ugvm

the site of uk.games.video.misc

  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

PolyTrack: try try again

Posted on 16/04/2025 Written by Xexyz

PolyTrack is a Trackmania tribute – almost identical gameplay mechanics, but with digital controls, simplified driving model, and a very stripped-back graphical style. It’s even simpler than Virtua Racing in many ways, with the car having a polygon count almost in the single digits. This simplicity means that it runs incredibly smoothly, even in-browser at https://kodub.itch.io/polytrack.

Much like Trackmania, the courses are short but deceptively tricky to complete. There are (usually) a few checkpoints throughout the course, and you can restart from those if you want – but the time does not reset, meaning that if you want to log a decent score you’ll need to restart from the beginning, again and again and again.

The physics seem very internally consistent, although it can be hard to judge when you’re racing on the wall or the ceiling, with only the downforce (upforce?) on your car keeping you aloft. As you work through the courses, there are some that are a bit overly complicated in terms of finding the route – especially the tower at the end of the Summer series, where you climb up high through various ramps and half-pipes, and then have to drive done the wall outside (made more complicated by the fact the camera doesn’t snap to the back of your car, so it’s effectively reversed on the way down). I have completed all the default courses, but some of the “community courses” are just a bit too obscure or long-winded.

You can watch ghosts of anyone on the leaderboard, and race against them. I came nowhere near.

Again like Trackmania, there’s a course designer. There’s a way to import and export designs (as well as game progress) through text. Here’s a fun, easy course from me.

PolyTrack14pdHKH1dCCCGAGefS7oY1usPABPlg5auY3ZKg5aUTDx6Xft1Vvnnz5Vl3K2wXsHnmmy5mE4QkHIUrAz8AmmbPOCA23BEJHisWgcn5fKmqxFKqiQoZ7C2fNmpsPzO7aAzyfvMuujFyVthpgbZSciWNEfl4peLPbpiaW01hckpss8EzpFt4i27ZmK55TvH3bAjQvth7TjtDzVo3aA9eNSNphJTd2peTd9zlodrqGLiIk51jiF93CuZXgPzUixNaNqFdDJUfckej1P6P0lEGvQmoPsXDfCleCc7HvKXryrj37lfuRWX4zqQ4hSjbuuyY5b1uFQ4I5qCeLQjGMWi

Filed Under: Gaming Diary Tagged With: PC

Hero GP: 6000 mph

Posted on 14/04/2025 Written by Xexyz

Hero GP is a brand new Game Boy Colo(u)r game, released via itch.io for download to play in any emulators but also able to be used on a GBC itself via a flashcart or on an Analogue Pocket. It is obviously inspired by Hang On, but the constraints of the GBC make the game more streamlined, with more immediate controls and with a simpler game structure. Within a few minutes of buying the game you’ll be at the end of the first track, possibly even doing well enough to unlock the second.

And possibly not. Despite the console’s limitations, this game is fast. This doesn’t show too much in terms of following the track – it’s a very standard 8-bit style single straightish road where the curves just simply nudge you along in the opposite direction a bit – but instead in terms of avoiding your opponents. As you ride along, you will see another rider appear ahead of you, and you’d better get out the way because you shoot past them in less than a second. There’s no speed indicated on the display, but if feels as if your opponents are going about 10 mph, and you’re going 1000.

This disparity in speeds does reveal the stark cheating of the AI, with you catching up to bikes near the end of the course who are going half your speed, and so should never have the lead that they are enjoying. Some of the frontrunners are, at least, going a bit faster than the gold-coloured mopeds who seem to be reversing, but none of them have anything like your speed.

There is one possible exception. I’ve played through 22 races, and never have managed better than a second place; I’ve never seen the rider in first. A single collision in a race seems to mean you’ll not win; luckily a second place is good enough to unlock the next stage.

The levels are all visually distinct, and through an emulator the saturation seems quite harsh – but I suspect this is an attempt to make the game look polished on actual hardware.

It’s a fun game, technically impressive, and the races are short enough to give it an addictive edge. I recommend it.

Hero GP, the latest high-speed handheld racer from Rocketship Park, is available NOW!Grab it! Go play!thalamusdigital.itch.io/hero-gp-game…#GameBoy #GameBoyColor #AnaloguePocket #RoadRash #RetroGaming

— Thalamus Digital (@thalamusdigital.bsky.social) 2025-04-13T23:28:52.798Z

Filed Under: Gaming Diary Tagged With: Emulation, Game Boy Colour, PC

Densetsu no Stafy: spin spin spin

Posted on 11/04/2025 Written by Xexyz

When renewing my subscription to Nintendo Online it was only marginally more to upgrade to the expansion pass, which has given my sons access to the Mario Kart 8 Deluxe DLC, will provide me with upgrades for Tears of the Kingdom on the Switch 2, and also gives me access to the N64, GBA and MD libraries. Tempted as I was to immediately start playing through Streets of Rage 2 again, I instead had a look for anything new and interesting. The first thing in the GBA list was a Japanese exclusive game, with a picture of a star on the cover, and a title which reads 伝説のスタフィー. Some research after playing indicates that this is Starfy, although that’s his Westernised name from the fourth game in the series, and a more literal translation is Staffy or Stafy. I knew none of this to start with, and so he became known as “Mr Spinny”.

In fact, he can’t spin at first, and his moveset is restricted to just swimming around and jumping out the water. I’m sure the Japanese introductory screen gave some idea what I had to do, but I went into this blind, and wandered around for ages until I found a big crab, who I naturally avoided. Having run out of anything else to do, I tried to swim past the crab and found that he gave me some more instructions (no idea what) and then let me past. I swam around more, found some random junk (a teapot, a big shell, something like that), and eventually returned to the crab who seemed pleased to have his junk back. I had to find other stuff, he showed me new moves (which I only understood from the A, B and D-pad buttons in the text, and then experimenting afterwards), and then eventually I found a big yellow clamshell who, I think, asked me to do the same thing. I had to explore lots, go through many doors, use my new spinny move to defeat fish and crab enemies, and after lots of getting lost I finally found a boss.

Stafy is OK to control, though his attack move is a bit woolly and he has a little too much momentum in water.

There was nothing tricky in this first level, including the boss who was in a big spiky shell but who didn’t seem to attack at all. The most difficult part is just keeping track of which door leads to where. All through the first level there were big scary orange face blocks, which I never worked out how to get rid of (other blocks could be destroyed once I got the spinny move), and I assumed I’d be able to go back to clear them after getting a new move, but after defeating the boss I’ve now moved onto a new level, seemingly alongside a whale.

Stafy looks like he’s not happy at being interrupted.

I thought it might help to understand some of the Japanese text, and tried to use Google Translate’s camera function. That really didn’t help a lot at all.

I am putting out my eyes, indeed.

Filed Under: Gaming Diary Tagged With: Emulation, game boy advance, switch

Changing tastes

Posted on 09/04/2025 Written by Xexyz

I found a list on my Google Drive account, seemingly from 2008, which identifies itself as the “Best Games”. Obviously there have been a number of amazing games released since, but it’s interesting to see whether I still consider these to be near the peak of gaming. I’ll start with the list, and then below I’ll enter some thoughts.

  1. Phantasy Star Online
  2. Populous the Beginning
  3. Crazy Taxi
  4. Samba de Amigo
  5. Advance Wars Dual Strike
  6. Halo
  7. Advance Wars Dark Conflict
  8. Sonic 2
  9. Mario Kart DS
  10. Zelda: Phantom Hourglass
  11. Mr Driller Drill Spirits
  12. Zelda: Wind Waker
  13. House of the Dead 2
  14. Puyo Pop
  15. Tubaruba
  16. Tetris DX
  17. GTA3
  18. Sonic
  19. Treasure Island Dizzy
  20. Phoenix Wright Ace Attorney
  21. Spindizzy
  22. Mario Kart Wii
  23. Geometry Wars Galaxies
  24. Sonic 3 & Knuckles
  25. Sonic CD
  26. Halo 3
  27. Zoo Keeper
  28. Populous
  29. Yoshi’s Island
  30. Super Mario Bros
  31. Yoshi’s Story
  32. Super Mario World
  33. Sega Bass Fishing
  34. Wii Sports

There’s nothing in this list that I’d consider a bad game. I’m surprised at the lack of 3D Mario, and there is some [at-the-time] recency bias there in terms of how high Advance Wars games are (and the fact the DS versions are the ones chosen). The CPC games are more nostalgia-driven than others – and why is Treasure Island Dizzy there instead of Fantasy World?

Phantasy Star Online is still magnificent, and I’ve played it recently via the Schthack servers. It is a shame that later versions of the game over-complicated it or required too much time investment. However, Populous the Beginning is a better game, and should be at the top.

Games that are too high? Crazy Taxi, Advance Wars Dark Conflict, Zelda: Phantom Hourglass (the worst game on the list, probably), House of the Dead 2, Yoshi’s Story. Others should probably be further down but mainly because in the years since there have been so many more amazing games released. Some games have been completely superseded – Wii Sports Club and Switch Sports are better in every way, and Halo Anniversary (and the Master Chief Collection) include the original game in its entirety, plus more. Mario Kart 8 Deluxe is the ultimate in that series.

What would my top games list look like now? That’s a topic for another post …

Filed Under: Gaming Diary Tagged With: ! site news and other stuff, Game memories

Changing tastes

Posted on 09/04/2025 Written by Xexyz

I found a list on my Google Drive account, seemingly from 2008, which identifies itself as the “Best Games”. Obviously there have been a number of amazing games released since, but it’s interesting to see whether I still consider these to be near the peak of gaming. I’ll start with the list, and then below I’ll enter some thoughts.

  1. Phantasy Star Online
  2. Populous the Beginning
  3. Crazy Taxi
  4. Samba de Amigo
  5. Advance Wars Dual Strike
  6. Halo
  7. Advance Wars Dark Conflict
  8. Sonic 2
  9. Mario Kart DS
  10. Zelda: Phantom Hourglass
  11. Mr Driller Drill Spirits
  12. Zelda: Wind Waker
  13. House of the Dead 2
  14. Puyo Pop
  15. Tubaruba
  16. Tetris DX
  17. GTA3
  18. Sonic
  19. Treasure Island Dizzy
  20. Phoenix Wright Ace Attorney
  21. Spindizzy
  22. Mario Kart Wii
  23. Geometry Wars Galaxies
  24. Sonic 3 & Knuckles
  25. Sonic CD
  26. Halo 3
  27. Zoo Keeper
  28. Populous
  29. Yoshi’s Island
  30. Super Mario Bros
  31. Yoshi’s Story
  32. Super Mario World
  33. Sega Bass Fishing
  34. Wii Sports

There’s nothing in this list that I’d consider a bad game. I’m surprised at the lack of 3D Mario, and there is some [at-the-time] recency bias there in terms of how high Advance Wars games are (and the fact the DS versions are the ones chosen). The CPC games are more nostalgia-driven than others – and why is Treasure Island Dizzy there instead of Fantasy World?

Phantasy Star Online is still magnificent, and I’ve played it recently via the Schthack servers. It is a shame that later versions of the game over-complicated it or required too much time investment. However, Populous the Beginning is a better game, and should be at the top.

Games that are too high? Crazy Taxi, Advance Wars Dark Conflict, Zelda: Phantom Hourglass (the worst game on the list, probably), House of the Dead 2, Yoshi’s Story. Others should probably be further down but mainly because in the years since there have been so many more amazing games released. Some games have been completely superseded – Wii Sports Club and Switch Sports are better in every way, and Halo Anniversary (and the Master Chief Collection) include the original game in its entirety, plus more. Mario Kart 8 Deluxe is the ultimate in that series.

What would my top games list look like now? That’s a topic for another post …

Filed Under: Gaming Diary Tagged With: Game memories

  • « Previous Page
  • 1
  • …
  • 12
  • 13
  • 14
  • 15
  • 16
  • …
  • 435
  • Next Page »
  • E-mail
  • Twitter
  • YouTube

Latest Podcast Listenbox

97: I’m Feeling A Bit Squiffy
byugvm

G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
Episode play icon
97: I’m Feeling A Bit Squiffy
Episode Description
Episode play icon
96: Magic Beans
Episode Description
Episode play icon
95: Bother Me Anatomically
Episode Description
Search Results placeholder

Tags

3ds ACNL animal crossing Arcade assassin's creed Batman completed Destiny Diary Emulation evercade Game Diary games iOS iPhone lego Mac mario Master System Mega Drive minecraft PC picross Playstation 3 Playstation 4 Playstation 5 pokemon Post ps+ ps3 PS4 ps5 psn PS Vita retro sonic the hedgehog Steam steam deck switch Vita Wii wii u Xbox 360 Xbox One zelda

Contributors

  • Diary – deKay's Lofi Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS – Posts

Copyright © 2025 · Outreach Pro on Genesis Framework · WordPress · Log in