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Running Battle (MS): COMPLETED!

Posted on 18/09/2016 Written by deKay

Oh my is this a crap game. I picked it on a whim, expecting (for no real reason) for it to be like Rolling Thunder or possibly Last Battle. In fact, it’s not as good as either of those.

running battle

Starting out more like Streets of Rage but after one level it turns into the most repetitive single-plane side scrolling punchkickjump game ever. Sometimes you get guns which you can’t use when jumping or crouching. Or on bosses. Aside from the first section, all the other levels are virtually identical with a slight change of layout or palette.

There are several bosses, the first of which is near impossible, the second and third are walkovers (just trap them in the corner and keep crouch-punching them), and Milacle Man (no really, that’s his name) can kill you in a single hit but is easily beaten once you know how. Then the final boss, M, is a rehashed Dr Wily machine from one of the Mega Man games.

Running Battle is utterly dire, has no redeeming features, and I completed it so that you don’t have to.

Click to view slideshow.

The post Running Battle (MS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Master System, Post, retro

StreetPass Slot Racer (3DS): COMPLETED!

Posted on 16/09/2016 Written by deKay

That’s two of five down already! These new StreetPass games seem quite a bit shorter than the previous ones, so far anyway.

StreetPass Slot Racer is basically Scalextric. You play by holding down A to go, and letting go of A to slow down – and you need to time doing this on corners and jumps correctly in order to get the best speed boosts. There are a fair few courses to work up through as you rank up, and the final “boss” is a head to head race with Iceman, the world champion slot car race driver.

streetpass slot car

This final race was actually really easy, but unlocking him was hard as one of the challenges before him needs you to finish in under 46 seconds. THREE TIMES I managed 46.07. So frustrating!

There’s more to do now though, and some new ranks have opened up, so like Trader I’ll keep playing. It’s looking like the next one to be completed might be Explorers, so watch this space.

The post StreetPass Slot Racer (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, streetpass

StreetPass Trader (3DS): COMPLETED!

Posted on 15/09/2016 Written by deKay

I have been playing other stuff as well as No Man’s Sky, you know. Including all five new StreetPass games, and the best one, Trader, I completed today.

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It’s pretty simple: You buy stocks when the market is low, and sell when the prices are high. People you have StreetPassed help predict the trends, and different companies have different stock prices. The more times you trade in a certain company, the more expensive their shares become, and so the more you can profit (or lose!). That’s pretty much all there is to it.

It might be the simplest of all the StreetPass titles, but it’s the one out of the new batch of them I’m finding most fun, even though it is the most boring on paper.

Anyway, I’ve completed it by making 100 Million G, but there’s a further goal of 10 Billion G (I’m assuming US Billion otherwise it’ll take forever) which I’m aiming for next.

The post StreetPass Trader (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, streetpass

No Man’s Sky (PS4)

Posted on 15/09/2016 Written by deKay

Eagle-eyed readers will have noticed that I haven’t posted anything here for a few weeks. There’s a good reason for that: No Man’s Sky came out.

It has been a long time since I’ve seen any game divide players quite so much, as it seems everyone really does love it or hate it without much of a middle ground. I can see where the haters are coming from, but for me, it is almost exactly what I expected it to be.

no_man_s_sky_20160903154344

Perhaps that’s because, after the first few videos of the game way back years ago, I stuck No Man’s Sky on media blackout. I’d seen enough to excite me, and everything else was spoilers. I preordered it as soon as it was on the Playstation Store, and eagerly waited for it to unlock. My first hour or so with the game is documented here, so I’ll skip over that. Since then, though?

It has been incredible. Yes, it’s much shallower than perhaps it looks. Despite the infinite possible combinations of planet, weather, flora, fauna and landscape, and the fact every location is pretty unique, sure – there’s a lot of repetition. The same buildings, animals, rocks and plants (or very near facsimiles) appear all over the place, and the conversations you have and machines you interact with all become overly familiar far too soon.

no_man_s_sky_20160903151339

I say too soon, but in reality, I’ve spent over 80 hours on it so perhaps not soon at all. Not that it matters, because I’m still having an enormous amount of fun, exploring worlds and tracking down all the creatures on it, or playing grab-and-run with valuable detritus, legging it back to my ship or a shop with angry sentinels on my tail. Perhaps, on a laid-back planet I’ll disembark from my craft, point myself vaguely at a distant marker, and take a stroll. Along the way I may see many new things, have a swim, stumble across some rare materials, or (and this is common) fill my inventory miles from anywhere and have no ship to help we travel to a shop to flog the lot. And you know what? That’s still great.

There’s some low level crafting, and equipment to improve, replace or repair, your mining/shooting/grenading hybrid multitool to constantly swap for more capable ones, and a plethora of ships to find or buy. All of which is fine, but the best bit for me? Just wandering round, taking it all in, and trying to make as much money as I possibly can from selling my findings and uploading my scans.

no_man_s_sky_20160822220308

I’ve been naming all the systems and planets (all boy’s names, four letters – that’s The Rules), and scanning everything like I have OCD. This is where I think others have felt let down: They wanted more to do. People to shoot, animals to hunt, multiplayer, more variety. Bases to build and more crafting stuff, more purpose and proper goals. I can see that, but none of it matters to me as No Man’s Sky appeals to me just how it is right now.

Click to view slideshow.

As I see it there are three goals in the game, which I hear have no real rewards. There’s completing the Atlas Path, which I’m halfway towards now (it would be quite a quick task, but I keep getting sidetracked), getting all of the Journey Milestones (such as do so many warps, destroy so many ships, make so much money, etc.) most of which I have now, and reaching the centre of the galaxy, which I intend to do once the Atlas Path is done. Even if they weren’t there, though, I think I’d still be more than happy.

Here’s to another 80 hours! Oh, and if you want to see some of my No Man’s Sky videos, take a look at this playlist:

The post No Man’s Sky (PS4) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: No Man's Sky, Post, PS4

Weekly Update – Robbing Banks, Destiny God & the Millennium Falcon

Posted on 14/09/2016 Written by gospvg

I've still not gone back to Lego Star Wars, Doh!

But I have been spending quite a bit of time hacking, breaking into banks, sneaking around & shooting enemies with my stun gun. Carried on with the main quest now that I had completed all the available side quests. The control scheme really needs a quick option to be able to access the map.

I spent quite a bit of time robbing the bank & it's corporate vaults for some nice loot.



Tried out the PS+ games, Journey of course is excellent but Lord of the Fallen is a dark souls type affair in which you fight big bosses, die & repeat. Badland is a  port of an iOS game which I got bored of within a few minutes. New PS4 firmware is out which let's you now create folders & filters the library to show you what you have installed vs purchased.

I had an amazing session in Destiny PvP by finishing 1st !!
That will be a one off feat never to be repeated again.



On No Man's Sky I have being flying around repairing crashed ships to upgrade to a 48 slot beast which my daughter has named the Millennium Falcon.


I've also got the Theta warp drive installed & have been jumping star systems to collect atlas stones.

Got back to playing Diablo 3 with the Claptrap Boys, no idea what is going on with the story but we have completed Act 4. Hopefully nearing the end so we can start The Division soon.

iOS? Made it to arena 8 now in Clash Royale but still no legendary cards. Managed to capture a few more rare pokemon in Parasect, Meowth, Machomp & another Bulbasaur. Current stats Caught 72 & Seen 74.

Fingers crossed hopefully back to some Lego Star Wars this week.

Filed Under: Gaming Diary Tagged With: Clash Royale, Destiny, Deus Ex Mankind Divided, iOS, No Man's Sky, Playstation 4, pokemon

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95: Bother Me Anatomically
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Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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