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OPUS: The Day We Found Earth (Switch): COMPLETED!

Posted on 30/06/2018 Written by deKay

This is a game with a nice little story wrapped up with a “find the right dot in a load of dots” mechanic. You’re a robot, and your creator has tasked you with finding Earth, which involves a lot of looking at the galaxy through a telescope and zooming in on specific star systems.

To find these systems you’re sometimes given coordinates, or a direction to look in, or a particular region of space. Later on, the location descriptions become even more vague. Find the system specified, and you’re told how close to a match for Earth the planets there are, and then you move on. It felt a bit like a cut down No Man’s Sky in point-and-click adventure form.

It’s a basic premise, and very short. That’s probably for the best, though, as it’d become boring rather quickly otherwise. Thankfully, the scanning is punctuated with story exposition and really that’s what the purpose of the game’s existence is – explaining why they’re looking for Earth and finding out what happened to, well, I won’t ruin it.

OPUS: The Day We Found Earth is unusual, short, very easy and somewhat charming. Not an essential purchase at all, but it’s cheap (under £5, although I paid about £2.70 from the Japanese eShop) and certainly worth a play through.

The post OPUS: The Day We Found Earth (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, opus, Post, switch

OPUS: The Day We Found Earth (Switch): COMPLETED!

Posted on 30/06/2018 Written by deKay

This is a game with a nice little story wrapped up with a “find the right dot in a load of dots” mechanic. You’re a robot, and your creator has tasked you with finding Earth, which involves a lot of looking at the galaxy through a telescope and zooming in on specific star systems.

To find these systems you’re sometimes given coordinates, or a direction to look in, or a particular region of space. Later on, the location descriptions become even more vague. Find the system specified, and you’re told how close to a match for Earth the planets there are, and then you move on. It felt a bit like a cut down No Man’s Sky in point-and-click adventure form.

It’s a basic premise, and very short. That’s probably for the best, though, as it’d become boring rather quickly otherwise. Thankfully, the scanning is punctuated with story exposition and really that’s what the purpose of the game’s existence is – explaining why they’re looking for Earth and finding out what happened to, well, I won’t ruin it.

OPUS: The Day We Found Earth is unusual, short, very easy and somewhat charming. Not an essential purchase at all, but it’s cheap (under £5, although I paid about £2.70 from the Japanese eShop) and certainly worth a play through.

The post OPUS: The Day We Found Earth (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, opus, Post, switch

Scribblenauts Showdown (Switch): COMPLETED!

Posted on 29/06/2018 Written by deKay

I’d heard that this was a party game based diversion from the main Scribblenauts series, so wasn’t going to get it. But it was £10 and I thought, how bad can it be? Luckily, not as bad as I was expecting.

The party game mode is the main purpose it exists (and is actually pretty good, considering), but there’s also a “Sandbox” mode which is a simplistic approximation of the previous Scribblenauts games. A number of levels with ten tasks in each to do – make a helicopter fly, give the Buddha an offering, put the right animals in the zoo exhibits, etc. It’s this mode that I completed.

So it’s not as good as the earlier titles, but it’s OK. I suspect 5th Cell, the original developers, had very little to do with this and it shows. Shame.

The post Scribblenauts Showdown (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, scribblenauts, switch

Scribblenauts Showdown (Switch): COMPLETED!

Posted on 29/06/2018 Written by deKay

I’d heard that this was a party game based diversion from the main Scribblenauts series, so wasn’t going to get it. But it was £10 and I thought, how bad can it be? Luckily, not as bad as I was expecting.

The party game mode is the main purpose it exists (and is actually pretty good, considering), but there’s also a “Sandbox” mode which is a simplistic approximation of the previous Scribblenauts games. A number of levels with ten tasks in each to do – make a helicopter fly, give the Buddha an offering, put the right animals in the zoo exhibits, etc. It’s this mode that I completed.

So it’s not as good as the earlier titles, but it’s OK. I suspect 5th Cell, the original developers, had very little to do with this and it shows. Shame.

The post Scribblenauts Showdown (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, scribblenauts, switch

The Awesome Adventures of Captain Spirit (PS4): COMPLETED!

Posted on 27/06/2018 Written by deKay

Just a quick note about this, and an explanation. Firstly, I’m actually writing this at some point in late August not on the 27th July as the post date suggests. Why is this? Because somehow I totally forgot to write a post! I don’t know how that happened and I am convinced I did actually write one, but it seems not.

But yes, I played and completed The Awesome Adventures of Captain Spirit, the free single-episode game that links into the Life is Strange world. It was Very Good Indeed.

Plenty of other places went into the plot and the lore long ago, so I won’t repeat all that here. I did notice at least three links to the Life is Strange games:

Spoiler Inside SelectShow
Chris’ mum went to Blackwell, she has a book by Jefferson, website news about kids getting on trains

The post The Awesome Adventures of Captain Spirit (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, life is strange, Post, PS4, psn

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95: Bother Me Anatomically
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Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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