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Angry Birds Epic – Turn Based RPG

Posted on 27/06/2014 Written by gospvg

The Angry Birds brand has been applied to the turn based RPG formula & produced not a bad result.

You have your usual level up stats, weapon & armour upgrades, crafting & various characters.

So far I have not come across any paywall, there are in-app purchases for the materials & gold you need but you can get these from just playing the game.
I've not played an iOS game for a long while (apart from Carcassonne & Lost Cities) but have been playing ten odd minutes per day on this for the past week.

Link it up to facebook to get your friends to help you on your adventure & complete the daily challenge for rewards. There is also a large world map to explore with various boss fights & wave battles.

Rovio are ticking off all the franchise boxes, whats next FPS? Call of Angry Birds

Filed Under: Gaming Diary Tagged With: Angry Birds, iOS

Lost Cities – 100 Games

Posted on 27/06/2014 Written by gospvg

Not much gaming at all the past couple of weeks with the World Cup to enjoy. I think I have managed about an hour of Zelda Wind Waker but I do still get time for iOS gaming.

Playing the 100th game of Lost Cities against Luffers, I've got a 12 game lead.




Filed Under: Gaming Diary Tagged With: iOS, Lost Cities

Endless Ocean: tickling fish

Posted on 25/06/2014 Written by Xexyz

As part of my Nintendo Wi-Fi Connection goodbye tour, I went back to the seas in the Endless Ocean.  I couldn't work out what was going on at all; I wandered the boat looking for how I could play multiplayer, found that I had a dolphin companion, and went diving.

My dolphin seems to be able to bury his tail in the sand.


I swam around for ages, looking at random fish and managing to uncover their names by touching them.  Except sometimes that didn't reveal their names, and some fish I had already seen.




The area I could swim in was pretty limited, and I kept finding caves that I wanted to explore but they were too far outside the "target area".  Pretty fish kept swimming away.


Eventually I decided to try to find the multiplayer again, so returned to the boat. I have no idea why my character has a ponytail.  I eventually found the ladder leading to the Wi-Fi enabled sea, only to find that it would only let me join an existing friend who was online at the same time.  I don't know anyone else with the game.

I wandered back to the back of the ship, only to find the most stilted conversation ever.  No idea who she's talking about here.






Filed Under: Gaming Diary Tagged With: Wii

Games Evening 23.7

Posted on 23/06/2014 Written by Xexyz

A rarity, with Matt and Andrew visiting with no children in tow.  They did so in order that we could play some games, before Andrew moves 34,771 miles away.  The idea was to play like we used to, including finding games as close as we could to our old habits.  Unfortunately, a number of my games are still in the loft, so I was unable to get hold of PES4, Burnout 3, or Rockband.  We made do with what I had to hand.
  • Mario Kart 8 - still superb.  Andrew quite enjoyed it, although the use of items somewhat eluded him.
  • FIFA 13 - we were hopeless, until we turned the difficulty down from 3/5 to 1/5.  Playing as England against Accrington and some random Irish team, we managed to scrape a couple of wins.
  • Blur - the screens were too small, unfortunately.
  • Nintendo Land - the real star of the evening.  We were in fits of giggles as Andrew ran in the wrong direction, away from Matt, during Chase Mario.  We never got around to playing Ghost Mansion, which is probably for the best.

Filed Under: Gaming Diary Tagged With: wii u, Xbox 360

Picross e3 (3DS): COMPLETED!

Posted on 22/06/2014 Written by deKay

picrosse3Ta dah! There’s not much to say, really. It’s more Picross and I completed it.

I have two things to mention, though. The first is about the length of the game – it’s a good 8 hours shorter than Picross e2 (and about an hour shorter than the original), which is a bit disappointing.

The other thing is the Mega Picross puzzles. I don’t like them. They’re like normal Picross puzzles, only the numbers sometimes – but not always – span two rows or columns. For the easier puzzles, that’s fine, but some – the final one especially – don’t seem to be possible without guesswork, or at least some pretty shaky assumptions. It just adds a level of complexity that is unnecessary and unneeded.

Still, I did enjoy it, despite these two issues. Roll on e4…

Filed Under: Gaming Diary Tagged With: 3ds, completed, picross, Post

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98: There Were No Ramekins
byugvm

Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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