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Completed – Brothers A Tale of Two Sons – *SPOILER ALERT*

Posted on 27/05/2014 Written by gospvg

*SPOILER ALERT*


DO NOT CONTINUE READING FURTHER BECAUSE I WILL DISCUSS SPOILERS ABOUT THE GAME.







PS+ is such a good deal that I am baffled with the games Sony give away. Brothers A Tale of Two Sons was on quite a few Games of the Year 2013 lists so it was on my list to purchase at some point but luckily was given away in March with PS+.

The game starts off with a sad opening showing the brothers mother drowning & the younger brother struggling to save her. Back to the present day, their father falls ill & you have to take him to the village doctor. This sequence introduces you to the unique control method, where you control both characters.
The older brother using the left thumbstick & the younger the right thumbstick. It takes a while to get familiar with the control, I found it easier having the older brother in front & the younger running behind.

The Doctor tasks you with finding a cure for your father's illness & thus begins the game. You will journey through many obstacles, see strange lands & creatures, enjoy the simple puzzles & fun sequences like the gliding plane.

One of these sequences has you saving a damsel in distress & you follow her away from danger in the hope she is leading you to the cure for your father but she transform into a spider and during the boss fight the older brother is wounded.

Upon reaching the tree of life you rest your wounded brother up against a log & rush up to retrieve some healing water. What follows is easily the most emotional sequence I have seen in a video game since Aeris dying in Final Fantasy 7.

You return to find your brother dead, you try to give him the water but nothing happens. A Flashback shows you hugging your older brother before the camera pans down to show the dead body. The game then shows you digging a grave & you have to drag your brothers body to the grave. Then bury it with four piles of earth, you will always remember how many piles of earth because this moment will stick with you forever.

You return to the village with the help of the griffin. Upon reaching the shoreline you realise you can't cross the water. The younger brother has always been scared of the water because of his mother drowning & it was only with the help of his older brother was he able to swim.

I ran around the shoreline thinking there must be another way to get across? The mothers spirit appears to comfort the younger brother, damm this game is tugging at my heart strings !!

I then pressed up on the left analogue stick & the younger brother swam across, using the strength of his older brother memories he made it across & gave the cure to the doctor.

The final sequence shows the father breaking down in tears in front of the tombstones of his wife & son but the younger brother stares into the distance.

Breathe .. what a game !!

So much emotion, I spent ages thinking & reading up about the game afterwards. The older brother dying? The younger brother summoning the courage to swim? The damsel in distress?


Filed Under: Gaming Diary Tagged With: brothers, completed, Playstation 3

Rush 5/5

Posted on 27/05/2014 Written by gospvg

My litmus test for a good movie is after I have finished watching it, if I then go and spend another hour on wikipedia then it was a good film.

It helps I like the subject matter (Formula 1), Rush is a 5/5

Filed Under: Gaming Diary Tagged With: Lovefilm, Movies

Edge (Wii U): COMPLETED!

Posted on 26/05/2014 Written by deKay

tumblr_n6761hae9e1svmpf2o1_1280None of the levels are especially hard, so it was only a matter of time before my play on this, sporadic as it was, brought me to the end.

Some levels were fun, and overall the game is good, but a few levels are ruined by making walls and floors move without giving you time to react. You have no option but to die, because you don’t know what is coming next. Sure, dying isn’t that terrible here – you’ve no limit on lives and you can still S rank a level even if you peg it multiple times – but those levels where you only progress a little bit further each attempt then die because something else unexpected happens, over and over, take something from the formula.

Still, it was less than two quid, kept me entertained for several hours (over many weeks), and the music and art style are both fantastic. Even if there aren’t enough tracks so they repeat just a little too frequently.

I’ve still got the bonus levels (bonus == optional) to finish off, so it’s not all over yet, but the main two game modes are done, so it’s completed in by book.

Filed Under: Gaming Diary Tagged With: completed, edge, Post, wii u

Scram Kitty and His Buddy on Rails (Wii U): COMPLETED!

Posted on 25/05/2014 Written by deKay

First_quadkitty_completion_It has been a long time since I’ve been hooked on a shooter. Obviously, Scram Kitty isn’t just a shooter. It’s more a… erm, puzzle game? Platformer? All of the above?

It’s damn hard, that much is certain. So how come I got hooked on a shooter (not my sort of thing) which was damn hard (I’m a wuss with hard games)? Aside from it not being a shooter, of course. Despite all the shooting.

tumblr_n659sjjtjt1svmpf2o1_1280I don’t know. Some of it is the gorgeous pixel art. Some is probably the clever game mechanics of being stuck to rails and every surface having gravity. Some is the gotta catch ‘em all gameplay. The main thing is it’s addictive and I just wanted to keep playing.

Having now completed it, I’m not sure I’m as compelled to keep saving kitties as I was. You need 70 to open up the last level, and I suspect it’s 100 in total to get them all. I just don’t have the skill to do that. Hitting 70 was a struggle, and, truth be told, once I hit 50 I thought I was done. As fun as the game is, and as great as it feels to get all the kitties in a level, I just can’t bear to spend hours more chasing the same cat over and over.

tumblr_n659s4grt11svmpf2o1_1280I don’t think that matters though. I’ve had lots of fun and really enjoyed it. It’s definitely one of the better games on the Wii U eShop, and I can fully recommend it to anyone – shooter fan or not. It’s unique, stylish and rewarding.

And it’s full of cats. What’s not to love?

Filed Under: Gaming Diary Tagged With: completed, Post, scram kitty, wii u

Mega Bomberman: completed!

Posted on 24/05/2014 Written by Xexyz

Time is a great healer. I remember the underwater levels, the giant boxers on the last stages. I remember the final boss, with his dragon machine. What I wasn't expecting was the slowdown.

Particularly on the final level, with many enemies on screen, the start of the stage slows to a crawl. This makes it more difficult, since you can no longer judge well how long the bombs will take to go off. Instead, you have to learn times in terms of the distance you can walk.

Still, I managed to complete the game with a minimum of lives lost. I've completed it before of course; attached to the manual was a post-it note with a few passwords, the last of which was 0515 which corresponds to the final level.

I then moved onto the battle mode, and tried to remember what each type of louie does. The pink louie appears to dance.  I set the green bomber to be a fat one, and he won the first set of games and almost won the second. I snatched victory in the final game.

Filed Under: Gaming Diary Tagged With: Mega Drive

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