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Populous: the Beginning: a love affair with balloons

Posted on 05/09/2014 Written by Xexyz

Level 13, Aerial Bombardment, saw the introduction of balloons.  There were two enemies - the greens, who were building up on the other end of my island, and the yellows, who were on a separate island which was much smaller.  The yellows knew of building balloons; the greens knew earthquake.

It wasn't long before the yellows started to attack one end of my island, coming over a large cliff with their balloons filled with fire warriors and spies.  My village was severely damaged, and I had to quickly rebuild my firewarrior and priest training huts.


The greens were leaving me alone, which I ensured by raising a tall cliff across the island.  No boats meant no access.  After a few more raids by the yellows, I was able to train us a decent number of firewarriors, and I placed then across the cliffs which the yellows were travelling over.  This was a remarkably successful tactic, and it meant that I was able to collect a fair few of the enemy balloons myself after dispatching the occupants.  This meant that my defences became ever more strong, as firewarriors' reach increased.


It also meant I could take my shaman, along with a lone firewarrior, in a balloon to start to terrorise the greens.  I first concentrated on killing all the firewarriors and destroying their training hut, which meant that nothing could touch me as I hovered above the sea - other than the shaman, of course, who kept coming over and getting hit by lightning for her trouble.  Much use of tornadoes, lightning, erode and hypnotise later, and the greens fell.

I prayed at the nearby vault, and gained the earthquake spell.  Back to the cliff, and I find that several yellow balloon parties have been foiled, meaning that I can grab loads of balloons and fill them with firewarriors for a bodyguard party.


I pray at the second vault, learn how to make balloons, then build a land bridge across to the yellow's island so I can get a huge army of warriors and priests over, to join my firewarriors.  The limited size of the yellow island had ensured that their army wasn't too large - even though they were mostly firewarriors - and the level was completed.


Filed Under: Gaming Diary Tagged With: PC

New Game – Ghost Recon Future Soldier

Posted on 05/09/2014 Written by gospvg

There are very few remaining co-op game left to enjoy on the Xbox 360. Toby recommended Ghost Recon Future Soldier because it has a 4 player campaign mode. During a recent digital sale the Claptrap Boys purchased for less than a fiver each.

After a long summer break thanks to the World Cup, Ramadan & Holidays, we finally managed to get together to start playing.

It is a tough game even though we are playing on veteran (which I assume is normal) difficulty. When one of us gets shot the other players have around 10 to 15 seconds to heal otherwise the game ends. Guess who was the first of us to get shot? Yes, Sessile.

The second mission had a couple of difficult sections which took us a while to complete. The first we had to follow Macaba to a arms shipment, along the way there were enemy soldiers that we had to taken care off without Macaba noticing & a later section at an airfield in which we had to destroy the airplane whilst trying to kill enemy soldiers. We ended up playing these two sections quite a few times.

Slow & steady is definitely the way to play this game which makes a complete change from the fast-paced Borderlands or Dead Island games we have played in the past.

Filed Under: Gaming Diary Tagged With: Ghost Recon, Xbox 360

Mario Kart 8: edging to the end

Posted on 03/09/2014 Written by Xexyz

I've written very little of late, but that's mostly because I've been on holiday and haven't played a lot.  In fact, my only gaming has been to continue working through the daily puzzles on Layton's Azran Babe, and the odd grand prix on Mario Kart 8.  We did have a tournament on MK8 while away, which I won.  Of course.

I am slowly three-starring the 150cc grands prix, which are really tricky.  I've tried the mirror-mode levels, which seem to have easier opponents but are tricky if only due to the fact I now know the courses off by heart.


Filed Under: Gaming Diary Tagged With: wii u

Carcassonne – New High Score

Posted on 03/09/2014 Written by gospvg

One more post for the catch up and another high score post against who else but Lufferov again :)

Filed Under: Gaming Diary Tagged With: Carcassonne, iOS

Walking Dead – Season 2 – Completed

Posted on 03/09/2014 Written by gospvg

Took me a while to find the last episode the game kept on saying coming soon for Episode 5 & a search for Walking Dead on the console store could not find the latest episode. In the end I had to use the laptop to use the web storefront and add the latest episode to download.

No spoilers on the ending but I have no idea how Season 3 is going to start with the very different endings you can play out.

I'll most likely will end up jumping platform again, going to the PS4 for Season 3 so not sure how the save file can be moved over? Will probably have to roll the start a few times to get the season 2 ending I want.

I don't think I will be returning to Zelda Wind Waker (possible Shredder) anytime soon with Destiny arriving next week.

Filed Under: Gaming Diary Tagged With: completed, Playstation 3, Walking Dead

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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