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Surgeon Simulator 2013: it’s completely impossible!

Posted on 28/02/2014 Written by Xexyz

I believe it's supposed to be impossible to control, but I was surprised just how difficult it is.  It's not helped with my fingers constantly getting caught under ribs and in the bars of the table.

I have completely failed to get anywhere in this.  I just about managed to break open the rib cage in order to get to the heart, and managed to pull out a lung, but that quickly fell on the floor alongside the hammer and scalpels, and I managed to stab myself with one of the syringes meaning that my vision went all woozy.




The second time I played it I did a little better, until I accidentally cut the patient's windpipe.

I can't see me ever getting off the first stage of this.  However, I did somehow manage to get the video into the VCR on the receptionist's desk, and so was able to attempt an extreme heart transplant on the heavy from Team Fortress 2.  No windpipe made this a bit easier.



Not much easier, though, and then my hand got stuck in the table and I couldn't wiggle it out.


I don't think I'm cut out to be a surgeon.

Filed Under: Gaming Diary Tagged With: PC

A World of Keflings: do it yourself

Posted on 27/02/2014 Written by Xexyz

I got this free from Microsoft last year and hadn't heard too much about it, so didn't bother trying it.  If I'd known that it was a real-time strategy game which was broadly similar to Populous: the Beginning, I may have paid more attention.  Yes, there are many differences - directly controlling the main character, having to craft parts to build new buildings, no enemy tribes - but I got the same vibe.


And, like Populous, the game makes hours disappear.  I quickly completed the first chapter, set in the frozen lands, and met the king without a castle.  I built many new buildings and set many keflings on tasks to collect raw materials and transport them between workshops.  I travelled back to the ice kingdom, and built a palace.



I travelled back to the main kingdom, and decided that I ought to call it a night.  I have a feeling that the game won't last me too long, unfortunately ...


Filed Under: Gaming Diary Tagged With: Xbox 360

Streetpass Quest II (3DS): COMPLETED!

Posted on 26/02/2014 Written by deKay

tumblr_n1mhc27fhw1svmpf2o1_1280Right now let me just explain something. I technically reached the end of Streetpass Quest II ages ago, but I didn’t mention it. I don’t know why. However, it was just as well – there was more to do as it turns out there’s a Secret Quest! Which is like the normal one only harder. There are something like 6 playthroughs of that before you have taken every path, opened up every route, and obtained every hat, so I’ve been doing that.

And let me tell you this: entering a room with 10 powerful heroes, only to have them turn and walk away because you don’t have two red ones to “warm the room up” in a team, never gets annoying.

Oh wait, I mean it’s the most annoying thing ever. Ever.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post

Vita – Bye Bye

Posted on 26/02/2014 Written by gospvg

I just don't use it, I have never used a handheld that does not fit in my pocket.

I already have a stack load of 360/PS3 (PS+) games to play without having another console that I won't play (No, I'm not looking at the PS4).

I'll continue playing Dust & Army of Two. When they are completed I will finish off Dishonoured & start Knack.

I also have Deus Ex Human Revolution & Mass Effect 3 to enjoy whilst waiting for the reviews of Infamous Second Son. Hopefully some news from Ubisoft over the next few weeks on the fate of Watch_Dogs will also make me use the PS4. Which is not being neglected by the boys who are happily playing Fifa 14.

Filed Under: Gaming Diary Tagged With: Vita

Retro City Rampage (360): COMPLETED!

Posted on 25/02/2014 Written by deKay

tumblr_n1g9w6sqt41svmpf2o1_1280What a totally nuts game. So many ideas, parodies and play styles all thrown together, seemingly randomly, with intentionally terrible (well, great retro but terrible modern) graphics 1 and sound and garnished with groan-worthy puns and not-so-subtle innuendo.

And it’s brilliant.

One minute you’re in the sewers beating up ninja turtles, the next you’re a Ghostbuster, before taking part in a clone of Smash TV (where at one point you end up in the wrong TV studio and interrupt Phil Fish being interviewed), all via some Solid Snake Inna Box and pretending to be Batman. Not to mention Paperboy, Super Hang On, ‘Splosion Man and so many more. And GTA, which the main game overworld apes so obviously.

There are references to retro and modern games, TV and films everywhere. The developer pokes fun at terrible practices at large gaming companies at every turn. Games programmers, reviewers, PR people and “celebrities” pop up all over the place. There’s so much fun to be had before you even play the game.

Thankfully, the game still stands up as a game worth playing. Somehow, stitching these tropes and parodies together actually works. The game even riffs on itself by apologising for the tedious bits, using some deus ex machina to skip some sections that are obviously going to bore you (one fetch quest is cut short with a never used again warp whirlwind, a-la Mario 3). In fact, even some of the more difficult stages give you the option of skipping them, or you’re loaded up with better weapons to make things a bit easier. Add to this instant restarts and pretty frequent checkpoints and it’s clear the developer doesn’t want you to get bored.

Unfortunately, some of the stages are still a bit on the hard side (especially the final few), but that’s to be expected, I suppose. I did put some of the deaths down to a bizarre problem my 360 pad has developed where it moves to the left by itself. Odd.

Overall, well recommended. And other off my Pile of Shame. Phew!

Notes:

  1. Which you can change to make look even worse! Like it’s a C64 game or it’s running on a Game Boy! ↩

Filed Under: Gaming Diary Tagged With: 360, completed, Post, retro city rampage, xbla

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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