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The Legend of Zelda: Breath of the Wild (Switch)

Posted on 05/03/2017 Written by deKay

Just a quick post about Breath of the Wild. Firstly, it’s how Ubisoft would make Zelda. There are so many bits straight out of an Assassin’s Creed or Far Cry game. The plains, woods, and crafting – not to mention Link’s clothes – are straight out of the worst of all Assassin’s Creeds: III. Sneak up behind baddies for instant kills. You can even perform air assassinations of a sort.

breath of the wild

This is not Zelda.

I’m something like 15 hours in. I’ve done the “tutorial”, reached Impa’s village and then the village on the far right of the map. I’ve completed some side quests, upgraded my clothes, and made it up to Zora’s Domain. Here I had a chat with my dead fishgirlfriend, and boarded a giant war elephant, which I think I’m nearly finished on.

Thoughts? It’s hard. Very, very hard. Having to constantly find and swap weapons because they break so easily is frustrating. Having to cook food to make health items is tiresome. The framerate is all over the place at times. It doesn’t really bother me,  but is a little worrying for a brand new console. Especially since the same game is on the Wii U. Swapping melee, bow and runic items is fiddly (especially swapping arrows), more so mid-fight.

But… I am enjoying Breath of the Wild more than I expected to. It’s a million times better than Twilight Princess, but it lacks the fun, simplicity and immediacy of HYRULE WARRIORS.

The post The Legend of Zelda: Breath of the Wild (Switch) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: Post, switch, zelda

Monthly Update – Time

Posted on 02/03/2017 Written by gospvg

.. or lack of it.

I can't stick to a weekly update on this blog so I'm going to try for a monthly update instead. Uploading gameplay videos to youtube seems easier than writing for this blog at the moment!

I'm still playing World of Final Fantasy when I can, near the end of the game now. Just got to focus on leveling up my group to tackle the last boss fight.

The Cogna Missions in the game were very frustrating with silly mini games you had to complete in order to advance. Whoever had this idea needs to be fired!

I've collected some good mirages now especially Gilgamesh who is very strong.



Will hopefully get some time during March to complete the game.

What else have I been playing? Back on Destiny again the game I can never stop playing it seems, this time playing with the boys to help them complete the Rise of Iron content & reach that max light level.

 

The Division & Elder Scrolls Online are the UGVM PMG games of choice both enjoyable & equally frustrating in their own unique ways.

A hardware upgrade to the PS4 Pro so I can get those extra few frames per second in glorious 1080p (I've not upgraded the TV just yet to enjoy 4K).

The usual post Christmas clearout of games I have no time to play has resulted in much fewer games on the shelf now with only Final Fantasy XV, Lego Marvel Avengers, XCom2, Firewatch & Abzu to play. I won't be buying anything new (famous last words) until I have completed those, Mass Effect Andromeda can wait.

Mobile gaming is still the usual Clash Royale, I got up to the dizzy heights of 2877 trophies nearly on the border of arena 10 before coming back down to rest on 2755. Lost Cities & Carcassonne are still played in small doses along with the odd turn of Pokemon Go.

Tiny Rails has had an European update so I am back on the train driving across Europe to purchase stations, carry cargo & passengers. Also still enjoying Reigns currently in the year 1553 with my longest term being 67 years with Gerald the Writer.

Played a little bit of Crashlands on the iPad but in truth if I have any free time for gaming I tend to be on the PS4.

Until next month, keep on gaming.

Filed Under: Gaming Diary Tagged With: Clash Royale, Crashlands, Destiny, iOS, Playstation 4, Reigns, Tiny Rails, World of Final Fantasy

BioShock Infinite: Burial at Sea Episode 1 (PC): COMPLETED!

Posted on 01/03/2017 Written by deKay

Erm. Well that was a thing, wasn’t it. I was expecting the fight at the end with a Big Daddy, and I think I was right about who Sally was, but I didn’t expect… Booker. Wow.

But is he that Booker, or a different one? Is there an unending list of Bookers and Comstocks throughout the multiverse? And which Elizabeth is she?

And what does this mean for Episode 2? So many questions.

The post BioShock Infinite: Burial at Sea Episode 1 (PC): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: bioshock, completed, PC, Post, steam link

BioShock Infinite: Burial at Sea Episode 1 (PC)

Posted on 28/02/2017 Written by deKay

Just a quick mention of this, as I’ve only played about 90 minutes and it’s supposedly less than twice that long. As I enjoyed BioShock Infinite, and I found a cheap copy of the DLC, I thought I’d give it a go.

It’s confusing. Elizabeth doesn’t look right. Plasmids and Vigours have become mingled into one thing. Rapture feels weird.

I think that Sally, the girl we’re looking for is basically Anna from Infinite (and therefore Elizabeth), so presumably this is a parallel universe retelling of the same story? Maybe?

Also: Cohen is a bad, bad man.

The post BioShock Infinite: Burial at Sea Episode 1 (PC) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: bioshock, PC, Post

Doshin the Giant (GC)

Posted on 28/02/2017 Written by deKay

I’ve been playing this a lot over the last few days. It’s not perfect. From the outside it looks like a tedious tree moving game, and there’s not actually much more to it than that, but it has a hook.

Part of it is “growing”. At the start of each day, Doshin returns to his normal size, which means he can’t pick up certain things and flattens ground and walks slowly. Making the little people live (or alternatively, hate) him enough makes him grow, and therefore do more stuff more quickly.

doshinThe ultimate aim is to get all the little people to build every variation of monument they can. You do this by helping them expand their villages (provide them with trees and flat land, mainly), and if you populate them with the right colours of tribes, they create a statue. One of the statues looks like a poo.

So far, I’ve managed to coax them into creating 8 or 9 of the 16 or so required monuments.

The post Doshin the Giant (GC) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: doshin, GameCube, Post

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95: Bother Me Anatomically
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Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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