ugvm

the site of uk.games.video.misc

  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

Super Mario World: lost in chocolate

Posted on 30/01/2026 Written by Xexyz

I have got further than ever before, but that’s not saying much. I own Super Mario World on multiple systems – SNES, GBA, Wii, Wii U, 3DS – as well as having emulated it on the Raspberry Pi, the iMac, and (shh) my work laptop. I have played the start of it many times over, knowing to go left at the first map screen and turn on the yellow switch, then progressing right up the map to Donut Plains. I know about the secret exit in Donut Plains 2 to get to the green switch palace. I have, very often, given up at the ghost house in Donut Plains because I just hate the way the enemies move and the need for constant vigilance.

Not this time, though. Playing on the Switch (and then the Switch 2), I pushed through, and found new life beyond the ghosts in Vanilla Dome, Twin Bridges, and then the Forest of Illusion. And at this point it became really annoying.

In an effort to actually finish the game, I tried to ignore the red blinking dots that told me there were alternative exits to the levels. I went straight through each level, to the obvious end, making progress. And then in the Forest of Illusion, taking the obvious exit no longer worked; I ended up going around the overworld map in circles. I did find a secret exit in Forest of Illusion 1, but that just took me to the ghost house which I had already accessed from Forest of Illusion 3. The ghost house exit took me to FoI4, and then the exit from there went back to FoI2. I was frustrated for ages until I found the secret exit from FoI3 which was hidden in a pipe I was sure I’d been down multiple times before, just before the normal end of the level.

Keeping a Yoshi seems to make life a lot easier.

Through Roy’s castle, and onto Chocolate Island. I was doing fine until Chocolate Island 3, when I found that the exit led me into a loop which took me back to Chocolate Island 3. I explored CI2 for ages, because there was a sign at the start indicating that if I collected a certain number of coins or finished at a certain time I would get a different exit, but no amount of experimenting gave that result. There didn’t look as if there could be a secret path leading from the ghost house or CI1. And then, met with a facepalm, I realised that the arrows at the end of CI3 were pointing to the right, showing me where I had to go. I rode Yoshi along, swallowed the blue koopa to give me wings, and then made my way over to the other secret exit.

I’ve left it at CI4, which has a lot of diagonal platforms to slide down. Hopefully I won’t get lost again.

Filed Under: Gaming Diary Tagged With: Emulation, SNES, switch, Switch 2

Fantasy Life i: The Girl Who Steals Time (Switch 2)

Posted on 19/01/2026 Written by deKay

Started playing.

Filed Under: Gaming Diary Tagged With: Diary, fantasy life, Switch 2

Viewfinder: petting the cat

Posted on 05/01/2026 Written by Xexyz

Viewfinder caught my eye when it was first demonstrated, with the ability to take photos and walk into them, and clever world manipulation. When it came out it was £20, and that seemed a little expensive for the technical sandbox I imagined it to be. Towards the end of last year it was free on PS+, and given away on the Epic Game Store, and now, having played it, I can see that I was wrong: it is not just a technical sandbox, it was not too expensive, and a lot of the game doesn’t have you wandering around with a camera taking photos.

Indeed, you don’t get a camera of your own until World 3 (of 5); initially you are reliant on picking up photos (or other pictures), and then later you can use photocopiers and cameras which are fixed in place. All have a limited number of uses; once you place a picture in the world it is no longer yours and instead becomes the level itself, and photocopiers and cameras have limited film or paper. In some ways I was disappointed that there wasn’t a more free mode, where you could experiment with multiple photos and building your own platforms without a set objective. Maybe that is yet to come, or maybe that just wouldn’t work – my PS4 has already crashed twice in levels where I’ve been dealing with many different photos.

Viewfinder_20260104132442
Viewfinder_20260103231609
Viewfinder_20260103233219
Viewfinder_20260103233811
Viewfinder_20260104000308
Viewfinder_20260104002839
The game has some great graphic styles and many subtasks, such as a tamagotchi-style toy you can place in the world, and pictures of classic 8-bit RPG screenshots that you can place, jump into, and explore.

I’ve completed World 3 now, and on to World 4. The game focuses on small, restricted puzzles, and there are times when I feel like I’ve brute forced my way through rather than settling on a clever obscure solution. Maybe that’s just my perception. There is a story, which is rather hard to follow, but it seems that the levels you explore have been built inside this simulation, which in turn has been built inside a laboratory that you visit a couple of times. And you’re searching for a weather manipulator? Not sure why that’s in the simulation. The most important thing is that the only inhabitant of the simulated world is an artificial cat, and, when it’s not talking to you, you can walk up to it and pet it. When you do, it purrs, and the controller vibrates.

That’s worth the £20 by itself.

Filed Under: Gaming Diary Tagged With: Playstation 4

Oblivion Remastered (PS5)

Posted on 04/01/2026 Written by deKay

It’s been a long time since I last played Oblivion, but it’s just as good as I remember. The increased detail, faster loading, and other improvements here no blunt have something to do with that. It still seems to have most of the original bugs intact, mind.

Filed Under: Gaming Diary Tagged With: Diary, oblivion, ps5

2026 – Happy New Year & 2025 GOTY is obviously not Clair Obscur.

Posted on 02/01/2026 Written by gospvg

Play

As Dusk Falls (PS5) - Completed

An interactive "telltale" like game about a family whilst relocating to St. Louis are forced to stop at a motel and chaos ensues.

An enjoyable story with multiple characters that does end on a mild cliffhanger, not sure if the studio Interior Night has any plans to continue the story.

It even has a waterfall scene!

 

Sword of the Sea (PS5) - Completed

A stunningly beautiful game where you ride a hoverboard and help to bring back water to a desert. Who else but Austin Wintory with yet another amazing soundtrack. If you enjoyed Journey you will love this & it has some amazing waterfalls!

 

Clair Obscur - Expeditions 33 (PS5) - Playing

With the extended break from work it was time to start another physical game from my backlog & what else but the darling of award shows and many gamers GOTY, Clair Obscur Expeditions 33.

I can't say anything about the game that you have not already read or listened but yes it lives up to the hype. If not the sountrack then the art style or engrossing story and characters. Maybe it's the turn-based battles with it's parry/dodge mechanic or that each character has a unique fighting style to master.

I was hoping I may be able to complete it before the end of the year but I don't want to rush it and enjoy every beautifully crafted section of the game.

In summary I wish Square Enix are taking notes, this is what the Final Fantasy games should have been.

Oh! and yes it has some beautiful waterfalls!

 

Game of the Year 2025 

Overall I'm happy with my gaming year starting with the juggernaut that is Cyberpunk 2025 & what a game it was! A pleasure to explore Night City and uncover it's many secrets. Without going any further let me just say this is my game of the year! even before I started playing the Phantom Liberty DLC.

I then enjoyed some british humour in Stanley Parable Ultra Deluxe before going back to the 80s for Robocop Rogue City. We can ignore Pure Mini Golf a 32p purchase for an easy platinum lol!

Road 96 was the first of many interactive "telltale" like games I would enjoy this year and no year is complete without an RGG game and Like A Dragon Ishin! scratched that itch!

Balatro should come with a warning label, easily the most addictive game I've played in a long time and even now I keep coming back to just to have one more run!

Ghostwire Tokyo was an unexpected surprise that I enjoyed very much including the scary school sequence! Fantasy Life i told me how fragile a human being I am with constant RSI pains due to it's lack of accessbility options for the quicktime events. It also taught me I should always quit playing games if I am not enjoying.

Dredge was a relaxing fishing game with a mysterious story to enjoy & Lost Records Bloom & Rage Tape 1 another interactive game from one of my favourite developers Don't Nod.

Messenger an impressibe acheivement for a short browser based game, The Invincible is a first person sci-fi adventure based on the 1964 novel.

I then found my digital crack in Wordle, Connections & Strands. I still play all three daily but did give up on Spelling Bee & Pips.

Promise Mascot Agency was an enjoyable "Kairosoft" like game with a yakuza backstory, it is also the first game I have purchased in years that I started playing straight away.

Hole.io kep me entertained for a few days gobbling up buildings. Then back to back interactive titles in Lost Records Bloom & Rage Tape 2 & As Dusk Falls. Finishing off the year with Sword of the Sea.

2026 Gaming Resolutions

New year! and some new resolutions that I can break!

1. Purchase no more physical games until I have reduced my backlog to 3 titles (currently at 13!).

2. I did well in 2025 and avoided buying the PS5 Pro and Switch 2, I need to keep that going in 2026, no new hardware purchases except if required PS5 controllers.

3. I have £80 on PSN credit and this all I can use until I reduce my digital backlog to 10 titles (either by playing or dropping, currently at 35 games). No more shopto top up codes!

I will renew PS+ at the essentials tier in November, I don't need the extra tier it just adds more titles to my backlog!

4. I did really well this year with FOMO, I did not go back to Fortnite even with the Simpsons map or the current BTTF skins, I also avoided purchasing Arc Raiders. I don't have the free time for these type of games. Need to avoid the hype and just play what I already own.

 

Backlog

Digital Games (35) - +4 See shopping below

PS+ Subscription (3) - Reduced by 1, Sword of the Sea & As Dusk Falls completed & Planet Coaster 2 added.

PS+ Monthly (19) - Reduced by 1, can't remember what title I dropped?! It was Viewpoint!

Physical Games (13) - added two see shopping below

Total = 70 Games (gone up by three from last month!)


Shopping

Stupid end of year sales! 

Shadow Gambit - Cursed Crew - £8.74 - Backlog
Steamworld Heist 2 - £6.24 - Backlog
Beyond Galaxyland - £7.49 - Backlog
Gears of War Reloaded £15.99 - Physical Backlog
Helldivers 2 £19.99 - Physical Backlog
A Way Out £4.49 - Backlog
The Quarry £8.44 - For Nemo/Sam to enjoy
and Roger £4.29 - First game I have purchased on the switch in a long time!

2025 Total £399.72! 

2026 Target is spend less than £100

 

Want

Quite a few titles I'm interested in from The Game Awards show including

The First Shepherd, Bradley the Badger, Star Wars Fate of the Old Republic, Control Resonant, Gang of Dragon, No Law, Tomb Raider Catalyst & Tomb Raider Legacy of Atlantis, 007 First Light & Pragmata.

Bin

My own weakness for buying more games when I have enough games to enjoy already!

 

Happy New Year! 

Filed Under: Gaming Diary Tagged With: As Dusk Falls, Clair Obscur, completed, Cyberpunk 2077, Game of the Year, Playstation 5, Promise Mascot Agency, Sword of the Sea

  • 1
  • 2
  • 3
  • …
  • 442
  • Next Page »
  • E-mail
  • Twitter
  • YouTube

Latest Podcast Listenbox

98: There Were No Ramekins
byugvm

Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
Episode play icon
98: There Were No Ramekins
Episode Description
Episode play icon
97: I’m Feeling A Bit Squiffy
Episode Description
Episode play icon
96: Magic Beans
Episode Description
Search Results placeholder

Tags

3ds ACNL animal crossing Arcade assassin's creed Batman completed Destiny Diary Emulation evercade Game Diary games iOS iPhone lego Mac mario Master System Mega Drive minecraft PC picross Playstation 3 Playstation 4 Playstation 5 pokemon Post ps+ ps3 PS4 ps5 psn PS Vita retro sonic the hedgehog Steam steam deck switch Vita Wii wii u Xbox 360 Xbox One zelda

Contributors

  • Diary – deKay's Lofi Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS – Posts

Copyright © 2026 · Outreach Pro on Genesis Framework · WordPress · Log in