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May Update – In the words of MC Hammer "That’s word, we Prey"

Posted on 05/06/2026 Written by gospvg

Play

Prey (PS5) 

The Talos space station has many areas to explore from your opening Simulation Lab to the central lobby area that leads off to many areas including Psychotronics, Hardware Labs & the main lift that takes you to the Arboretum. Each area is uniquely designed and have lots of hidden secrets to find.

I have now unlocked quite a few neuromods and stuck with human skills only to ensure I can take my trusty turrets with me when I explore.

Mimics are now the least of my worries and the Nightmare, Poltergeist & Weavers are far more challenging!

 

Animal Busters (Android)

Not sure how I got into playing this?! It is an idle game where you have gacha tickets to get Animal Busters and slowly begin their progression with upgrades, weapons and armour. There is a main campaign to play, dungeon challenges & a PvP arena mode.

Rogue Legend (Android)

Throw a dice to advance your hero along the map, when you level up select a skill from Fire, Ice, Thunder or Poison. Battle monsters to gain coins to spend in the shop to unlock more skills. You get the idea lots of skills, lots of fights and then eventually you will die. It's the standard formula used by most roguelikes and much easier to play on mobile when I have ten minutes free to do a run.


2026 Gaming Resolutions Update

1. Purchase no more physical games, yes this resolution is even tougher now!

So far so good, I have not purchased any more physical games.


2. Focus on PS+ Extra Backlog (21 Games)

Hopefully I am close to completing Prey and then I will play some shorter indie tiles in Season, Exit 8 & A Space for the Unbound.


3. No more PSN Credit!

I have done well to ignore the Days of Play sale & also have not purchase any additional credit.


Backlog

PS+ Extra (22) - Added The Thamaturge (a turn-based isometric RPG)

Digital Games (46) - No further additions

PS+ Monthly (13) - No further additions this month PS+ selection is pretty poor, thank god!

Physical Games (12) - No change, nothing added or removed.

Total = 93 Games


Shopping

2026 Target is spend less than £100 - Total spent £66.00  

No change, nothing purchased
 

Want
It is the start of not E3 season so I expect quite a few games will get added to my wishlist!

Added God of War Laufey, Tomb Raider Legacy of Atlantis, Onimusha Way of the Sword & 007 First Light


Bin

Nothing really, just the lack of time for gaming! 

I could probably pin this sentence for the whole year!


Filed Under: Gaming Diary Tagged With: Android, Animal Busters, Playstation 5, Prey, Rogue Legend

Proverbs (Steam Deck): COMPLETED!

Posted on 30/05/2026 Written by deKay

One massive Picrossy/Minesweepery puzzle which takes about 20 hours to complete? Why yes, sir, I will boogie. Especially at the peanuts-price it was going for.

Imagine a big old painting depicting pictures of lots of proverbs that have pretty much all fallen out of use, made up of groups of pixels all split into areas. Each area has some pixels with numbers in, and those numbers – a bit like minesweeper – says how many yellow pixels are touching it (including the numbered pixel itself). All other pixels are red. Fill them all in correctly, and the area redraws as a bit of the painting, your percentage complete in the top right corner goes up by a minuscule amount, and you might unlock a proverb and its meaning.

And then you do some more.

Like Picross, it’s very relaxing and did tend to make me fall asleep while playing. I wasn’t bored, just zen’d out.

One thing I do need to mention is the horrible default controls on a Steam Deck. After I’d modified them to match the Picross E/S control scheme, and enabled “hold down the button to fill pixels as you move” in the customisation, all was well with the world. The defaults are probably fine if you play on a big monitor with a mouse, but handheld it needs to be Picross-like!

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

Gambler’s Table (Steam Deck): COMPLETED!

Posted on 24/05/2026 Written by deKay

It’s another clicker game! How rare.

This one is themed around flipping coins. You click on a coin, and if it’s tails (or heads? I genuinely can’t remember and it makes no difference anyway) you get money. You spend the money on having more coins on the table, and higher value coins, and little helper people to flip coins for you, or upgrades where you just have to move the pointer vaguely near coins to flip them, or coins that flip themselves randomly, or coins that flip other coins, or coins that flip more than once per flip. Flip! Flip! FLIP. And you unlock different tables, which, like the seasons in Trees Inc, have special modifiers for that run.

Like some of these games you get to a point where progressing further is really slow, but you can reset everything and gain some permanent upgrades to make the next run faster and get you a bit further. Oh, and you can unlock pointless hats for your helpers to wear.

It’s nothing new, but it’s well put together and if you’re in the mood for brainless gaming it, like many of the other clicker games I’ve played recently, is perfect.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

Legend of Zelda: Oracle of Ages: it’s a bit familiar

Posted on 20/05/2026 Written by Xexyz

I mentioned in my last post that I’d started to play Oracle of Ages again, and I’m still working my way through it. It seems to be taking an absolute … er, age … even though it’s very clearly signposted throughout. As soon as you finish a dungeon, the Deku Tree pipes up to tell you where to go next. The thing is, it all seems very familiar. It follows the Link’s Awakening formula quite closely with you having to find eight thingies in dungeons, and the added gimmick – of time travel – just makes things a little more complicated. Usually that would be a good thing in a Zelda game, but Link’s Awakening understood the audience which was there to play a game on a portable system, probably in fits and starts. Step away from Link’s Awakening for a couple of days, and on return you can still see where to go. Step away from Oracle of Ages, and when starting again it’s tricky to remember where things are and how to get there, switching between time periods.

There is a good use of colour to distinguish between areas, though it can be quite garish.

The other reason it might feel familiar is because I can see that I have played this before, getting to a more advanced stage than I managed this time. I don’t think I completed it, though, which is slightly odd given that I was very advanced. That’s my aim for now. I’ve just finished the fifth dungeon, which granted me the Cane of Somaria, allowing me to conjure blocks from nothing. I’m now thinking if there’s anywhere in the overworld where that might be useful – and am drawing a blank. Off to see the Gorons, then.

Filed Under: Gaming Diary Tagged With: 3ds, Emulation, Game Boy Colour

Trees Inc (Steam Deck): COMPLETED!

Posted on 19/05/2026 Written by deKay

If I were to describe this game it would sound very much like it was the same as Timber Rush, which I also played recently. And, I suppose it is. Trees Inc is a cookie clicker type game where you chop trees, get money for chopping trees, and spend that money to chop faster, get more money, and buy helpers to chop on your behalf. So yes, it’s the same game.

Well, not quite. It looks a lot more basic, and you grow different types of trees rather than just have one tree, and you have to wait for them to re-grow (although helpers and upgrades can speed that up). Oh, and you unlock different seasons that have different modifiers (like things grow slower or there are lightning storms) that you can swap between. But it’s still a clicker game about trees. And it was pretty good.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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