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Monster Hunter 3 Ultimate (Wii U)

Posted on 27/05/2013 Written by deKay

I’ve had this for a little while now, but for some reason I’ve not made any posts about it. I’d decided to buy the game, expensive as it was (£50!) directly from the Nintendo eShop. I thought it would benefit from always being installed rather than having to find the disc when I wanted to play, and given how much time I ploughed into the Wii version (Monster Hunter Tri) I thought £50 was still going to be value for money.

Either that or I had a funny five minutes.

Sure, I’m generally against the prices of eShop “retail” games, but the cheapest boxed copy I could find at the time was £44, so it wasn’t a massive saving. Then I found, just 24 hours after buying it, that Game did download vouchers for £42.99. Ah well, you live and learn.

How is the game, then? Well, excellent. I had two major issues with the Wii original – the controls (specifically the item selection during battle), and the inability to get certain items unless you played online. MH3U fixes both those problems, with item quick-select on the gamepad, and optional online. As much as I enjoyed it before, it’s far, far more accessible now. Which is A Good Thing.

That’s not all that’s new, though. Capcom have added some new monsters, areas and weapons too. I still went with a Great Sword though, same as before. I did consider trying something else, but only the Great Sword seemed “right” to me. I’m playing as a woman this time though, not that it really makes a difference.

Something I didn’t realise would matter so much is the improvement in the game’s graphics. They’re so much clearer that they make the game substantially easier. Enemies in the distance are more distinct – so you can see their “tells” better, and “gathering” areas (for mushrooms, mining, etc.) are far easier to spot. I even found two “secret” routes in the Deserted Island that I hadn’t seen before simply due to blur.

At the moment, I’m nearing how far in I got with the Wii game. I’ve not reached Tundra yet, but I’m way ahead in the sword improvement and armourcraft stakes – having full sets of both Rhenoplos and Jaggi armour. I never managed a full set of anything in MHT. I’ve not had a go at Barroth yet either, but I have defeated a Great Wroggi and several Arzuros – neither of which were in MHT.

I’m currently trying for full Ludroth armour, and mopping up a few remaining 2* quests and the rest of the 3* quests. Around 20 hours on the clock!

Filed Under: Gaming Diary Tagged With: monster hunter, Post, wii u

Lego City Undercover (Wii U)

Posted on 22/05/2013 Written by deKay

legocity100

100% Complete! Just 61 hours! Phew! I’m not really sure why there’s a big lock symbol in the middle of the bottom row, though. It’s supposed to show I’ve completed all of the Free Run challenges (which I have done), but sometimes it comes up with a lock and sometimes it doesn’t. I suspect it’s a bug.

Anyway. What an utterly fantastic game. So much so I’ve plugged another five hours in since completing it!

Filed Under: Gaming Diary Tagged With: lego, Post, wii u

Lego City Undercover (Wii U)

Posted on 13/05/2013 Written by deKay

legocity87pc

This is progress. All red bricks got, 400/450 gold bricks got, and 8 of the 15 main “levels” 100%ed. Almost 52 hours on the clock.

The important question is, even though there’s no story left and I’m basically just wandering round looking for things, is it still fun? Hell yes. It doesn’t get dull or repetitive. There are still loads of funny things, like conversations I stumbled across and places I hadn’t been. There’s just so much to see and do – every corner of the game has something to discover.

Filed Under: Gaming Diary Tagged With: lego, Post, wii u

Lego City Undercover (Wii U): COMPLETED!

Posted on 26/04/2013 Written by deKay

The story is done! The day has been saved! There’s still many, many hours of game left as I’m only about 35% finished!

I won’t say much about the ending, because, well, spoilers. What I must say, however, is that it was actually genuinely properly epic. Like nothing before from any other Lego game. For a short time, there’s some of the usual funny silly stuff, then a fight between you in a giant robot suit and Rex Fury riding a robot dinosaur, but after that there’s a bit of dramatic from-space skyfalling which is absolutely fantastic. The music, the Earth below you, and the countdown timer all combine to bring something to a Lego game that no other Lego game has even approached.

It outdoes Halo and Gears of War and Dead Space. No, really.

And that was it! Now to begin the post-game mop-up.

Filed Under: Gaming Diary Tagged With: completed, lego, Post, wii u

Picross e2 (3DS): COMPLETED!

Posted on 26/04/2013 Written by deKay

picrosse2And finally, all the puzzles are solved. Phew!

According to the stats, I played it for over 21 hours, which is about 5 hours longer than its predecessor. Which is pretty much what I expected.

And, erm, that’s it. It’s great Picross game, just like the first one only bigger. In terms of value for money, £7 for over 20 hours play is pretty good going. It’s a shame there are no bigger puzzles as 15×15 is a bit small, but still – minor complaint.

Filed Under: Gaming Diary Tagged With: 3ds, completed, picross, Post

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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