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Minecraft Dungeons (Switch): COMPLETED!

Posted on 22/08/2021 Written by deKay

When you pay for the Switch Online service, every so often they give you the full, complete versions of retail games for free – for a few days. Then they stop working. This week, they let you download and play Minecraft Dungeons, and my daughter and I completed it before our free trial was up.

That’s not to say it’s short, although it’s nowhere near as long as I expected (partly because two large additional areas are walled off behind DLC payments), it’s just we played it a lot in a short amount of time.

Although it looks like Minecraft, and has a lot of the same creatures and sound effects, Minecraft Dungeons is actually more like Diablo. You take on a series of isometric levels, killing loads of baddies, getting better loot, and making Numbers Go Up. It’s much more simplistic than Diablo, and it doesn’t have anywhere near as much content, variety, or items to collect as Diablo III, but it’s also more suitable for kids and there’s literally no learning curve just to figure out the character and weapon upgrade system.

It’s also a lot easier. The only time we had any problems is when we started a level that was waaaaay above our current player level. Sure, when you complete it there’s a much harder New Game+, and yes, for most levels you can pick a higher recommended player level than your current one, but that seems to make it impossible rather than “harder”.

We did enjoy it a lot though, and if I’d have known it was as good as it was beforehand, I’d probably have ended up buying it. However, if you’re going to, I’d recommend the PlayStation or Xbox versions instead of the Switch if jerky, stuttering framerates are likely to offend – the Switch version is full of it. Not enough to put me off, but that’s mainly because I wasn’t paying for it.

Filed Under: Gaming Diary Tagged With: completed, Diary, minecraft, switch

Earth Defense Force 5 (PS5): COMPLETED!

Posted on 20/08/2021 Written by deKay

I realised for the first time while playing EDF 5, having played all (I think) of the previous titles in the series, that I think the reason I enjoy them so much is that they’re basically musou games only with guns and aliens. Sure, there’s less base defence and area capture, but the gameplay is surprisingly similar.

After I’d played a few levels, my daughter noticed it was two player and so asked to join in, which made it even more like musou games like Pirate Warriors and Hyrule Warriors that we’d played together.

If you’ve played an EDF game you’ll know exactly what to expect from Earth Defense Force 5. Millions of giant insects, cities that get levelled, hundreds of weapons and the best worst voice acting ever. Only this time round, it’s all with a rock solid framerate rather than sometimes dropping to seconds-per-frame, even in split screen. I suspect running this PS4 game on my PS5 counts for some of that though.

The game also adds new enemies to the series. The “Hector” robots are gone, replaced with giant frog soldiers (that your teammates refer to as ”just like us” – are they blind?”) and armoured giant alien soldiers. There are also a few more varieties of ants and spiders and stuff. Otherwise, it’s basically more of the same. Which is no bad thing of course, and exactly why I bought it!

Filed Under: Gaming Diary Tagged With: completed, Diary, earth defense force, PS4, ps5, psn

Mom Hid My Game! 2 (Switch): COMPLETED!

Posted on 04/08/2021 Written by deKay

A while back I played the original of this and it was cheap, short and silly. The sequel is just the same, only with different scenarios. It seemed a bit easier too, but perhaps I was more tuned to look for weird stuff or something.

There’s not much more to say about it – just read the original post!

Filed Under: Gaming Diary Tagged With: completed, Diary, switch

Luck Be A Landlord (Mac): COMPLETED!

Posted on 04/08/2021 Written by deKay

This game is a bit like a cross between a clicker and a fruit machine. You spin the reels, and get items appear, and then get money depending on what items and how many of each. But you also unlock more items that could appear, and there are buffs to certain items which increase their worth or a multiplier or both.

So, for example, if you get a Witch, then you get more for each Cat it is next to. Or if you get a Monkey, you get more for Banana. After so many rounds, you have to pay rent and then the rent increases for the next set of rounds. Can’t pay? Game over! So yeah, it’s partly luck based, but then it says that there in the title!

There’s an endless mode, which is obviously impossible to complete, but there’s also a mode with an actual ending, and it’s that I completed.

Filed Under: Gaming Diary Tagged With: completed, Diary, itch.io, Mac

Zelda (Game & Watch): COMPLETED!

Posted on 31/07/2021 Written by deKay

I was lucky enough to be given (an original!) one of these, as well a Donkey Kong and Donkey Kong II, this weekend. It’s the best Game & Watch game and although I have a keyring mini replica I haven’t played the G&W classic since it was a Hot Product in the school playground.

And it still stands up really well today. Although it was much, much easier than I recall because I managed to complete it on my first go. Actually completing G&W games is unusual because most are high score chaser games, but Zelda has an endpoint – get all the bits of triforce by killing all the dragons – and that’s what I did. It was Excellent.

Filed Under: Gaming Diary Tagged With: completed, Diary, game & watch, retro, zelda

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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