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February 2025 – I’m a netrunner baby!

Posted on 06/02/2025 Written by gospvg

Play

Cyberpunk 2077 (PS5) 

It has taken me a while to understand all the systems at play in the game but I finally have my Netrunner V, going in with Contagion & using Overdrive for Synapse Burnout. If all else fails my trust Tier 5 pistol can headshot for 150% damage!

The star of the game is Night City,  just an amazing city to explore and so much to discover from random gang fights to gigs.

I am currently about 75 hours in but I expect I will be playing this game for all of February and maybe even March!


 

Want

I stayed strong and avoided purchasing Star Wars Outlaw, I just need to focus on enjoying what I own.

I have added a few more titles to my shopping list and currently it is quite long but I won't be buying anything for a long while.

Baldurs Gate 3, Star Wars Jedi Survivor, Shadow Gambit Cursed Crew, Star Wars Outlaws, Ghost of Yotei, Metal Gear Solid Delta, Death Stranding 2, Like a Dragon Pirate Yakuza, Assassin's Creed Shadows, Mafia The Old Country, The Alters, Clair Obscur Expedition 33, Kriegsfront Tactics, Marvel 1943: Rise of Hydra, Eriksholm: The Stolen Dream & Dispatch.

Bin 

Nothing except maybe my lack of gaming time at the moment being limited to a few hours a week.


 

Filed Under: Gaming Diary Tagged With: Cyberpunk 2077, Playstation 5

Half-Life: the soldiers have arrived

Posted on 05/02/2025 Written by Xexyz

I still have never completed Half-Life. I must have played through the opening levels multiple times, enjoying the scene setting and the initial escape from the headcrabs. The game is still quite spooky and panic-inducing at times, with mild jump scares and swarms of enemies appearing; the library in Halo is an obvious comparison, but Half-Life’s setting is much more varied and less monotonous than that.

I play the game quite cautiously, conserving ammunition as much as possible but shooting at the enemies from a distance. There are quite a lot of health recharge stations around (as far as I’ve got, at least), and I’m making maximum use of quick save functionality to keep my health high as I work through the levels. I get the feeling that this isn’t the way I’m supposed to play it, and maybe once I’ve completed it once I might be a little more gung-ho and run through the levels, much as I do nowadays with the first three Halo games.

For now, though, I’m enjoying it. I’ve reached the part where the soldiers first appear (in the chapter “We’ve got Hostiles”), and the scientists are overjoyed to be saved … until they aren’t. I’ve made my way up the lift and outside, only to run back into the vents as a helicopter started to attack me. They’re now using laser trip wires to set off sentry guns; I get the feeling they’re not interested in a chat over coffee.

Filed Under: Gaming Diary Tagged With: PC

Pokémon Blue: j’ai Mewtwo

Posted on 02/02/2025 Written by Xexyz

After the credits, I loaded my game to find myself back at my house, where my mum offered me a rest, almost as if nothing had happened. The world seemed unchanged, as if my quest had never taken place. Sure, if I went to the gyms I’m sure I’d see my name listed, always below Quillum, but that was just a small detail.

The real prize was elsewhere, in a cave which had previously been blocked by someone warning me that it contained high-level pokémon and it was too dangerous for me to go in. Hah, no more, I’m the champion of the world, don’t you know? There is no pokémon too mighty for me to beat!

I stopped at a pokémon centre, picked up the master ball I’d been saving, and off I went.

Fighting through the cave was tricky. It was a proper maze, with multiple routes which meant that more than once I ended up back where I’d started. Moreover, the enemies in the cave were exclusively random encounters, with no trainers – meaning that when I quit out due to having sustained too much damage, I had to start again when I reentered, with only my knowledge of the route improving. In other dungeons, the trainers were the most difficult opponents, and once you beat them once, they let you past freely. No such grace from wild pokémon. Luckily, Vaporeon’s attacks were highly effective against many of the pokémon I encountered.

I collected a couple of new pokémon as I progressed, generally evolutions of those I have already captured, as well as some higher level monsters I could possibly use as trades in the future. And eventually I found an opponent standing tall on a mound in the deepest part of the cave.

Zapdos was quite excited

The master ball actually made this a little anti-climactic. There was no attack from the level-70 opponent; no desperate juggling of revives and heals. I threw the ball, Mewtwo got in it.

And I think I’m done. There are quite a few pokémon which I could catch but haven’t, but getting those will require lots of grinding (for evolutions) or random luck (in the Safari Zone) and I have other things to be doing. Farewell, Pokémon Blue, it’s been a blast.

Filed Under: Gaming Diary Tagged With: 3ds, Emulation, game boy

90: One Lukewarm Pant

Posted on 29/01/2025 Written by deKay Leave a Comment

Everyone hates January, don’t they? All that nasty weather and month-long mince-pie hangover and constantly writing the previous year by mistake on anything you have to date. So, here comes one more thing about January for you to despise and detest – Episode 90 of the ugvm Podcast!

In this episode, deKay, Toby and Kendrick talk about the earth-shaking revelations that Nintendo’s Switch 2 reveal brought, the excitement of Moar Doom and the rest of the Xbox Developer Event Thing, Sega being Ubisoft and letting you give all your data to them in return for… well, not much, and Dan Tedium (or something) having a radio show. For our younger listener, a radio show is like a podcast but it’s on at a specific time. PLUS! We talk about GAMES! Including:

  • Undernauts: Labyrinth of Yomi
  • Wizardry Proving Grounds of the Mad Overlord
  • Freedom Wars Remastered
  • Phogs
  • Xenoblade Chronicles 2 and Torna: The Golden Country
  • Miss Rosen’s Wowtastic! Marching Band
  • Elite Dangerous
  • Indiana Jones and Metal Gear Solid V: The Great Circle
  • Hi-fi Rush

And other things. Plenty for you to hate, eh?

https://ugvm.org.uk/podcasts/ugvmPodcastEpisode90.mp3

(Direct link here)

Intro music credits: Mark the Strong from the Indiana Jones and the Great Circle soundtrack.

Don’t forget, if you want to contact us with questions or comments for or about the show, you can email podcast@ugvm.org.uk or publicly shame us https://mas.to/@ugvmpodcast on the Mastodons.

Populous the Beginning: innovation in objectives

Posted on 27/01/2025 Written by Xexyz

I maintain that this is the best game of all time.

Having passed Bloodlust, I moved onto the next few levels: Middle Ground, Head Hunter, and Unlikely Allies. Having introduced all the mechanics by this point, the game starts to be clever with its objectives. Middle Ground is a level based around the Armageddon spell – being the first to claim it, and building up an army quickly to do so. Head Hunter is a much more varied level, with one tribe (the reds) being overly powerful and looking to obtain Armageddon before others are ready, and this means there is a key objective of getting the shaman up to the stone head before the prayers are completed. Unlikely Allies sees you having to protect the yellows – who are seemingly a lot less capable than in other levels – from red attacks, all while suffering from limited building space.

Middle Ground is probably one of the easier levels, since it’s possible to prevent others from attacking you while also protecting the centre stone head. It’s a symmetric level, and it’s advantageous to encourage the three other tribes to attack each other as a preference. I was able to build a balloon army to carry out skirmishes on the reds and greens, again laying swamps where I knew the red shaman would try to go after being reincarnated. After enough attacks on the other armies (with earthquakes doing a decent amount of damage, I called the Armageddon and won the level.

I took no chances when worshipping the centre stone head.

Unlikely Allies was tricky to start with – it takes a while to build huts and a balloon to transport the shaman, and the first attack on the yellow base was soon after starting. I concentrated on building mana for swamp spells, which I cast on the ramp up to the yellow base, and this alone meant that the red shaman died several times, helping me to grow faster. I used land bridge to block off access to my settlement from the red village (by casting it between two hills), then expanded sideways and installed fire warriors in watch towers along the coasts and on top of the ridge. I then took the fight to the red village, with fire storms and earthquakes destroying the firetraining huts and fire warriors quickly. I was half expecting a plot twist where the yellows suddenly turned on me, but that didn’t happen.

The hardest level was Head Hunter, where my village was in the centre of the other three tribes, and there was an urgency to stop the reds from gaining the Armageddon spell. The greens kept sending boats from the South, so I built a wall of watchtowers manned by fire warriors, and set up a campfire with many warriors and preachers circling. This didn’t help protect from the yellows, who kept landing on the West side, so I again set up defences there. In order to buy myself time to do this, I sent my shaman to hypnotise the red army who was in the way of the stone head, and I cast multiple swamps around the base. It turned into a bit of a war of attrition, renewing swamps and building up my village over and over again. In the end I set up multiple fire warriors in balloons overseeing the stone head, then went off to examine and decimate the yellow and green armies to stop them attacking me. It took four hours in total, reducing the sizes of other armies before I obtained and cast Armageddon myself.

The green army kept on repairing its huts, so I had to send in a ground force

I’ve now completed the four levels at the divergent point on the plan, so next I have the last two levels I can try in any order.

Filed Under: Gaming Diary Tagged With: PC

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97: I’m Feeling A Bit Squiffy
byugvm

G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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