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Lazy Game Update Post

Posted on 03/09/2018 Written by deKay

Yes, I’ve been playing games. I’ve not completed any recently so haven’t posted about them. And, all the games I’m playing are pretty long. With all that in mind, here’s an update on them!

No Man’s Sky (PS4)

Having not played the game for almost two years, I started it again. Why? Because Hello Games have effectively turned the original game into a sequel over a series of updates I’d never even looked at since then. And since many people have found bugs and other issues when migrating an old save to the new version, I thought it best to begin again.

It’s certainly different, that’s for sure. I go into a lot more detail on the ugvm Podcast, but in short, I don’t really like most of the changes. The base building is, in itself, fine but it’s not what I want in my No Man’s Sky. Some of the Quality of Life changes, like stacking inventory items and easier ways to make money are appreciated, though, and the new Artemis storyline gives me a new thing to do, so I’m still enjoying it. So much so I’m already 40 or so hours in. Again.

Sanrio Characters Picross (3DS)

Yes of course I was going to buy this. Because I love Hello K–uh picross games. It’s huge, and I’m probably only 15% done so far.

Shenmue (PS4)

Oh my. Who’d have thought this day would come? A re-release of Shenmue (and Shenmue II!) for a new console? Over the last few years I’ve been trying to find a nice way to play the original Dreamcast games on something more modern, eventually running it in an emulator on a PC streamed to my TV with a Steam Link… only that was a mess and fiddly and didn’t happen. I toyed with a handheld device like the GPD Win, but couldn’t justify the expense. But now – it’s on the PS4 and it’s excellent.

Well hello to you too.

So far in the story, I’ve spent all my money on capsule toys, played with a cat a lot, found some sailors, not found Charlie, and have made it into the wrong Warehouse 8. And I’m loving it.

Hollow Knight (Switch)

When I was trying to find reasons not to buy this, because I already have too many Switch games, I settled on “I don’t like the art style”. Then it was on the eShop for cheap and I bought it anyway. I Am Not Strong.

But I’m glad I did, because it’s amazing.

The game is very bug-y.

It’s a Metroidvania, where you play as some sort of beetle with a nail for a sword, fighting other bugs and exploring a ruined world. It’s beautiful, challenging and really very well designed, and after about twelve hours in I thought I’d seen most of the map and then opened up three entirely new areas. It’s big.

The post Lazy Game Update Post appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, hollow knight, No Man's Sky, picross, Post, PS4, shenmue, switch

Bomb Chicken (Switch): COMPLETED!

Posted on 26/08/2018 Written by deKay

I was never not going to buy a game called Bomb Chicken. Especially when I saw it in action.

You’re a chicken, and you lay bombs. You can kick them when you’ve laid them, but other than that and moving left and right, you’ve no other moves or abilities. Using this somewhat limited array of skills, you have to navigate platforms, kill baddies, hit switches and generally avoid touching anything.

Having no jump button is the main enemy you have to contend with, however. You can stack your bombs to gain height, or bounce on some baddies, so simply getting around the levels is different to pretty much every other platformer, and the basis for many puzzles.

It’s not a massive game, but there are some really difficult levels near the end, as well as some bosses, but it’s really rather good. The artwork is great and the animation – especially on your chicken – is really nice. The gameplay is also top notch although I hit a couple of minor bugs (bats you have to bounce on sometimes don’t respawn if you die).

Bomb Chicken is fun, unusual and cheap, and I enjoyed every minute of it. Even when I had to redo level 27 some twelventythousand times.

The post Bomb Chicken (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: bomb chicken, completed, Post, switch

ugvm Podcast Episode 13

Posted on 14/08/2018 Written by deKay Leave a Comment

This month’s Adventures In Internet Wonkiness fun created some interesting conversation but we’re 100% sure you won’t notice any of the problems and it has nothing to do with being Episode 13 anyway, honest.

In this episode, Kendrick reveals an alarming secret, deKay reveals an alarming playtime, Luffer has an alarming Switch coincidence, and Toby is drinking and outs his alarming horse vein fetish.

Oh, and some game stuff! It is, after all, a game related podcast. Despite that, there’s more on the never ending ZX Vega+ saga, the Super Smash Bros Nintendo Direct, ROM site shutdowns, Quakecon, Discord taking on Steam, NES and SNES Classics, some new game teasers and trailers, the goddamn Palm Pilot, and all these games:

  • Doom Eternal
  • Quake Champions
  • Red Dead Redemption 2
  • Disaster Report 4
  • Quest of Dungeons
  • No Man’s Sky
  • Yakuza 0
  • Mario Odyssey
  • Captain Toad Treasure Tracker
  • Rayman Legends
  • Death Squared
  • Picross Adventure
  • Stranger of Sword City
  • Portal 2
  • Call of Duty: Infinite Warfare
  • Splatoon 2

Plus, because yes, there’s more, listener questions, general waffle and more sidetracking than Skyrim.

https://ugvm.org.uk/podcasts/ugvmPodcastEpisode13.mp3

(Direct link here)

Links to things we mentioned:

ugvm Steam Curators Page

GameSX

Yakuza 0 (PS4): COMPLETED!

Posted on 01/08/2018 Written by deKay

There’s a hell of a lot of content in Yakuza 0. So many side missions, attractions, events and time wasting opportunities. Most of these are introduced as the story plays out, such as the slot car racing, the arcades and the underground female wrestling. Or Kiryu’s real estate empire building or Majima’s Cabaret Club improvements. Or what about blackjack or pachinko? Karaoke? Shogi? So many different things to do.

I barely touched any of them.

Sure, I played a bit of Outrun, bought a few upgrades for my toy car, and even collected a fair few telephone cards. But 95% of my time was spent progressing the story and oh my what a story.

Kiryu takes down a helicopter with a pistol because of course he does.

Like other Yakuza games, there’s more turns than a slalom skier. The bad guy is the good guy and the good guy is the bad guy and sometimes they’re both and neither and that other guy? Well, he’s that guy. Backstabbing and oneupmanship are the order of the day here. There are rarely friends, more enemies with aligned goals or people with shared respect. Every chapter brings a new “what the?” moment, where often everything you knew is wrong.

As the name suggests, Yakuza 0 is set before all the other main series titles. Back before Kiryu became the Dragon of Dojima, before he met Haruka, before Daigo and while Kazama, Kiryu’s mentor was still alive. Kiryu is, as he always is, dragged into a yakuza power struggle. This time, it’s over a seemingly worthless patch of land in Kamurocho – The Empty Lot.

Kiryu, a fresh faced yakuza newbie in the Dojima Family, is framed for a murder on it, and while trying to clear his name discovers the significance of this tiny piece of land and how owning it could give a huge amount of power and influence to any one of the players vying for a higher spot in the Tojo Clan. Or even in other rival groups.

Every chapter brings a new “what the?” moment, where often everything you knew is wrong.

Yakuza 0

Meanwhile, a seemingly unconnected story involves Majima running a lavish and elite hostess club in Sotenbori, Osaka. Turns out he’s essentially being held prisoner until he manages to raise enough money from his endeavours to pay off his “captor”. Until he’s offered the chance to cancel his debt with just one simple murder…

Every couple of chapters the game switches between Kiryu and Majima and soon you realise there might be something linking the two events, until it’s made conclusive around two thirds of the way in. But are the two protagonists fighting for the same outcome, or at odds?

If you’ve played any other game in the series, or even – to a lesser extent – the similar precursor to the series (Shenmue), you’ll recognise the Deadly Serious Main Game coupled with the Utter Nonsense that goes alongside it. For every attempted mugging on the street (and there’s a lot of it – Kiryu must just have that sort of face), there’s a side story about a girl who wants you to use the crane games to win her toys or a man who can’t walk across a bridge because of the jacket he’s wearing. For every solemn chat about being an orphan or the stress of leadership, there’s a pretend punk rocker who needs help being macho or an almost naked man called Mr Libido who wants to teach you how to get the girls.

You’d think one would totally grate against the other, but somehow, it all works. Even the cringe-worthy bits, like visiting a “Telephone Club” (spoiler: it’s a sexy chatline) or Hardened Gangsters Kiryu and Nishikiyama singing J-Pop, somehow fit in this world.

Just some Chinese Men.

If you’re new to the Yakuza, 0 is the perfect place to jump in. Not least because it’s on a modern console, but also because it’s both chronologically first and also easier to get in to. There are excellent “in-story” tutorials for all the fighting moves and styles, the character upgrade system is now based on money earned rather than XP gained, and the loading times (I’ve recently come from Yakuza 5 on the PS3, remember) are much less obtrusive. Having only two characters to play as – and no forced Idol Mode – helps too.

Some of the minor complaints from the series are still here, such as the slightly annoying camera (especially during fights), NPCs just appearing and disappearing in the streets, and too many muggings (is Japan really like that?), but the good – the fun, the weight of the story and the realised setting – far offset these. And, if you’re someone who wants to do everything there is to do, then there’s even more everything here. It’s the best Yakuza game I’ve played, and although I’ve still Kiwami 1 and 2, and then 6 to do, I’m finding it hard to think how they could improve in this.

The post Yakuza 0 (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, PS4, yakuza

Pokémon Quest (Switch): COMPLETED!

Posted on 31/07/2018 Written by deKay

Aha! Take that Nintendo! I completed your IAP’d up game without paying a single penny!

Although I should temper that with two things: 1) I never saw the need to pay any money, and 2) where do you even pay money anyway? It was, however, a bit of a grind for the last two worlds due to me not having any decent psychic or electric pokémon.

I think I probably spent around two-thirds of the entire time I played just trying the final few levels on worlds 9 and 10 over and over, slowly levelling up and gaining slightly better power stones, whilst making meals to coax more pokémon into my garden just to use them up in training.

After finally beating those levels, the final boss was actually a walkover taking just three attempts, and then that was it.

Now I’ve some sort of NG+ unlocked, but I don’t think I can be bothered with it. Pokémon Quest started out fun but if it wasn’t for the fact I could stick it on Auto and let it pretty much play itself I’d have given up on it quite some time ago. Even with that, I’ve had enough now.

The post Pokémon Quest (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, pokemon, Post, switch

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Latest Podcast Listenbox

95: Bother Me Anatomically
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Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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