I love the 2D Sonic games. The best is still Sonic 2, as in the Mega Drive game, but Sonic Mania runs it close. It probably helps that I’ve never played Sonic 4, which I know is almost universally derided – I know of only one person who liked it. Still, the Sonic Advance games are generally thought of as ‘good’ to ‘great’, and I’ve never played those either, and it’s time to rectify that – particularly because I’ve just bought a GBX Cart so can do things like back up saves and so on. I dug out my copy of Sonic Advance, my GBA SP, ordered a new USB charging cable, promptly found my old charging cable, and settled down to play.
How did we ever manage to actually use this?

The screen is incredibly hard to see, washed out colours, blurry, and it seems to have a refresh rate that doesn’t match the game. The picture above was taken in bright sunshine, and you can see that in order to get anything resembling a good picture you have to content with overly-reflective front glass. I was constantly having to contort myself to angle the screen just right, and whenever the sun went behind a cloud I had to squint to work out what was happening at all. Playing in the evening was even worse, with the house lights leading to a strong blue tint to the screen.


The game itself is actually really good. There’s not quite enough of a forward view to be able to run fast through the levels, so it feels a bit more exploratory than other Sonic games. I’ve not found out how to get to any sort of chaos emeralds or special stages yet, but the limitations of the physical hardware means that I’m very tempted to try playing this through emulation instead, once I’ve finished the first run through – so I won’t look up any other details until I try that.









