No, you shut up. It’s my game. I’ll play it if I want. I said shut up. Stop laughing.
One credit. Start to finish. Bosh. Done.
We shall speak no more of it.
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Posted on Written by deKay
No, you shut up. It’s my game. I’ll play it if I want. I said shut up. Stop laughing.
One credit. Start to finish. Bosh. Done.
We shall speak no more of it.
The post 3D Altered Beast (3DS): COMPLETED! appeared first on deKay's Gaming Diary.
Posted on Written by deKay
It was never the best of Sega’s arcade games. Impressive as it was, with the hydraulic cabinet and fancy (at the time) scaling sprites, I never really found it very much fun. I bought the Mega Drive “Super” version, which had neither of those selling points and it was dire. I wasn’t expecting much from the 3D update.
And I was right. It’s pretty poor. The 3D works well, and it has all the nice touches other games in the 3D Classics series have, like tilting display and “cabinet noises”, but it’s short, easy, and boring.
Much easier than Super Thunder Blade was, in fact. Not sure why that might be, but I’m sure that was a lot longer. I certainly never completed it, anyway. I don’t think I’ll be playing this again – the into the screen levels are fun but very short, and the vertically scrolling bits aren’t a patch on other shoot ’em ups.
It’s no Afterburner.
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Number two completed from the Sega 3D Classics Collection. It started off very easy, but by stage 14 or so it was nigh on impossible. My tactic near the end was to place stuff as quickly as possible almost anywhere, then hope I’d done enough, unintentionally, to set up a few chains.
It seemed to work, but there were so many near misses and failures.
Unexpectedly, the final boss (“Satan”, although very different looking to any Satan you might think) was very easy to beat. Or I was just lucky?
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Posted on Written by deKay
Number two completed from the Sega 3D Classics Collection. It started off very easy, but by stage 14 or so it was nigh on impossible. My tactic near the end was to place stuff as quickly as possible almost anywhere, then hope I’d done enough, unintentionally, to set up a few chains.
It seemed to work, but there were so many near misses and failures.
Unexpectedly, the final boss (“Satan”, although very different looking to any Satan you might think) was very easy to beat. Or I was just lucky?
The post 3D Puyo Puyo 2 (3DS): COMPLETED! appeared first on deKay's Gaming Diary.
Posted on Written by deKay
No, not 3D Fantasy Zone for the 3DS, 3D Fantasy Zone. For the 3DS. This one is one of the ten games on the Sega 3D Classics Compilation, just like the other one is, but this one is a 3D port of the Master System version of Fantasy Zone, whereas the other was the arcade version.
Still with me?
Thankfully, the Master System version was much, much easier and instead of taking eight hours to complete, it took just one. It’s almost the same as the arcade version, only with a couple of boss changes and seemingly a lot more money to collect – which made stocking up on lives and heavy bombs simple to do.
All of the bosses seemed easier as well, especially the final one which took me $hlmun tries before, but just two here. It’s much slower, I think, so easier to avoid and attack.
Now to finish the other nine games! Even though I have half of them already.
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