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Mr Driller 2: completed!

Posted on 05/03/2026 Written by Xexyz

Is it possible to complete a Mr Driller game? Well, there is a story, and a set of difficulty levels with a narrative connecting them, and once I completed the highest difficulty level I saw an ending scene and credits and a screen that said “The End” on it. So yes, it is possible. That doesn’t mean I’m not going to play it again, though; it probably means that I’ll stick to normal difficulty rather than hard.

I have a Mr Driller 2 cartridge for the GBA (which, I believe, I bought for a pittance in the US once), and I have played it a lot on the Game Boy Micro at various times over the last couple of decades. I’ve never completed the Egypt stage, though, but recently I noticed the game’s release on the Switch Online service and thought I’d give it a go.

Maybe the Game Boy Micro d-pad wasn’t up to the task, since on the fourth attempt on the Switch – using my 8bitdo controller – I got to the bottom of the well. It being a US translation, everything’s measured in feet instead of metres, and the target depth is 10,000ft. I understand in the original Japanese this was 2,000m, meaning that Mr Driller in the US is 52% taller than his Japanese counterpart. There are breaks every 500m, transitioning to new types of level – the number of colours, prevalence of X blocks, appearance of star blocks, formation of X blocks around the air capsules – and quite often I would finish a level with very limited air, hoping the next would be either a two-colour stage (where chain reactions clear half the level, allowing you to grab multiple air cannisters at once) or one with helpful X block obstacles. I was crushed once, and ran out of air twice, but having been awarded an extra life on the way down (for, I guess, score related reasons) I was able to complete the game with 10% air left.

I don’t think I physically breathed for the last 500m.

The resolution betrays this as a handheld game.

I may have completed the main game, but there was one more surprise. On starting again, there’s a new extra hard stage – the North (Pole). Once again it’s 10,000m, but the levels are much harder. The first two have virtually no air available, meaning the third level is a welcome break with capsules here there and everywhere. The pattern repeats a few times, with levels starved of oxygen, meaning that if you don’t start them with a full tank you’re going to die. There are other levels where the air is buried under many patterns of X blocks, necessitating an excavation to release the air. It’s not easy; my best is 9610ft which was agonisingly close, but the last level is one of those with virtually no air and I started it on my last life with 25% in reserve.

Filed Under: Gaming Diary Tagged With: completed, Emulation, game boy advance, switch

A few days late! – End of February update – I’m still an Outlaw!

Posted on 05/03/2026 Written by gospvg

Play

Star Wars Outlaws (PS5) - Playing

Still playing Star Wars Outlaws.

Currently exploring Akiva and unlocking it's many mysteries.

I'm really enjoying this, it's easily the best Star Wars game I have played. Space Combat took me a while to figure out but it has now clicked. You just need to figure out which combat options you want and upgrade the defences.

 

Tiny Tina's Wonderlands (PS5) - Playing

It's Ramdan so I've not had much time to play it

 

2026 Gaming Resolutions

1. Purchase no more physical games until I have reduced my backlog to 3 titles (currently at 13!).

Still intact, no further changes

 

2. I did well in 2025 and avoided buying the PS5 Pro and Switch 2, I need to keep that going in 2026, no new hardware purchases except if required PS5 controllers. 

Still Intact! Nothing purchased, I have been tempted by pre-owned Steam Decks.

 

3. I have £80 on PSN credit and this all I can use until I reduce my digital backlog to 10 titles (either by playing or dropping, currently at 35 games). No more shopto top up codes!

Still intact, no new games purchased, the kids used up some my PSN credit to purchase some Resident Evil games.
 

4. I did really well this year with FOMO, I did not go back to Fortnite even with the Simpsons map or the BTTF skins, I also avoided purchasing Arc Raiders. I don't have the free time for these type of games. Need to avoid the hype and just play what I already own.

Still intact, no FOMO

 

Backlog

Digital Games (37) - No new additions 

PS+ Monthly (19) - Same again nothing new added

Physical Games (11) -Ditto, nothing new added

Total = 67 Games


Shopping

2026 Target is spend less than £100 - Total spent £0.00  

Kids spent £7.98 of my PSN credit on Resident Evil 5 & 6

 

Want

Nothing new, to be honest I have not really been following up on gaming news

 

Bin

Severe lack of gaming time due to Ramadan and just life!

Filed Under: Gaming Diary Tagged With: Playstation 5, star wars, Tiny Tina's Wonderlands

Spider-Man 2 (PS5): COMPLETED!

Posted on 28/02/2026 Written by deKay

It’s not often I play a big all-the-graphics modern games these days. In fact, even Spider-Man 2 is now a few years old. It does look amazing but the important thing is how it plays.

Very few games are this much fun to just get from A to B. Batman: Arkham Knight was, and the first Sony Spider-Man was, but most other games don’t give you the freedom and the tools and the verticality that just make it a joy to get around. This adds gliding and air-streams to the original, making long distance travel even faster – which is just as well as the map now covers more of New York. Or you can just be boring and fast travel, which actually looks all fancy because there’s no loading thanks to The Power of the PS5 SSD. Which, as I said before, is only fast in-game, not when doing file management. Tch.

So actually being the Spider-Man, or Spider-Men, or Spider-Mans (it is debated in the game as to the correct term) is a lot of fun, but the story needs to be good in order to take you through. And it is, if not quite as good as the previous instalments. You’ve got Pete still dealing with the death of Aunt May, and trying to mentor Miles while getting fired from a teaching job and generally not having any time or money, and you’ve got Miles who has college applications to sort and his dead dad to get over and him feeling increasingly concerned about Pete when, well, spoiler if you’ve not already heard about it, Venom makes an appearance. Plus all the Spider-Stuff they’ve both got going on, Harry Osborn on the brink of death for most of the game, and a number of Spiderfoes all being broken out of jail so that Kraven The Hunter can take them down meaning, weirdly, the Spider-Men have to save them.

It’s a lot.

And that’s before you get all the random side quests and street crimes and Sandman B-plot and photos you have to take and everything. I think this might be partly why the story just doesn’t hit like it did in the previous games – there’s too much distraction. That said, Kraven really isn’t a top tier Spider-Man villain like Doctor Octopus was, so it’s not the only reason. Sure, there’s Venom, but, I was expecting the Green Goblin. Maybe in Spider-Man 3? If they ever make it.

In conclusion (written like an AI, I know), it’s an excellent game, with lots to do and some amazing combat and traversal mechanics. Please don’t make me buy a PS6 for the next one.

Filed Under: Gaming Diary Tagged With: completed, Diary, ps5, Spider-Man

Spider-Man 2 (PS5): COMPLETED!

Posted on 28/02/2026 Written by deKay

It’s not often I play a big all-the-graphics modern games these days. In fact, even Spider-Man 2 is now a few years old. It does look amazing but the important thing is how it plays.

Very few games are this much fun to just get from A to B. Batman: Arkham Knight was, and the first Sony Spider-Man was, but most other games don’t give you the freedom and the tools and the verticality that just make it a joy to get around. This adds gliding and air-streams to the original, making long distance travel even faster – which is just as well as the map now covers more of New York. Or you can just be boring and fast travel, which actually looks all fancy because there’s no loading thanks to The Power of the PS5 SSD. Which, as I said before, is only fast in-game, not when doing file management. Tch.

So actually being the Spider-Man, or Spider-Men, or Spider-Mans (it is debated in the game as to the correct term) is a lot of fun, but the story needs to be good in order to take you through. And it is, if not quite as good as the previous instalments. You’ve got Pete still dealing with the death of Aunt May, and trying to mentor Miles while getting fired from a teaching job and generally not having any time or money, and you’ve got Miles who has college applications to sort and his dead dad to get over and him feeling increasingly concerned about Pete when, well, spoiler if you’ve not already heard about it, Venom makes an appearance. Plus all the Spider-Stuff they’ve both got going on, Harry Osborn on the brink of death for most of the game, and a number of Spiderfoes all being broken out of jail so that Kraven The Hunter can take them down meaning, weirdly, the Spider-Men have to save them.

It’s a lot.

And that’s before you get all the random side quests and street crimes and Sandman B-plot and photos you have to take and everything. I think this might be partly why the story just doesn’t hit like it did in the previous games – there’s too much distraction. That said, Kraven really isn’t a top tier Spider-Man villain like Doctor Octopus was, so it’s not the only reason. Sure, there’s Venom, but, I was expecting the Green Goblin. Maybe in Spider-Man 3? If they ever make it.

In conclusion (written like an AI, I know), it’s an excellent game, with lots to do and some amazing combat and traversal mechanics. Please don’t make me buy a PS6 for the next one.

Filed Under: Gaming Diary Tagged With: completed, Diary, ps5, Spider-Man

Puzzle Bobble (Evercade): COMPLETED!

Posted on 28/02/2026 Written by deKay

New Evercade cartridges arrived last night! one of them is the Taito Arcade 3 compilation, the highlight (for me) on it being Puzzle Bobble. The original one! In the arcade!

As I already knew, it’s great. Only, because it’s the arcade version, it only has 30 levels so I was done within an hour. 30 levels! I’m sure later home versions had many hundreds of them or randomly generated endlessly, but no.

Filed Under: Gaming Diary Tagged With: Arcade, bubble bobble, completed, Diary, retro

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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