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Apartment 666 (Mac): COMPLETED!

Posted on 26/11/2016 Written by deKay

It seems that I lied in this post where I said I wouldn’t play Apartment 666. Because I did play it. And I completed it. Go me!

I struggled a bit though. Not in the “it’s too scary” way that I was expecting, despite it making me jump a few times. No, it was the fact the game was waaaay too dark for it’s own good that I had problems with. Three times I reached a point where it was too dark to see, and I had no idea which way I was facing or which way I needed to go. All I could do was quit and restart from the last checkpoint.

apartment 666

Hiding items you interact with in this impenetrable darkness didn’t help either, and nor did the jerkiness. As for the game itself, it was short, badly voice acted, and the sound mix was all over the place. Since atmosphere is the only thing Apartment 666 was aiming for, when all these things fought against it the game is ruined.

Not fun. Not interesting. Not even that scary. I can’t tell you the plot (because of spoilers), bar that you effectively repeat, with slight differences, the same short walk through your apartment over and over. I’d avoid it, if I were you.

apartment666__8_ apartment666__11_

The post Apartment 666 (Mac): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mac, Post

Retro City Rampage DX (3DS): COMPLETED!

Posted on 21/11/2016 Written by deKay

Do you remember a while back, when they did that Nintendo Humble Bundle? That was great, wasn’t it? One of the games in that pack was Retro City Rampage DX for the 3DS. I’d already completed the game on the Xbox 360 a couple of years back, but was ready to do it again – this time with a decent d-pad.

retro city rampage
Snigger

The DX version is supposedly improved. In what ways I’m not completely sure, although it seems that some missions have additional midway restart points. I might be wrong, but I’m sure I found some of them (like the Smash TV section, and the Buttnick fight in the castle) must easier this time.

Aside from imperceptible after all this time changes, it’s the same game as before. It’s still funny, it’s still varied, and it’s still bonkers. The lovely retro pixelness of it all seems to fit a lot better on the 3DS screen though, and being able to touch the bottom screen to select weapons, or use the map, is a nice addition too.

retro city rampage

I haven’t done many side missions, as I was mainly focusing on the main story, but Retro City Rampage is definitely going to get brought out again whenever I need to mow down some pedestrians. Which happens rather a lot. Some of the mini-games need some more play too, so it’s nice to have it installed on my 3DS for whenever.

Click to view slideshow.

The post Retro City Rampage DX (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, retro city rampage

Lego Marvel Avengers (PS4): COMPLETED!

Posted on 20/11/2016 Written by deKay

This has been some time in the making! I bought Lego Marvel Avengers months ago, played about half of it, then got sidetracked with Pokémon Y. As with other recent games (and Pokémon), I’ve been playing it with my daughter, and although it didn’t start out as well as Lego Marvel Super Heroes, the “endgame” content is just as good. Well, it should be – it’s almost the same.

lego marvel avengers

Completing it came as a bit of a surprise, actually. I thought we had at least another “film” to go, but it turns out that Avengers: Age of Ultron is the final bit of the game. As for the gameplay, it’s pretty standard Lego stuff, and – as I’ve said before – that’s just fine.

It’s a shame there are no (or at least, appear to be no) X-Men in Lego Marvel Avengers, and I suspect some other characters are missing too, but that doesn’t really matter. Will I complete it 100%? Perhaps not this time round. I want to move onto Lego Dimensions, and pottering round Manhattan and the helicarrier again isn’t that appealing, even if the tasks are different.

lego__marvel_s_avengers_20161120124806

My daughter and I did spend a good while in Hobbiton–sorry, Barton’s Farm which absolutely isn’t a clone of Hobbiton in any way, playing a game where she summons a vehicle and I steal it from under her nose. It was hilarious.

Also hilarious: Squirrel Girl in Squirrel Hulk-Buster Armour. Oh my.

lego marvel avengers

The post Lego Marvel Avengers (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, lego, marvel super heroes, Post, PS4

3D Sonic the Hedgehog (3DS): COMPLETED!

Posted on 19/11/2016 Written by deKay

You may be aware that I have completed the very first Sonic the Hedgehog game a number of times in the past, but the 3D version, on the Sega 3D Classics Collection? Nope.

tumblr_ogwvduoneu1svmpf2o1_400

OK, I lie. I have. Sort of. You see, I already own 3D Sonic the Hedgehog – buying it when it appeared on the 3DS eShop as a single title. That was about three years ago though, despite me thinking it was actually earlier this year. I completed it back then, and today I completed it again via the 3D collection.

There’s little more to say. It is still an excellent game. It’s still very easy, and I obtained all the Chaos Emeralds. I did choose the “bulbous CRT” 3D effect to play through with which was pretty cool, if pretty pointless. Um, that’s it.

Click to view slideshow.

The post 3D Sonic the Hedgehog (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, retro, sonic the hedgehog

Assassin’s Creed III: an unexpected twist

Posted on 18/11/2016 Written by Xexyz

Hang on, he was a Templar?

OK, the clues were there: generally unlikable; cold and calculating; trying to find things rather than prevent them.  The characterisation was painfully thin, once the twist was revealed. But it's made me quite unhappy that I have aided the wrong side for three chapters of the game.

And then his friend did this.


Playing as a kid for a chapter seemed odd, particularly because it seemed so insignificant. I suppose the idea was to set off the carefree nature of childhood against the pain of loss, but it just felt a bit stilted. Still, at least I know who I'm playing as now, and it looks like the rest of the game is going to have some spectacular scenery.


Filed Under: Gaming Diary Tagged With: wii u

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95: Bother Me Anatomically
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Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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