I've not played Champ Man for a long time & last left it gearing up for a FA Cup Final against Chelsea.
A bad start with Mata scoring in the 4th minute but 2 goals before half time & some solid defending 2nd half gave Oxford the FA Cup win.
DLC Quest – Live Freemium or Die: Completed!
I started this a while ago, but unwisely didn't complete it at the time. While waiting for The Typing of the Dead Overkill to download, I had to rediscover the whole map, talk to everyone again, and spend ages wandering around trying to find out my current objective.
Live Freemium isn't as biting a satire as the first game (not that that was particularly vicious anyway), but instead looks to send up many aspects of gaming culture. The comedian simply parrots out lines from games; towards the end of the came there's a collectathon fetch quest just to get hold of a certain item; the most difficult enemies are zombies. As with the first game, the primary objective is to collect coins in order to buy new abilities or optional random stuff. I was amused by the high-def pack, which turned everything brown, and the DLC NPC, which just generated a new character called "DLC MAN" who complained that he couldn't have a central role to the plot since he was an optional extra.
Again, the writing was clever and funny.
I'm guessing this wasn't the same shepherd that I killed at the end of the first game. Or maybe it was, and I'm the baddie ...
The village elder was senile.
This was another of my favourite DLC packs. Many games are being patched in this way now, which is incredibly annoying for those of us with monthly bandwidth caps ...
I was surprised there wasn't a DLC pack to restore the colour here.
This one annoyed me a bit. It made the text more annoying to read and I couldn't find a way of turning it off.
There's a whole area which is missing until you unlock it via DLC.
My heart fell at this point. Yes, collecting flags is funny since it shows the pointlessness of the original Assassin's Creed achievements, but do I really have to fetch so many?
Yes, it turns out, but they're all in one box.
Battling against the wind and snow reminded me of the last part of Journey.
Again, annoyingly this couldn't be turned off once applied.
And it turns out the shopkeeper is the overall baddie ...
... who sells you the swords to kill him with.
To buy the swords, you have to collect coins that he throws out, while avoiding other rubbish. I found that by standing on the far right, nothing could hurt me and I could just pop out to pick up coins when he stopped throwing.
Live Freemium isn't as biting a satire as the first game (not that that was particularly vicious anyway), but instead looks to send up many aspects of gaming culture. The comedian simply parrots out lines from games; towards the end of the came there's a collectathon fetch quest just to get hold of a certain item; the most difficult enemies are zombies. As with the first game, the primary objective is to collect coins in order to buy new abilities or optional random stuff. I was amused by the high-def pack, which turned everything brown, and the DLC NPC, which just generated a new character called "DLC MAN" who complained that he couldn't have a central role to the plot since he was an optional extra.
Again, the writing was clever and funny.
I'm guessing this wasn't the same shepherd that I killed at the end of the first game. Or maybe it was, and I'm the baddie ...
The village elder was senile.
This was another of my favourite DLC packs. Many games are being patched in this way now, which is incredibly annoying for those of us with monthly bandwidth caps ...
I was surprised there wasn't a DLC pack to restore the colour here.
This one annoyed me a bit. It made the text more annoying to read and I couldn't find a way of turning it off.
There's a whole area which is missing until you unlock it via DLC.
My heart fell at this point. Yes, collecting flags is funny since it shows the pointlessness of the original Assassin's Creed achievements, but do I really have to fetch so many?
Yes, it turns out, but they're all in one box.
Battling against the wind and snow reminded me of the last part of Journey.
Again, annoyingly this couldn't be turned off once applied.
And it turns out the shopkeeper is the overall baddie ...
... who sells you the swords to kill him with.
To buy the swords, you have to collect coins that he throws out, while avoiding other rubbish. I found that by standing on the far right, nothing could hurt me and I could just pop out to pick up coins when he stopped throwing.
New Game – Remember Me
I have now calmed down about the Batman corrupted save (although I am still annoyed) hopefully a fix will be arriving soon for the various issues on the 360 version of the game.
So I needed something else to start & back to PS+
Remember Me & Metal Gear Rising were this months offering & both look interesting enough to play so I started with Remember Me.
You control Nilin who is having her memory wiped by the Memorize corporation, she manages to escape & with the help of her friend Edge your story begins to bring down Memorize.
I love the graphical Deus-Ex style futuristic look of neo-Paris but was surprised when I got into combat to discover it is a brawler type game. This is not a bad thing but the combat could be more refined to offer a Batman Arkham style experience.
I've completed the first two chapters which also involved an enjoyable memory remix section which is similar to the current Batman Arkham Origins detective sequences but more involved. I also love the music in the game with it's electronic touches.
This is one of those rare type of middle tier games like Enslaved that would be released in the hope they would become successful but alas the sales figures come under 250K which I assume is not enough to warrant Capcom investing further. I will however be investing more time to continue playing.
So I needed something else to start & back to PS+
Remember Me & Metal Gear Rising were this months offering & both look interesting enough to play so I started with Remember Me.
You control Nilin who is having her memory wiped by the Memorize corporation, she manages to escape & with the help of her friend Edge your story begins to bring down Memorize.
I love the graphical Deus-Ex style futuristic look of neo-Paris but was surprised when I got into combat to discover it is a brawler type game. This is not a bad thing but the combat could be more refined to offer a Batman Arkham style experience.
I've completed the first two chapters which also involved an enjoyable memory remix section which is similar to the current Batman Arkham Origins detective sequences but more involved. I also love the music in the game with it's electronic touches.
This is one of those rare type of middle tier games like Enslaved that would be released in the hope they would become successful but alas the sales figures come under 250K which I assume is not enough to warrant Capcom investing further. I will however be investing more time to continue playing.
It’s not. Zey do nothing!
It’s not. Zey do nothing!
It’s not. Zey do nothing!
It’s not. Zey do nothing!
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