Took me quite a few attempts but I finally managed to beat Butch, he ran off to a new location & left behind part of a blueprint for a new bike. I'll still continue to upgrade the Tango bike for now.
Uncharted: completed!
They did introduce something new - but hardly innovative. It turns out that the treasure is cursed, and all associated with it turn into the undead. Yes, it's yet another game where you get to fight zombies. These aren't the shambling hordes of Resident Evil, these are agile and quick and vicious. These are just horrible.
While I did find the three-way battles between Drake, the zombies, and the mercenaries pretty clever, the general tone of the game was worsened by their inclusion. I'm sure that many would argue that they were crucial to the plot - don't take the gold off the island, it'll make the world cursed! - but it could have just been a disease inside the golden statue instead. Maybe it's just that I don't like things jumping out at me.
So, Drake went into the tombs, found Sir Francis, found the zombies, worked out that the gold was cursed. There were some clever platforming bits around a 3D maze, where I had to follow signs marked either II, V or VII, which would have been a clever puzzle if it wasn't for the very obvious notes shown at the start of the section. Unfortunately the platforming bits kept on being broken up by more mercenaries appearing from nowhere. Also unfortunately, Drake died many times on the platforming bits because the controls are just a bit woolly.
Right at the end, there was a section where Drake had to chase the real enemy, and I kept failing it because unlike the rest of the game, there was a time limit. I had to run past lots of zombies and mercenaries, shooting without aiming, and then jumping onto the treasure as it was hoisted into the air. The final level thankfully had no zombies, but lots of sniping, rocket launchers, and an invincible enemy who ran from area to area. The final battle had me foxed for a while until I realised I had to brute force it, rather than taking cover I just had to make Drake rush the enemy as he reloaded.
So, game finished, and I immediately went back to the first couple of levels to try to understand the plot a bit better, having forgotten about it in the years since I started the game. I found a few more treasures by exploring, and was struck by how different the first couple of chapters felt, before gun-toting enemies turned up. If only there was more of that during the game.
Anyway, while I've been a bit down about the game in my write-up, I was keen to continue it, and must admit that it's been well worth playing. I hope that its sequels have learnt from the progression in game mechanics over time, and I'll move onto Uncharted 2 at some point soon.
While I did find the three-way battles between Drake, the zombies, and the mercenaries pretty clever, the general tone of the game was worsened by their inclusion. I'm sure that many would argue that they were crucial to the plot - don't take the gold off the island, it'll make the world cursed! - but it could have just been a disease inside the golden statue instead. Maybe it's just that I don't like things jumping out at me.
So, Drake went into the tombs, found Sir Francis, found the zombies, worked out that the gold was cursed. There were some clever platforming bits around a 3D maze, where I had to follow signs marked either II, V or VII, which would have been a clever puzzle if it wasn't for the very obvious notes shown at the start of the section. Unfortunately the platforming bits kept on being broken up by more mercenaries appearing from nowhere. Also unfortunately, Drake died many times on the platforming bits because the controls are just a bit woolly.
Right at the end, there was a section where Drake had to chase the real enemy, and I kept failing it because unlike the rest of the game, there was a time limit. I had to run past lots of zombies and mercenaries, shooting without aiming, and then jumping onto the treasure as it was hoisted into the air. The final level thankfully had no zombies, but lots of sniping, rocket launchers, and an invincible enemy who ran from area to area. The final battle had me foxed for a while until I realised I had to brute force it, rather than taking cover I just had to make Drake rush the enemy as he reloaded.
So, game finished, and I immediately went back to the first couple of levels to try to understand the plot a bit better, having forgotten about it in the years since I started the game. I found a few more treasures by exploring, and was struck by how different the first couple of chapters felt, before gun-toting enemies turned up. If only there was more of that during the game.
Anyway, while I've been a bit down about the game in my write-up, I was keen to continue it, and must admit that it's been well worth playing. I hope that its sequels have learnt from the progression in game mechanics over time, and I'll move onto Uncharted 2 at some point soon.
2048 – New High Score
Dead Mans Draw – Shiver me Timbers !!
Dead Mans Draw is a card game in which you collect cards to generate a high enough score to beat your opponent.

There are several different card types which each have their own unique skill. From steal to discard & even combo moves where two cards combine to double your collected cards.
After a few stages you unlock the ability to use a trait which gives you a rechargeable power move you can use during the game. I have unlocked the ability to destroy a suit of card on the opponents deck & the ability to see the next three drawn cards.
It does not have a multiplayer mode which is a shame so you have a series of matches to play leading up to a tournament. Like all board games there is an element of luck involved but when you pull off a seven card draw whilst reducing your opponents score & double up with a combo to receive 14 cards it is very satisfying.
It does not have a multiplayer mode which is a shame so you have a series of matches to play leading up to a tournament. Like all board games there is an element of luck involved but when you pull off a seven card draw whilst reducing your opponents score & double up with a combo to receive 14 cards it is very satisfying.
Deus Ex Human Revolution – Completed
I have not played the earlier Deus Ex games but if they were anything like Human Revolution then I pray for a HD remake so I can play them. Everything from the soundtrack, combat, stealth, hacking to the character voices was spot on.

I eventually unlocked all the abilities earning enough experience points & purchasing piraxis kits.
So many choices throughout the game that effect the outcome of the plot & none more so than your final decision.
If I had more time I would definitely play the game again to try and earn one of the more difficult achievements & see the alternative endings.
This game is so enjoyable that it has to be added to the Top list taking the number to 34.
This game is so enjoyable that it has to be added to the Top list taking the number to 34.
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