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2014 Review inc Game of the Year

Posted on 01/01/2015 Written by gospvg

I completed 24 games this year (excl DLC) compared to 28 in 2013.

Champ Man (iOS)
Mass Effect 2 (360)
Deadlight (360)
Dust Elysian Tail (360)
Army of Two Devil's Cartel (360)
Danger Boat (iOS)
Football Chairman (iOS)
Deus Ex Human Revolution (360)
Pocket Mine (iOS)
Dice Jockey (iOS)
Ridiculous Fishing (iOS)
Disco Zoo (iOS)
Mass Effect 3 (360)
Portal (360)
Brothers A Tale of Two Sons (PS3)
Unfinished Swan (PS3)
Dead Island Riptide (360)
Epic Astro Story (iOS)
Monument Valley (iOS)
Kiwanuka (iOS)
Walking Dead Season 2 (PS3)
Destiny (PS4)
Wolfenstein New Order (PS4)
Ghost Recon Future Soldier (360)

Highlights throughout the year have been the completion of the Mass Effect Trilogy, Deus Ex Human Revolution, Brothers A Tale of Two Sons, Monument Valley & Destiny. I did spend a lot of time with Destiny (200 hours+) but the game could & should have been so much more. Destiny did however get me playing the PS4 again which I had not really touched since completing AC Black Flag last year.

The game of the year for me is another game from my back catalogue on the 360. Deus Ex Human Revolution is a sci-fi RPG, you are Adam Jenson and after an attack are rebuilt into robocop. You then go after your attackers using the skills & upgrades you unlock in the game to complete the various missions. I usually went for a stealth gameplay approach but the boss fights forced you to use a more full on attack style. The remastered edition of the game did rebalance the boss fights but it was a very buggy release with many issues on the 360 inc corrupted saves so I played the original release.

It has been a real disappointed this year that games are being released not fully tested like Drive_Club, AC Unity, The Crew etc. The rush to release a game for the Xmas shopping window was more important than the quality of the game. Hopefully this will be a lesson learnt for the industry & we won't get any more rush releases in 2015.

I failed on a few predictions I set last year the Vita I ended up selling without a single game completed, I really do not play portable consoles that don't fit in my pocket. I've also written off for now my Steam pile of shame. I don't have the time & I have enough to play on the consoles without thinking about gaming on a PC. 

Mobile gaming with a few exceptions like Monument Valley & Kiwanuka is now just turn based multiplayer like Carcassonne, Lost Cities, Ticket to Ride etc.

Splurge I lost interest in keeping track of what I was spending, I know that I have sold more than I've purchased this year & more important for me is not buying games to store on a shelf but to play.

Predictions then for 2015.

I will be finished with the 360/PS3 back catalogue leaving the PS4 for gaming only.

I'm not ignoring the WiiU but there is nothing I want to play on the console & it really is just the replacement of the 'family Wii console'. However I have enjoyed the time I've spent playing or should I say losing to the kids in Mario Kart 8.

History tells that I will be weak & purchase the XB1 console at some point maybe if & when it hits the £200 mark.

Happy New Year.

Filed Under: Gaming Diary Tagged With: Deus Ex Human Revolution, Game of the Year

2014 Review inc Game of the Year

Posted on 01/01/2015 Written by gospvg

I completed 24 games this year (excl DLC) compared to 28 in 2013.

Champ Man (iOS)
Mass Effect 2 (360)
Deadlight (360)
Dust Elysian Tail (360)
Army of Two Devil's Cartel (360)
Danger Boat (iOS)
Football Chairman (iOS)
Deus Ex Human Revolution (360)
Pocket Mine (iOS)
Dice Jockey (iOS)
Ridiculous Fishing (iOS)
Disco Zoo (iOS)
Mass Effect 3 (360)
Portal (360)
Brothers A Tale of Two Sons (PS3)
Unfinished Swan (PS3)
Dead Island Riptide (360)
Epic Astro Story (iOS)
Monument Valley (iOS)
Kiwanuka (iOS)
Walking Dead Season 2 (PS3)
Destiny (PS4)
Wolfenstein New Order (PS4)
Ghost Recon Future Soldier (360)

Highlights throughout the year have been the completion of the Mass Effect Trilogy, Deus Ex Human Revolution, Brothers A Tale of Two Sons, Monument Valley & Destiny. I did spend a lot of time with Destiny (200 hours+) but the game could & should have been so much more. Destiny did however get me playing the PS4 again which I had not really touched since completing AC Black Flag last year.

The game of the year for me is another game from my back catalogue on the 360. Deus Ex Human Revolution is a sci-fi RPG, you are Adam Jenson and after an attack are rebuilt into robocop. You then go after your attackers using the skills & upgrades you unlock in the game to complete the various missions. I usually went for a stealth gameplay approach but the boss fights forced you to use a more full on attack style. The remastered edition of the game did rebalance the boss fights but it was a very buggy release with many issues on the 360 inc corrupted saves so I played the original release.

It has been a real disappointed this year that games are being released not fully tested like Drive_Club, AC Unity, The Crew etc. The rush to release a game for the Xmas shopping window was more important than the quality of the game. Hopefully this will be a lesson learnt for the industry & we won't get any more rush releases in 2015.

I failed on a few predictions I set last year the Vita I ended up selling without a single game completed, I really do not play portable consoles that don't fit in my pocket. I've also written off for now my Steam pile of shame. I don't have the time & I have enough to play on the consoles without thinking about gaming on a PC. 

Mobile gaming with a few exceptions like Monument Valley & Kiwanuka is now just turn based multiplayer like Carcassonne, Lost Cities, Ticket to Ride etc.

Splurge I lost interest in keeping track of what I was spending, I know that I have sold more than I've purchased this year & more important for me is not buying games to store on a shelf but to play.

Predictions then for 2015.

I will be finished with the 360/PS3 back catalogue leaving the PS4 for gaming only.

I'm not ignoring the WiiU but there is nothing I want to play on the console & it really is just the replacement of the 'family Wii console'. However I have enjoyed the time I've spent playing or should I say losing to the kids in Mario Kart 8.

History tells that I will be weak & purchase the XB1 console at some point maybe if & when it hits the £200 mark.

Happy New Year.

Filed Under: Gaming Diary Tagged With: Deus Ex Human Revolution, Game of the Year

Pop’n TwinBee: Rainbow Bell Adventures (Wii U): COMPLETED!

Posted on 31/12/2014 Written by deKay

What_do_these_3_Deadmau5_heads_actually_doIn a (very) late entry into completed games in the year 2014, I give you Pop’n TwinBee: Rainbow Bell Adventures! It’s not a shoot ‘em up like the other Pop’n TwinBee games – instead being a platformer with some elements borrowed from the likes of Castle of Illusion, Sonic the Hedgehog and Super Mario World, but somehow totally different from all of them.

RistarWhereas in the shooter games in the series you pilot a cute spacecraft and take down other cute spacecraft (like a chibi-1941), you pilot a cute spacecraft who runs and jumps around levels punching things and hitting foes with a big hammer. No, really.

I have played it before, a long time ago in an incomprehensible Japanese form, but something made me want to buy the Wii U English eShop version a couple of days ago. I never got very far previously, but made an effort to complete it this time.

ReznorAnd it was great! I did find it pretty easy, most of the bosses especially so, but there were a couple of levels I was stuck on for ages. They were both maze-like and I just couldn’t find the right exit. One of them involved lots of pipes, none of which seemed to take me to the exit which I’d clearly seen but was unable to reach. Another was made up almost entirely of destructible blocks, and although I could locate the exit without much issue, the key on that stage (which you can use to open doors to bonus areas on other stages) was apparently inaccessible. After 20 minutes I gave up looking for a way in.

Death_Egg_ZoneWhich means I finished without collecting all the keys. I don’t think they’re necessary for anything special, though, so I’m not too bothered.

In all, it’s a strange but enjoyable (and very Japanese) game, with varied levels, and it’s a shame I missed it first time round and never paid it much attention until now. Perhaps it’s the way it’s a spin-off, as they often don’t fare too well, but in TwinBee’s case, it’s well worth a look.

Filed Under: Gaming Diary Tagged With: completed, Post, retro, twinbee, wii u

Pop’n TwinBee: Rainbow Bell Adventures (Wii U): COMPLETED!

Posted on 31/12/2014 Written by deKay

What_do_these_3_Deadmau5_heads_actually_doIn a (very) late entry into completed games in the year 2014, I give you Pop’n TwinBee: Rainbow Bell Adventures! It’s not a shoot ‘em up like the other Pop’n TwinBee games – instead being a platformer with some elements borrowed from the likes of Castle of Illusion, Sonic the Hedgehog and Super Mario World, but somehow totally different from all of them.

RistarWhereas in the shooter games in the series you pilot a cute spacecraft and take down other cute spacecraft (like a chibi-1941), you pilot a cute spacecraft who runs and jumps around levels punching things and hitting foes with a big hammer. No, really.

I have played it before, a long time ago in an incomprehensible Japanese form, but something made me want to buy the Wii U English eShop version a couple of days ago. I never got very far previously, but made an effort to complete it this time.

ReznorAnd it was great! I did find it pretty easy, most of the bosses especially so, but there were a couple of levels I was stuck on for ages. They were both maze-like and I just couldn’t find the right exit. One of them involved lots of pipes, none of which seemed to take me to the exit which I’d clearly seen but was unable to reach. Another was made up almost entirely of destructible blocks, and although I could locate the exit without much issue, the key on that stage (which you can use to open doors to bonus areas on other stages) was apparently inaccessible. After 20 minutes I gave up looking for a way in.

Death_Egg_ZoneWhich means I finished without collecting all the keys. I don’t think they’re necessary for anything special, though, so I’m not too bothered.

In all, it’s a strange but enjoyable (and very Japanese) game, with varied levels, and it’s a shame I missed it first time round and never paid it much attention until now. Perhaps it’s the way it’s a spin-off, as they often don’t fare too well, but in TwinBee’s case, it’s well worth a look.

Filed Under: Gaming Diary Tagged With: completed, Post, retro, twinbee, wii u

Mid Week Challenge 311214

Posted on 31/12/2014 Written by gospvg


Every Wednesday on UGVM someone (usually Zo) will post the MWC (Mid Week Challenge). Here you set yourself weekly challenges to encourage you to play. The following week you report back on how you done on the previous week challenges & set yourself some new challenges to try and complete.

This Week
1. Complete Knack - I think I've only got two chapters to go.
2. Reach Act 3 in Watch_Dogs - not sure how many story missions I need to complete. Keep getting side tracked by gang hideouts & various other icons.
3. Get back to playing Destiny - I've not played for over a week. PSN being down & holidays have messed up my gaming timetable.

Filed Under: Gaming Diary Tagged With: Destiny, Knack, MWC, Watch_Dogs

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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