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Deus Ex Human Revolution – Lawrence Barrett

Posted on 18/03/2014 Written by gospvg

Over the weekend I played quite a bit of Deus Ex & got into my first boss fight. I have not unlocked the typhoon ability so had to rely on guns & grenades. It took me a few attempts to figure out a strategy but I finally managed to take him down by using EMP grenades to knock him out & continue shooting.  I used the pillars for cover to avoid being attacked.

Really enjoying the game especially sneaking around quietly & taking out enemies with my silenced rifle.

Just wish there was more inventory space to carry all the loot (Fallout Syndrome)

I've finished the first area & have just arrived Hengsha, my first reaction was holy crap !! look at the size of that map !! My first stop was the Limb Clinic to purchase another two piraxis points to unlock the Typhoon upgrade.

Filed Under: Gaming Diary Tagged With: Deus Ex Human Revolution, Xbox 360

Disco Zoo – You built a time machine out of a delorean?!

Posted on 14/03/2014 Written by gospvg

Filed Under: Gaming Diary Tagged With: Disco Zoo, iOS

Last Window: The Secret of Cape West (DS): COMPLETED!

Posted on 13/03/2014 Written by deKay

tumblr_n2eb63btb11svmpf2o1_1280Obviously, I’m going to have to stick some spoilers in here, otherwise I’m not going to be able to say anything about the game. Because, oh boy, were there a few reveals in the latter half of Last Window. Like in the first game, hardly anyone was quite who they appeared to be, and everyone had at least one secret to hide.

The main “what?!” moment was when Dylan – as in, bumbling clumsy sticky-beak handyman Dylan – is revealed to not just be “a bit curious” or even “somewhat creepy”, but in fact is spying on behalf of Nile – the mysterious crime organisation that operates outside the law (and, as it happens, within the law itself). Sure, I thought there was something a bit odd with him, but he’s essentially the main bad guy!

tumblr_n2eb4ugybr1svmpf2o1_1280Then there’s the full backstory of Mags and her involvement in the past events, leading to her almost killing Kyle and Tony (seriously – old woman got mad ninja knockout skillz) when Kyle’s just about to make the final breakthrough. Where the hell did she get “police-strength sleep spray” from? It’s never explained.

And Will White not being Will White? And Marie nearly jumping off the roof to her death? Drama!

Anyway, as in Hotel Dusk, the last few hours play is mostly about tying up the ends of each character’s story. Most of them have a past issue that needs resolving, or they need convincing to leave Cape West, and once that’s done Kyle moves onto the getting the final answers to all the remaining questions. In this game, that meant finding a hidden poker room, which revealed in a very Raiders of the Lost Ark way, a secret stash containing the very gem Kyle’s dad died stealing 25 years ago.

As with Last Window, there’s a lot of million-to-one chance coincidences. Some are explained, some are left as mere unlikely chances. This does make the story feel a little contrived, but thankfully – again, like the first title – the story is strong enough to carry it. It felt like a proper detective novel, played out with a stylus.

tumblr_n2eb5owsdm1svmpf2o1_1280There weren’t many puzzles, and most were quite easy, but it made (as did Cing’s other works) great, and unusual, use of the DS too. In one part of the game you have to retrieve a key from a musical box. It’s inside a rotating drum in the box, and the DS itself acts as the box and lid. Open the DS, the music plays and the drum rotates. Close the DS and the music stops. To get the key out, you have to mostly close the DS when a gap in the drum lines up with the key, then press R to lever the key out a little, then squeeze the stylus inside the mostly-shut DS to “grab” the key and pull it free. Awkward, just like the actual task would be really. Brilliant!

At a little over 15 hours I’d finished the game. I’d say that was a pretty much perfect length to spread the story out without wishing for it to just wrap up quickly. My only complaint is that there aren’t any more Cing games to play, as they disbanded years ago. Shame.

Filed Under: Gaming Diary Tagged With: completed, ds, hotel dusk, last window, Post

8 Ball Pool – Money, Money, Money !!

Posted on 13/03/2014 Written by gospvg

Not that you can spend it on much apart from from buy more cues ?!


Filed Under: Gaming Diary Tagged With: 8 Ball Pool, iOS

Danger Boat – Distance

Posted on 13/03/2014 Written by gospvg

Finally thanks to the aircraft carrier I have managed to beat Monsters total distance & set a best distance of 2,617.

Truthfully without the aircraft carrier extra life there is no way I could have achieved that, so I fully expect my best distance to be beaten once the boys have unlocked the aircraft carrier.

Filed Under: Gaming Diary Tagged With: Danger Boat, iOS

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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