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Planet Smashers: no planets in sight

Posted on 06/08/2020 Written by Xexyz

By 1990, the concept of scrolling shooters was well established, and the new Mega Drive had some excellent examples available at (and shortly after) launch.  There had been a number of conversions of R-Type to home computers and consoles.  People knew how to make shooters exciting.

On first impressions, Planet Smashers is not exciting.  A sparse backdrop (a few scrolling stars) is not a promising start, and the graphics are nothing special – even when considering the capabilities of the 7800.  Your ship is various shades of grey with a blue cockpit, enemy ships are mainly grey, your status bar is grey.  Grey.

The game gets a bit deeper than “BLAST ALIENS” though. In order to progress through the stages, you have to collect warp capsules, which enemies drop at random. These capsules are one main colour, which you can change by shooting them. You have to collect them in the right order to complete the warp sequence, and you will only know of that order by collecting random colours and seeing if the three warp boxes at the bottom left flash.

This takes quite a bit of concentration – and it’s likely that you’ll be killed by a wayward shot while watching for the flashing signal. Avoiding the bullets and the suicidal enemies takes some skill.

After collecting the three warp colours, and after the existing enemies have scrolled off the screen (creating an odd pause which I couldn’t figure out for quite some time), the boss appears. The first boss resembles a Dreamcast or original Xbox controller in some ways.

It is seemingly impossible to avoid all the bullets coming from the boss, so to get past this stage you will need a lot of luck, a lot of lives, or both.  I had both only once, and progressed on to the next part – where you start again, with different warp colours.

It’s not a bad game, as such, but sitting here in 2020 there are countless other, better, games you could play instead.  Had this come out in 1986, it would be an interesting stage of evolution of the vertical shooter.  As it is, it’s just a bit dull.

Filed Under: Gaming Diary Tagged With: Atari 7800

Concrete Genie (PS4) – Completed

Posted on 05/08/2020 Written by gospvg

Concrete Genie completed, a fun indie title with a unique painting gameplay to summon genies to help you solve puzzles and draw what they desire.



Next is The Last of Us 2.

Filed Under: Gaming Diary Tagged With: completed, Concrete Genie, Playstation 4

38: Adjust Your Flaps

Posted on 31/07/2020 Written by deKay Leave a Comment

Like a cat in a bag, waiting to drown, here we are again. Lucky, lucky you, as this time we’re even longer (and thicker) than usual. Or unlucky you, I suppose.

In Episode 38 of our humble Video Game Podcast, deKay, Kendrick, Luffer and Jaimie (with two eyes) tell you all the many things about the Xbox Game Pass Showcase thing, the Nintendo leaks thing, the Microsoft Flight Simulator thing, and some Phantasy Star Online thing. Things, basically. Plus there’s sweltering game chattage involving these fine (or not fine) titles:

  • Animal Crossing
  • Monster Hunter World
  • God Eater 3
  • Afrika
  • Nioh 2
  • Streets of Rage 4
  • Carrion
  • Paper Mario: The Origami King
  • Baba is You
  • Assassin’s Creed Odyssey
  • Dynamite Headdy

And if that wasn’t enough to make you melt like ice cream in a microwave, there’s Linux chat and listener questions! Linux chat, folks. Linux chat.

https://ugvm.org.uk/podcasts/ugvmPodcastEpisode38.mp3

(Direct link here)

Don’t forget, if you want to contact us with questions or comments for or about the show, you can email podcast@ugvm.org.uk or publicly shame us @ugvmpodcast on the Twittors.

37: Massive White Waffle Iron

Posted on 10/07/2020 Written by deKay Leave a Comment

You know the drill by now. We talk about games for a while and then we stop talking about games for a while. It’s not complicated. And we’ve now done that 37 times. You’d think someone would make us stop, but no!

In this episode, deKay, Luffer, Choobs and DrunkZo do the video game talking. Which just so happens to cover the PS5 reveal we cleverly avoided last time round, the Sega Astro-City Mini arcade thingy, Nintendo’s decision to stop shops selling first party digital game codes, and for some reason playing games on Linux and because we just didn’t know how to not do so, chat about Apple’s new hardware. And! Video! Games!

  • The Last of Us
  • The Last of Us 2: Last Harder
  • The Outer Worlds
  • Yakuza 0
  • Behold the Kickmen
  • Batman Arkham Asylum
  • Elite Dangerous
  • Dwarf Fortress
  • Animal Crossing
  • Doki Doki Literature Club
  • Mr Driller DrillLand
  • XCOM: Enemy Unknown

And some questions! From you! And you! And bah-bah-bah! (Sorry, Zo mentioned Jimmy Saville at one point).

https://ugvm.org.uk/podcasts/ugvmPodcastEpisode37.mp3

(Direct link here)

Don’t forget, if you want to contact us with questions or comments for or about the show, you can email podcast@ugvm.org.uk or publicly shame us @ugvmpodcast on the Twittors.

iOS/Switch Update

Posted on 10/07/2020 Written by gospvg

Apart from the PS4 I play my iPad quite a lot, in fact, more than my Switch.
I have updated my Play & Completion section with recent iOS titles.

With iOS the majority of games are never-ending you just keep on playing because there is always new updates, more levels or new events. Games that I have stopped playing I will add to my completion list for example like Clash Royale or State of Survival where I have played in excess of 50 hours plus on each!

So what am I playing currently?
Poker Showdown is my current favourite it is a western style rpg where you use poker hands to do battle reminds me a lot of the great Sword & Poker games.

Motorsport Manager Online, Township, Boom Beach, Score Hero, 8 Ball Pool & Mini Metro are my quick five minute fix games that I tend to play most days.

On the Switch I have been enjoying a fair bit of Mario Tennis & Ring Fit Adventure.

Filed Under: Gaming Diary Tagged With: switch

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97: I’m Feeling A Bit Squiffy
byugvm

G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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