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Japanese Rail Sim 3D: Journey to Kyoto (3DS): COMPLETED!

Posted on 24/12/2015 Written by deKay

CHOO_CHOO___trainsim__t_httpst.coqWWTPISBOVTrains! Yay for trains! Well, one train. Which only does one, relatively short route. But trains!

In Japanese Rail Sim 3D: Journey to Kyoto, it’s your job to drive the electric train to, yep, Kyoto. You control the power and the brakes, and the aim is to arrive both on time, and stop at the correct point at each station. Some sections of track, like points and curves, have speed limits, and you have to take account of hills and stuff to maintain your speed without speeding. It’s actually quite simple to control, but getting an A rank for each station (you have to be pretty exact with stopping and timing!) is pretty difficult.

Click to view slideshow.

I’ve played through and reached the end, hence “completed”, but there are more variant modes to unlock yet if I can do it with enough A ranks – night mode for example. I can’t say that for the normal eShop price of £12.99 this was a great buy, but it’s on offer right this moment for just ONE POUND, and for that it’s a bargain.

The post Japanese Rail Sim 3D: Journey to Kyoto (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, trains

Lego Jurassic World (PS4): COMPLETED!

Posted on 23/12/2015 Written by deKay

LEGO® Jurassic World™_20151223143105My daughter loves Lego games and loves dinosaurs, so it was an obvious choice to get Lego Jurassic World at some point. Even if I do keep calling it Lego Jurassic Park.

LEGO® Jurassic World™_20151223152302She’d not seen the films, but the game did mean she could watch the films without being too scared, and we have watched the first one now. One thing I hadn’t realised until we played this is how the T-Rex, rather than being the frightening terror she appears to be, is actually the hero of all four stories. In Jurassic Park, she provides an escape from the gallimimus stampede and rescues Alan, Ellie and the kids from the velociraptors at the end. In The Lost World, she’s only trying to save her baby and goes at great lengths to do so. In Jurassic Park III she sees off the spinosaurus helping everyone get away, and in Jurassic World she defeats the Indominus Rex. Uh, that might be a spoiler.

Click to view slideshow.

As for the game itself, it’s more of the same sort of thing you get in any Lego game. No surprises there, but you can be actual dinosaurs! Ace. Obviously, we’ve only finished the main game (albeit all four films), but we’re working through the extra gold bricks and so on. It’s more fun than Lego The Hobbit, so we’ll probably stick at Jurassic World a bit longer.

The post Lego Jurassic World (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, jurassic park, lego, Post, PS4

Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist (Mac): COMPLETED!

Posted on 12/12/2015 Written by deKay

2015-12-08_00008You know,”Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist” takes almost as long to say as the game does to play. On my first playthrough, I clocking in at just 23 minutes, and it would seem that’s pretty slow.

The title is also somewhat trolling. “Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist” contains exactly none of these things, except perhaps a tiger (although you never see it), since it’s actually set in a sort of behind the scenes area, backstage as if the game in the title is actually being played out for real by someone else (and you can’t play because they’re busy playing themselves).

2015-12-08_00010Which sets you up for one of those mostly puzzle free “walking simulators” which are a thing now and have a terrible genre title. Simon Amstell talks you through the events as they unfold in his usual sarcastic and seemingly inept style, while you assist in the runthrough of the game itself – pressing buttons and so on.

Not a lot happens, although replaying it is on the cards to nab some achievements (which are, after two updates, still bugged and I can’t get most of them) and listen to some actually properly funny cassette tapes purporting to be a developer’s commentary (but… aren’t). The current most recent update added a load of pretzels to find, for no discernible reason, too.

Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist is free, humourous, and definitely worth a play. I do get the impression, however, that it’s a setup for the actual game in the title though, which may or may not appear at some point.

And here’s a video of me completing it, so, you know, spoilers and that.

The post Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist (Mac): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, dr langeskov, Mac, Post

The Stanley Parable: completed!

Posted on 11/12/2015 Written by Xexyz

The Stanley Parable is an odd narrative game, where you are effectively given instructions by the narrator.  As an office worker, you suddenly realise that everyone else has disappeared, and it feels that the point of the game is to understand why.  If it were a traditional game, that would be the case.

The game is most fun, or rather funny, when not following instructions.  I didn't know that, of course, and my first play through I did what the narrator told me was going to happen, with one exception - I went down a corridor marked as certain death, and only turned around at the end when I realised they weren't joking.

I found the boss's office, I found the secret passageway, I went through and completed the game.  That wasn't the end, though.




On my second game, I turned left when I was told right, and ended up backstage.  I found myself eventually in some sort of museum with maps of the game and concept sketches.  I tried again and the game was reset by the narrator.  I found an odd subgame where I was pretending to be at home with a mannequin.




I saw a lot of office buildings and the central control room, many times.




I escaped a few times.


I got trapped in a room once, when the narrator decided that he was fed up with my excursions and told me that I had won the game.



I was given a helpful hint on where to go.




And I don't think I've seen it all yet, but it'll have to wait for another day.  I suspect that I shall put this on the TV and show Justine at some point, and maybe she'll want to experiment as well.


I wonder which ending she'll get.

Filed Under: Gaming Diary Tagged With: completed, PC

The Stanley Parable: completed!

Posted on 11/12/2015 Written by Xexyz

The Stanley Parable is an odd narrative game, where you are effectively given instructions by the narrator.  As an office worker, you suddenly realise that everyone else has disappeared, and it feels that the point of the game is to understand why.  If it were a traditional game, that would be the case.

The game is most fun, or rather funny, when not following instructions.  I didn't know that, of course, and my first play through I did what the narrator told me was going to happen, with one exception - I went down a corridor marked as certain death, and only turned around at the end when I realised they weren't joking.

I found the boss's office, I found the secret passageway, I went through and completed the game.  That wasn't the end, though.




On my second game, I turned left when I was told right, and ended up backstage.  I found myself eventually in some sort of museum with maps of the game and concept sketches.  I tried again and the game was reset by the narrator.  I found an odd subgame where I was pretending to be at home with a mannequin.




I saw a lot of office buildings and the central control room, many times.




I escaped a few times.


I got trapped in a room once, when the narrator decided that he was fed up with my excursions and told me that I had won the game.



I was given a helpful hint on where to go.




And I don't think I've seen it all yet, but it'll have to wait for another day.  I suspect that I shall put this on the TV and show Justine at some point, and maybe she'll want to experiment as well.


I wonder which ending she'll get.

Filed Under: Gaming Diary Tagged With: completed, PC

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95: Bother Me Anatomically
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Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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