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Midnight Resistance (MD): COMPLETED!

Posted on 12/03/2016 Written by deKay

Midnight Resistance
Taking down a gunship. Of course.

I was expecting more from this, I’m afraid. I’m not actually sure what I was expecting, as these are the facts I know about Midnight Resistance: 1) There’s a Spectrum version that was featured quite heavily in Your Sinclair, 2) There was a Fishnight Resistance joke, also in Your Sinclair, and 3) There is a games website and podcast called Midnight Resistance. Aside from that, I know you control a man with a gun. And perhaps it was a bit like Green Beret? Maybe.

Midnight Resistance
He’s electric. He’s got a family full of eccentrics.

In fact, Midnight Resistance is this: A short clone of Contra, only with a clever weapon upgrade system. This weapon system works by means of keys which baddies drop. Collect up to six of them, and at the end of a level you enter a room where you can unlock display units containing power-ups and new guns. Each unit requires a number of keys. It’s great, aside from that you’re left with a weedy shooter if you have to continue, and have to make it through a whole level (and collect keys) to unlock upgrades. A little infuriating, to say the least, as were a couple of the bosses – the electricity man in particular, which would have been impossible without my three-way shot, I’m sure.

Click to view slideshow.

That said, it wasn’t really a bad game at all. Frustrating and with some cheap almost unavoidable deaths, but with some awesome music and fun power-ups. It’s just not as good as Contra, and to be honest, I’m not really a fan of Contra either. Frankly, I’ve no idea what possessed me to play Midnight Resistance at all to be honest, let alone complete it. Which is what I did.

The post Midnight Resistance (MD): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mega Drive, Post, retro

ToeJam and Earl (MD): COMPLETED!

Posted on 10/03/2016 Written by deKay

I have completed ToeJam and Earl before, many times, with the last time almost a decade ago on the Wii’s Virtual Console. This time, it was on RetroPie. I think this may be the only time I’ve completed it on Random World though – I normally rely upon knowing exactly where certain presents are in order to know what’s in them.

ToeJam and Earl
Do not adjust your set.

I played through as ToeJam, obviously, because he is best. I didn’t have many problems until I got to around level 18 or so and then lost three lives in very quick succession to the Bogeyman. Thankfully, I found a life in a present and gained another for a promotion, and that saw me through until the end. In fact, I used very few presents overall at all – mainly through constant fear I’d get a Total Bummer or the randomiser.

ToeJam and Earl
Ice cream! Ice cream!

ToeJam and Earl is certainly one of the most memorable Mega Drive games, and it hasn’t aged a bit. I wonder how the Kickstartered new version is getting on? I hope it turns out more like this original version than the sequel or Xbox one.

Click to view slideshow.

The post ToeJam and Earl (MD): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mega Drive, Post, retro, toejam and earl

New Game – Clash Royale

Posted on 08/03/2016 Written by gospvg

Once again thanks to Satsuma, I've been playing the new game from the Clash of Clans developers Clash Royale. It uses a similar style to Clash of Clans but this time you use a battle deck & elixir to attack your opponent's tower.

It has a few timers on chests unlock & you need quite a bit of gold to level up characters past level 3 but I'm enjoying it for the 5 to 10 mins a day I play it.

Filed Under: Gaming Diary Tagged With: Clash Royale, iOS

New Game – Totems

Posted on 08/03/2016 Written by gospvg

I do enjoy my iOS board games & recently downloaded Totems which has you placing down totems to control an area on the map, your opponent can place the same token next to yours to take control of the area & vice versa.

The screenshot shows me winning a game against Satsuma controlling the whole map.


It needs a few changes on the multi-player like a rematch option with a random map & the friends list needs to only list those that own the game & not everyone.

Filed Under: Gaming Diary Tagged With: iOS, Totems

Disney Infinity 3.0 (PS4): COMPLETED!

Posted on 06/03/2016 Written by deKay

Disney Infinity 3.0

How, you are undoubtably asking, has he managed to completed Disney Infinity 3.0? Well, I’ll tell you how: my copy came with the Twilight of the Republic playset, and it’s that (along with all the main actions you can do in the main Disney Infinity hub outside of that) which I have completed. In co-op with my daughter, actually.

It was rubbish.

I suppose, if I were a Disney and/or a Star Wars fan, I’d have enjoyed it more, but then I loved the Lego Star Wars games so perhaps that doesn’t hold true. The Disney Infinity version of the Clone Wars universe is very much like that in Lego Star Wars, and is filled with sections that made me think, ah yes, they did this bit better in Lego Star Wars.

Disney Infinity 3.0

The fighting is boring. The camera is broken when you’re up near a wall. The side quests are all utterly tedious skill-free fetch quests. Even the big set pieces – boss fights, the pod racing, space battles – are all better handled in Lego Star Wars. I simply didn’t enjoy it very much, and what fun I did have was from kicking people off cliffs (which is never not hilarious) and playing co-op (although in numerous places having to revive 2P or not accidentally fight her because the camera has spun round again was not great).

I poked around in the level editor side, which was clumsy, and tried a few highly rated player made levels which were ALL dire. To be honest, I wasn’t expecting much from the game, but what I actually found was I disliked it even more. The bugs, including a flickering screen and sometimes falling through floors and platforms, were just some sort of crap icing on a terrible cake. And JarJar Binks. Oh god just make him die.

The post Disney Infinity 3.0 (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, disney infinity, Post, PS4

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95: Bother Me Anatomically
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Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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