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Skies of Arcadia: a difficult start

Posted on 13/09/2018 Written by Xexyz

I bought Skies of Arcadia for the Dreamcast (for £5 when HMV was clearing its stock).  I bought Skies of Arcadia Legends for the Gamecube (for about the same when Game was clearing its stock).  I have never played either.

But now, with the release of ReDream, a clean and simple Dreamcast emulator, and a few spare hours with my laptop in a Taiwan hotel, I have at least started it.  There are a few graphical effects on the screen which wouldn't be there if I were playing on my Dreamcast, but at the same time I wouldn't have such a clean picture ... and in fact I wouldn't be playing it at all.


The game isn't exactly the quickest to start, with cutscene after cutscene introducing the cast and situation.  The characters are well designed, if not immediately likeable, and there's a good world that feels ready to be explored.


But when the game starts properly, it's just all a bit slow.  You have to traverse long distances (across admittedly beautiful scenery) to find the next checkpoint, and it feels very linear and scripted.  I'm sure that the game will eventually open out, but after an hour I had only just landed the ship, after a few easy battles, and had managed to get stuck in a cupboard.


This is a problem I have with most JRPGs, to be fair, and as I get older and I have less free time it becomes ever more noticeable.  While this is a game I'd like to play more of, I suspect that realistically I can expect to forget about it now and have to replay the first part again in the future.


Filed Under: Gaming Diary Tagged With: Dreamcast

Gaming Moments: J

Posted on 02/09/2014 Written by Xexyz

Jaguar XJ220 (Mega CD)

It wasn't as good as Lotus Turbo Challenge on the Mega Drive.  Sure, it looked better, but I still remember the first time I tried to control it.  I couldn't.

Jet Set Radio (Dreamcast)
Jet Set Radio HD (Xbox 360)

I spent hours just trying to get off the tutorial, doing an endless grind around the central bus station.  Made all the worse since I did it twice, once on each console - but there was an achievement for the 360 version so I felt I had to do it again.

Journey (PS3)

A game filled with moments, but I think my pick comes early in the game, at the bridge.  The structures tower above you, and it took me (and my companion) a while to work out that our path wasn't just across the base but we had to somehow get up there.  Learning the floating mechanic in that way together was amazing.

Then there's the snow, but I can't put the words together to describe that.

Jungle Strike (Mega Drive)

Mainly played via the PSP, to be honest, since that added save states.  The last level is set at the White House.  Just as you think you've completed the game, tanks roll in and you have to protect the president's helicopter as he escapes.

Filed Under: Gaming Diary Tagged With: Dreamcast, Game memories, Mega CD, Mega Drive, Playstation 3, Xbox 360

Gaming moments: H

Posted on 19/08/2014 Written by Xexyz

Half-Life (PC)

The very first time I played this, I remember sitting watching the opening sequence and being amazed by the detail in the surroundings.  I accidentally nudged my desk and the view changed - and suddenly I realised that I could control my character already.

Headhunter (Dreamcast)

Travelling by motorbike, I somehow managed to get myself lodged in some scenery, and span on the spot.  Funny until I realised that I'd lose progress since the last save. The accelerator controls on the game were really sensitive, and it was tricky to steer.

Hexic HD (Xbox 360)

I shouted with joy when I finally got a black pearl. It's so tense working up to it, as one mistaken move can lead to everything collapsing. 

Filed Under: Gaming Diary Tagged With: Dreamcast, Game memories, PC, Xbox 360

Gaming moments: F

Posted on 05/08/2014 Written by Xexyz

Floigan Brothers: Episode One (Dreamcast)

I recall being stumped for ages that I needed to get to somewhere distant, but couldn't jump that far.  By accident I managed to annoy the big fat brother, who picked me up and chucked me over to the platform.

Feel the Magic XX-XY (DS)

I had the US version.  One of the first games in the game (if not the very first) sees you trying to get goldfish out of a man's stomach.  The first time I played this I was mashing the d-pad trying to control the goldfish, completely forgetting about the touch screen.  to be fair, it was a new control scheme at the time ...

Forza Horizon (Xbox 360)

Driving around in the early evening, I was worried that my console was dying, with odd spots appearing in the sky.  It turns out they were Chinese lanterns, floating upwards.

Field Commander (PSP)

I tried to play this multiplayer, not realising it would mean staying on the console until we finished the game.  You'd think that a turn-based game would work using a send-turns mechanic, but no - it worked through a continuous connection.  What's worse is that me and my opponent were closely matched, so I eventually got to bed at around 2am.

Final Fantasy: Crystal Chronicles (Gamecube)

We played through this at regular games evenings and days.  Kieron played a short bloke with a bucket on his head.  At the end of every day, we watched them all dance around the campfire and made sexist remarks about the woman with big boobs. 

Filed Under: Gaming Diary Tagged With: Dreamcast, ds, Game memories, GameCube, psp, Xbox 360

Gaming moments: C

Posted on 15/07/2014 Written by Xexyz

Civilisation Revolution (Xbox 360)

I had expanded across the map, and suddenly I was attacked on three
sides by the Aztecs and two other nations. In one turn they halved my
forces, and during my turn I could do little to bring it back - I rushed
production of units on all my cities but my forces were still depleted.
Defeat seemed likely. But then the Aztecs spent their next turn
attacking one of my tank units with everything they had, all weakened
from the previous battles, and my tank held on to defeat them all. The
other two nations started to attack each other. In my next turn I was
able to push through and capture the Aztec capital and further defend,
leading to an eventual victory. Magic tank.

Crackdown (Xbox 360) 

I had almost completed the game before I realised you could get cars
delivered to the garage. I managed to drive the SUV up the side of the
boss tower and then jump it off - rather amazing.

Chu Chu Rocket (Dreamcast)
My first ever online game, and I won the first match. It was tricky to
adapt to the one-second delay on inputs, but it was that which led to victory in the end - I had placed a tile to my rocket which my opponent simultaneously directed the mice to.

Castle of Illusion (Mega Drive)

I remember Colin bringing his new MD to my house, and being in awe at
this game.  We played it for hours and got pretty far - and then he had
to go home.  He called me the next day to tell me he'd completed the game.

Conker's Bad Fur Day (Nintendo 64)

I am the great mighty poo and I'm going to throw my shit at you!

Crazy Taxi (Dreamcast)

That huge hill at the start of the game, after you'd picked up a woman
at the tram stop.  Crazy boosting all the way down, ready to drift to a
stop at the bottom, slightly to the left, where you were dropping your
passenger off.  That's not my memory though - my memory is of the time
when my drift was too little, and my taxi ended up stuck in the wall
within the drop-off area, racking up huge bonuses as the game continued
my drift for a good two minutes.  The ungrateful woman told me I was
late - but she could have got out at any time.

Conflict: Desert Storm (Gamecube)

I played through this and its sequel with John and Kieron during
multiple gaming days.  The followup, Conflict Vietnam, suddenly removed
the southpaw options from the game, which meant two of us couldn't
control it.  Idiots. 

Filed Under: Gaming Diary Tagged With: Dreamcast, Game memories, GameCube, Mega Drive, N64, Xbox 360

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