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StreetPass Ninja (3DS): COMPLETED!

Posted on 21/09/2016 Written by deKay

Perhaps the weakest of the five new StreetPass games, and certainly the most preposterous. The plot in-game is some nonsense about defeating warlords by being naked, shot out of a cannon, and grabbing kites flown by your StreetPass chums en-route to landing on the baddies’ faces.

No, really.

streetpass ninja

The game comes from lining the kites up so they match your trajectory, and the more you collect (and how accurately you do so), the more powerful your attack and defence are once you hit. Different levels mix things up by adding things like wind or clouds which make lining up the kites harder, but it remains very easy to progress and ultimately win. Like I did.

streetpass ninja

Completing it unlocks Hard Mode, which I don’t think I’m going to bother with. The other games so far have made me want to keep playing past the credits, but not StreetPass Ninja.

The post StreetPass Ninja (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, streetpass

Weekly Update – "I feel I can do this forever"

Posted on 21/09/2016 Written by gospvg



I am pretty sure I will forever be gaming. Although not had much time during the last week, blame Netflix & Gotham Season 2 for taking up most of my free time but I did manage some more Deus Ex visiting a rave club & Golem City which is maze of stairs & floors.

No Man's Sky had another update which promptly crashed my game yet again. Can't believe after so many patches I am still getting crashes?! I'm still on the atlas path collecting these stones. I'm assuming at some point something must happen with them?

Destiny Rise of Iron came out yesterday, I teamed up with Hakk & Gus to complete the main campaign missions. Took about two hours you have a new enemy type in splicer, the final mission was pretty tough & I'd almost say impossible if you are not playing in a fireteam. Once you have completed the main campaign, you then get access to lots of quests from the social area Felwinter Peak.


On iOS new updates to Carcassonne with three new expansions. Information on the update below, I'm playing a few games with the new expansions & the Abbot seems to be the most useful so far. Looking into kicking off a new tournament soon.

Abbot
The Abbot is a new game piece you place on Cloisters or Gardens (a new tile feature that will magically appear on some existing tiles). You can recall the Abbot at any time during the game, scoring points without needing to finish the Cloister or Garden first.


The Old River
This was the very first expansion ever to be published for Carcassonne. Introduced at the SPIEL 2001 toy fair in Germany, it remains a true collector's item.


German Cathedrals
The newest mini expansion comprising six famous German cathedrals. So new it's not even available in print until mid October.

You can place a meeple on a German cathedral to score points. Roads connected to a German cathedral score bonus points.

Pokemon Go introduced a new buddy pokemon system for receiving extra candy so I have gone with Pikachu.

I've also finally caught a Rhyhorn & a Venomoth so have perfect stats with 74 seen & caught.

Clash Royale I just seem to be hovering between arena 6 & 7 currently on 1951 trophies & just about keeping my own.




Still playing Capitals  & enjoyed a 3 round knockout against HaggisHunter :)




Filed Under: Gaming Diary Tagged With: Capitals, Carcassonne, Clash Royale, Destiny, Deus Ex Mankind Divided, iOS, No Man's Sky, Playstation 4, pokemon

An old-fashioned game save

Posted on 20/09/2016 Written by Xexyz

Mi4wMDJ8fDE0NzIxMTM1NzY0NzY7MTQ1NTAxNjcyNjk0MTsxNDc0MzcwMjI1MDc5O0p1c3RpbmV8w6fCvcKlB3w4NTkxNzEzMTk4NjcwOTIzMDAwOzEuNTI5MTcwMDAwMjkxNzI5OGUrMjE7NjA3NjsyNTAzOzM5NTMxNTA1Mjc0MTQ3NDg0MDAwMDsyMjA5ODswOzA7NDUzODAzMTQ1MzgzOTQxNjAwMDAwOzA7MTswOzA7LTE7Mjs0NTI7MTY0NTk4NDk1OTEzNzgzLjA2OzM7MDswOzA7MDs7MDswOzc2ODs4Ozc2MDswOzA7MTg4Oy0xOy0xOy0xOy0xOzE1OzEwOzA7MDs1MDswOzA7fDMwMCw0MDAsNzYwNjA0ODUxMTgzNzk2NzAwMDAsMDsyNjAsMzYxLDc5ODk5Njc3Mzg1MDkyMjUwMDAsMDsyNTAsMzU0LDM4NTk3NTk1MzY3MTMzOSwwOzI1MCwzNTAsODc5MjY5NzI0NzAxMTMyLDA7MjEwLDMxMCwyODkyMzc4NTgwNDYwMzEzLDA7MjAwLDMwMCwxMjg4NDM2Njc0NjY4NzIxOCwwOzE4MCwyODAsMzAyNzgzOTkwNjk1ODA2OTYsMDsxNTAsMjUwLDEzMzUzNDAwOTMxOTUzODk0MCwwOzE1MCwyNTAsNjQ3MTE2Nzk3MjIyMTE4NzAwLDA7MTE1LDIxNSwxNjg5NDQxMzY3MTkzMzU0MjAwLDA7MTA2LDEwNiw4NzcyMzcwOTg1NDMxNTc3MDAwLDA7MTAwLDEwMiwzMzU1NTMzNjExNzc2OTkxMjAwMCwwOzgyLDg2LDEzMDcxMTY0ODU3MDU1MDE0MDAwMCwwOzc1LDc1LDQzODUxMTIxNDU4MTQ1MjcwMDAwMCwwO3zDp8K/wr/Dp8K/wr/Dp8K/wr/Dp8K/wr/Dp8K/wr/Dp8K/wr/Dp8K/wr/Dp8K/wr/Dp8K/wr/Dp8K/wr/Dp8K/wo/Dp8KzwrzDp8Kswr/DpMK/wr/Dp8K/wr/Dp8K/wr/Dp8K/wrzDp8K/wrPDp8K/wr/Dp8KAwoDDpMKwwoDDpMKDwrDDpMKAwoDDpMKAwoDDpMKAwoDDp8K/wozDpMKAwovDpMK/wr/Dp8KAwoPDp8K/wrDDpMKAwoDDpMKAwoDDpMKAwoLDpMK/wr/Dp8K/wr/Dp8K/wr/Dp8K/wr/Dp8K/wrzDpMKAwoDDpMK8woDDpMK8woDDpMKAwoDDp8K/wrDDpMKAwoPDp8KwwoDDpMKAwojDpMK8wrPDpMKAwqDDpMKOwqrDpMKwwoDDpMKDwrzDpMKAwoPDpMKOwoDDpMKAwoDDpMKAwoDDpMKAwoDDocKAwrB8w6fCv8K/w6TCv8K/w6bCv8K/w6fCv8K/w6fCv8K/w6XCv8KXw6bCusKAw6TCv8Kgw6TCnsKGw6XCg8Kuw6TCh8Kew6TCgcKCw6TCv8K9w6fCqMKAw6TCgcKgw6fCgMKAw6TCgcK+w6TCh8KAw6TCgMKG%21END%21

Filed Under: Gaming Diary Tagged With: PC

StreetPass Explorers (3DS): COMPLETED!

Posted on 19/09/2016 Written by deKay

See, I said I thought I’d nearly completed another one, and verily it came to (street) pass that I did. StreetPass Explorers uses the distance your collected chums have walked, rather than their favourite colours, to determine how far you can explore a map.

Dotted around the map are bags with items in, wild animals who want to eat you, rocks to break through, snowballs to jump over and magic treasure to collect and piece together. It’s pretty good, although maddeningly frustrating when you run out of steps just before reaching your goal and on your next turn, complete with a full compliment of 10 explorer helpers, travel three pixels and waste all their steps. As happened lots of times to me.

streetpass explorers

Like the other new StreetPass games, play is swift and the game overall isn’t too long. There’s also more to do, again like the other titles, once it’s complete.

The post StreetPass Explorers (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, streetpass

Ranma 1/2 (SNES): COMPLETED!

Posted on 18/09/2016 Written by deKay

Another retro game chosen pretty much at random today, but Ranma 1/2 is leagues ahead of Running Battle, despite not being all that fantastic itself.

It’s a one-on-one fighting game, and clearly doesn’t have the depth of anything like Street Fighter II, or even Fatal Fury. You’ve four buttons, light and heavy attacks, jump, and block. Pressing both attack buttons together performs a special move, which for Ranma himself (who I played as) is some sort of whirlwind thing which rarely did anything useful.

ranma

Since I know a little of the original Ranma 1/2 story, having characters I knew elevated it a bit higher than other similar games from the same era. Each foe required different tactics to beat as well, which made it more interesting but looking at it now it seems this was to replace proper reactive AI. I can see it being a lot more fun in two player mode.

In single player though, it was far too easy (I didn’t lose a single round) and so over too quickly. A lack of moves is a minus as well, although since I had no instructions it’s possible there were a load I just didn’t figure out, despite trying Street Fighter and Mortal Kombat style control acrobatics.

Click to view slideshow.

Perhaps the most amazing thing about the game is that it came out in the west, as it’s just about the most Japanese thing ever. Mind you, Goeman did too, so who knows.

The post Ranma 1/2 (SNES): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, retro, SNES

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95: Bother Me Anatomically
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Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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