change in Otto from Peter’s mate and employer to Doc Ock. There’s also the Not-Green-Goblin Norman Osborn who has sent his son (and Peter’s friend) Harry “away” because he is “sick” who starts off as mayor and becomes increasingly evil as the game progresses, but never actually embodies it completely. Sequel, perhaps?
The voice acting and characterisation is excellent, with J Jonah Jameson being especially good with his radio show rantings that you frequently listen to. Although this instance of Spider-Man and his Assorted Friends and Foes is in a separate universe to both the comics and the MCU, there’s obviously similarities but it still manages to remain its own thing. And luckily it’s not yet another retelling of his origin story. Graphically the game is impressive, especially the draw distance, but it didn’t feel as PS5 as I felt it probably could. Perhaps I was expecting something a bit more realistic? Or more lighting effects? It doesn’t subtract from the experience, and is probably down to being a touched up PS4 game, but still – I was hoping for a bit more for the eyes.
Something which came as a surprise is that you get to play a few missions as people other than Spider-Man himself. There are a few as MJ, sneaking into (or out of) buildings while trying to find evidence. She gets the ability to incapacitate and distract guards, but can’t actually fight so it’s all stealth. You also get a couple as pre-bite Mile Morales, which are similar but he can hack devices remotely to cause distractions. To be honest, none of these missions are very good but they’re all pretty short.

There are also loads of side-missions for Spidey himself, with various challenges and a wide variety of things to do, from using spiderbots to defuse bombs to chasing pigeons. All of which I completed, as I very much enjoyed the game and so merely finishing the story wasn’t enough – I went back and did every optional mission and challenge too. And then? Well, there’s the DLC!
Spider-Man Miles Morales (PS5) – Completed Review
The showcase for the PS5 release does not disappoint, it is an action-packed adventure with lots and lots of web slinging fun. The main caompaign is much shorter at just over 3 hours but there is enough side content in the game to keep you busy zipping around the map completing side quests, clearing out hideouts, collecting various items from postcards to sound samples.
Playing as Miles, you get to enjoy using his bio-electric powers to hulk-smash and dash around pulverising enemies. There is a large skill tree to unlock which will give you new moves but be warned to complete it you will need to play new game+ and level up enough to gain skill points. You will also need to collect tokens to unlock gadgets and new suits. The best suit in the game however you do not get unitl you have completed the game and start new game + to play a new side quest. Even if you do not want to play the main campaign again make sure you start new game + to ulock this suit. Trust me it is Puurfect!
The story and characters in the game are very good, from Ganke your sidekick buddy, Uncle Aaron who has some hidden secrets and Phin your very close friend who is trying to find a solution to rid the city of Roxxon, a greed-hungry corporation who will stop at nothing to make money. There also some nice cameo's from Peter Parker and others throughout the game.
It had a hefty price tag on release but now can be picked up for around £25 second-hand and for that amount you will certainly enjoy the experience. Make sure you wait around after the credits to see a small scene which shows where the series is going next.