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Universal Paperclips (Web): COMPLETED!

Posted on 16/11/2017 Written by deKay

It’s one of those clicker games, only this one plays out in several phases. First, there’s the Grow Your Paperclip Making Empire, then there’s Take Over The Earth With Paperclips, and finally, The Universe Needs Paperclips. They’re my names, by the way.

Across these three phases, instead of just one “currency”, there are a number that build up different things or make your production more effective. It adds a bit more to the proceedings than your usual clicker game, and in fact – relatively at least – there’s not actually that much clicking. It’s happier for the most part just idling while you click every so often to spend what you’ve earned.

I wouldn’t say I enjoyed it, but it’s worth a play through at least. Which you can do so here, for free.

The post Universal Paperclips (Web): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, web

ugvm Podcast Episode 3

Posted on 15/11/2017 Written by deKay Leave a Comment

They say three is the magic number. So Feel The Magic (XY/XX) and enjoy the third episode of the ugvm podcast!

In this episode, deKay is disappointed (again) with Mario, Luffer is a VR Trooper, Toby is breaking the law (breaking the law), and Kendrick plays a game in a game and everyone’s heads explode.

We chat about EA wanting all your money, Nintendo making all the Switches, Microsoft wanting all your hard drive space, the ZX Vega+ wanting your blind belief, and the latest Games With Gold and Playstation Plus titles wanting your attention.

Toby has also set up a ugvm Steam Curator page, which we mention in the show, and you can find that here.

And all these games, and more:

  • Star Wars Battlefront 2
  • Stardew Valley
  • Race Ignition
  • Super Mario Odyssey
  • Lawbreakers
  • .hack//GU – Last Recode
  • Colour Switch
  • Yellow
  • What’s Inside the Box
  • Monster Hunter World
  • Ys III

Surprise! It’s still over an hour.

https://ugvm.org.uk/podcasts/ugvmPodcastEpisode3.mp3

(Direct link here)

R-Type Dimensions (PS3): COMPLETED!

Posted on 07/11/2017 Written by deKay

Well that came out of nowhere and has now gone whence it came very soon afterwards.

R-Type Dimensions is one of this month’s PS+ titles, and since my daughter stole the Switch this evening I thought I’d have a look. And I looked, and played, and completed it.

It’s R-Type, as in, the original arcade game. Only you can press R1 and swap between original graphics and music, and new graphics (a new art type, if you will, oh ho ho ho) and music – much like how you can with the Monkey Island remaster and Wonderboy: The Dragon’s Trap. As it’s just the original game, it’s short and it’s impossible.

R-Type was always too hard for me to complete, but it’s one of a relatively small number of games in the genre that I enjoy. Thankfully, you get infinite lives here, and I needed over a hundred of them to complete the eight levels. It was fun. Some of the baddies are impossible to hit. And that’s that.

The post R-Type Dimensions (PS3): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, ps3, psn, r-type

Super Mario Odyssey (Switch): COMPLETED!

Posted on 02/11/2017 Written by deKay

This is a hard one. Well, not hard in that way (the game is easy – very easy), but hard in how I feel about it.

Unlike pretty much every Mario game ever, Super Mario Odyssey didn’t instantly grab me. Perhaps it was the terrible looking first “world”. Maybe it was the stark art style changes between worlds. I don’t know. Definitely, I started enjoying it in my first hour – but other games in the series I was hooked from the second the game started.

Now I’ve completed it, insofar as beaten Bowser and reached the credits, I can look back and see Odyssey is excellent. But not perfect. And certainly not the best Mario game. I’m feeling a lot like I did when I played Breath of the Wild, actually.

There’s just something missing. A spark of something. Something which Super Mario 64 and Super Mario Sunshine had which is missing here. Yes, I’m saying Super Mario Sunshine is better than Super Mario Odyssey. Super Mario 3D World is too. And so is New Super Mario Bros U, but 2D Mario games are a different beast.

https://lofi-gaming.org.uk/diary/wp-content/uploads/2017/11/mariodoginahat.mp4

On paper, it’s all there. Blue skies, great platforming, throwback references, varied levels, secrets, post-credits content, the very best controls – the lot. In my hands, it’s a bit flat, a bit off, a bit… wrong. But I can’t put my finger on it.

Remembering the few days I’ve been playing it, very few parts of the game stand out in the way I can fondly reminisce about the clock or the flying carpet or the Koopa race or the penguins or the wing hat or any one of a thousand other things from Mario 64. I know I’ve not played it as much as that game, but aside from the (spoiler) boss in the ruined castle, there hasn’t been anything that wowed me.

It’s probably me.

And it’s so easy. Really, really easy. Again, I’m aware the challenge of Mario games is mainly to get 100% and the straightforward route to the boss is not the hardest path, but I’ve picked up around half of the moons on each level so far and just one of them caused multiple deaths. It’s the easiest Mario game by a long way.

All that said, and I’m sure most people will disagree with my comments, but all that said, it’s a great game. One of the best. It really is. Nothing I can say can detract from that. I think I was just expecting Mario Odyssey to be a contender for the Best Game Ever Made, and in my eyes it isn’t even top 5 Best Mario Games (yet, at least). But that’s OK. It doesn’t have to be.

The post Super Mario Odyssey (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, mario, Post, switch

80 Days (Mac): COMPLETED!

Posted on 29/10/2017 Written by deKay

This was a continuation of a playthrough, my first playthrough in fact, from several months ago that I forgot to continue. Previously on 80 Days, I’d managed to get a train into a dead end somewhere in the American east, and had to head north-west into Canada to find another route.

With some bad luck, I boarded an airship from New York that was heading for Reykjavik since the route to London direct was far too expensive and there wasn’t enough time to obtain the necessary funds. This airship was slow, however, and I had to ditch all our luggage to board – I was hoping this wasn’t an issue as we were nearly home!

Once in Reykjavik, there was another airship heading to London which I mistimed while unnecessarily (as it turned out) obtaining money from the bank, and so a later trip was taken. A three day journey on day 77 – would I make it?

Of course I would. Just!

(Oh, and you can view my journey on the inkle website, here)

The post 80 Days (Mac): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 80 days, completed, Mac, Post

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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